Player Matchup

Izanami
Izanami
FTFNoVa
Izanami
Level 17
God Stats
2W - 1L
1,918 SR
Queue Stats
8W - 9L
1,625 Elo+
Party 3
Vamana
Vamana
Meekks
Vamana
Level 37
God Stats
1W - 3L
1,234 SR
Queue Stats
121W - 109L
1,501 Elo+
Solo
Janus
Janus
PainandFire
Janus
Level 29
God Stats
2W - 3L
1,321 SR
Queue Stats
89W - 107L
1,403 Elo+
Party 1
Kuzenbo
Kuzenbo
sadbeube
Kuzenbo
Level 49
God Stats
1W - 1L
1,572 SR
Queue Stats
9W - 16L
1,370 Elo+
Party 3
Gilgamesh
Gilgamesh
zProst112
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 114L
1,403 Elo+
Party 1
Team Averages
Level 33
1,509 SR
1,460 Elo+

VS

Team Averages
Level 46
1,549 SR
1,471 Elo+
Maui
Maui
RaidenRain
Maui
Level 37
God Stats
5W - 4L
1,542 SR
Queue Stats
31W - 20L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SRYguy
Ah Muzen Cab
Level 48
God Stats
31W - 15L
1,804 SR
Queue Stats
106W - 120L
1,493 Elo+
Solo
Kukulkan
Kukulkan
TheSpaceGoose
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
chaleje2
Gilgamesh
Level 31
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 12L
1,178 Elo+
Solo
Pele
Pele
iBaroo
Pele
Level 86
God Stats
15W - 10L
1,616 SR
Queue Stats
20W - 15L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FTFNoVa
Izanami
12
1 / 5 / 2
7,048
415
5,505
11,299
3,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Meekks
Vamana
14
4 / 4 / 0
8,156
480
7,934
16,542
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 1
8,837
520
7,223
11,955
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
sadbeube
Kuzenbo
13
0 / 5 / 2
7,564
445
4,482
14,872
15,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
zProst112
Gilgamesh
14
0 / 4 / 1
8,065
474
9,750
20,771
25,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
9,289
546
4,902
12,476
11,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SRYguy
Ah Muzen Cab
16
3 / 1 / 5
9,667
569
10,064
8,990
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TheSpaceGoose
Kukulkan
17
5 / 0 / 5
10,294
606
8,918
4,258
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
chaleje2
Gilgamesh
15
3 / 1 / 5
10,024
590
13,629
16,323
20,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
iBaroo
Pele
18
10 / 1 / 4
10,294
606
16,167
20,190
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
23
23
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
FTFNoVa
Izanami
1
5
2
0.4
L
Vamana
Meekks
Vamana
4
4
0
1
L
1
5
1
0.3
W
2
3
10
2.33
W
Ah Muzen Cab
SRYguy
Ah Muzen Cab
3
1
5
5.5
W
Kukulkan
TheSpaceGoose
Kukulkan
5
0
5
7.5
W
Gilgamesh
chaleje2
Gilgamesh
3
1
5
5.5
W
Pele
iBaroo
Pele
10
1
4
12
L
Kuzenbo
sadbeube
Kuzenbo
0
5
2
0.2
L
Gilgamesh
zProst112
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
53,680
75,439
Taken
62,237
59,440
Mitigated
46,638
10,096
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FTFNoVa
Izanami
5,505
3,834
0
2,425
11,299
3,812
0
2,035
9,264
0
50,004
L
Vamana
Meekks
Vamana
7,934
4,205
0
1,394
16,542
9,869
0
3,092
13,315
0
65,142
L
7,223
257
0
1,340
11,955
4,575
0
3,876
8,079
74,637
1,923
W
4,902
1,048
0
2,247
12,476
11,776
0
3,014
9,386
25,161
0
W
Ah Muzen Cab
SRYguy
Ah Muzen Cab
10,064
4,750
0
1,461
8,990
3,985
605
1,817
7,036
0
107,461
W
Kukulkan
TheSpaceGoose
Kukulkan
8,918
1,076
0
1,354
4,258
1,888
140
1,513
2,601
75,445
0
W
Gilgamesh
chaleje2
Gilgamesh
13,629
4,421
0
3,890
16,323
20,088
0
1,480
13,740
0
66,680
W
Pele
iBaroo
Pele
16,167
4,237
0
11,633
20,190
8,901
848
3,975
15,891
0
95,334
L
Kuzenbo
sadbeube
Kuzenbo
4,482
1,930
0
2,318
14,872
15,578
0
3,785
10,986
29,121
0
L
Gilgamesh
zProst112
Gilgamesh
9,750
2,843
0
2,619
20,771
25,606
0
1,032
18,463
0
56,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
49,568
500
Minions Killed
590
0
Camps Cleared
0
1,644,525
Distance Traveled
1,739,157
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,048
415
86
5
0
310,841
0
L
Vamana
8,156
480
104
6
0
377,261
4
L
Janus
8,837
520
152
9
0
312,400
1
W
Maui
9,289
546
29
2
0
329,954
0
W
Ah Muzen Cab
9,667
569
187
11
0
345,256
0
W
Kukulkan
10,294
606
148
9
0
344,203
0
W
Gilgamesh
10,024
590
103
6
0
361,959
0
W
Pele
10,294
606
123
7
0
357,785
0
L
Kuzenbo
7,564
445
49
3
0
346,352
0
L
Gilgamesh
8,065
474
109
6
0
297,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role