Player Matchup

Da Ji
Da Ji
Gold I
MNStrider
Da Ji
Gold I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,722 MMR
Party 2
Scylla
Scylla
Silver I
MistaAdams
Scylla
Silver I
Level 184
God Stats
0W - 3L
1,219 SR
Queue Stats
63W - 57L
1,582 MMR
Party 3
Xbalanque
Xbalanque
Silver III
SoggyTom3113
Xbalanque
Silver III
Level 139
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 7L
1,506 MMR
Party 2
Fafnir
Fafnir
Bronze III
TyYoTubez
Fafnir
Bronze III
Level 165
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Bellona
Bellona
Platinum IV
XenQD
Bellona
Platinum IV
Level 68
God Stats
0W - 1L
1,316 SR
Queue Stats
298W - 292L
1,545 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,456 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,639 SR
1,572 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
BasicSnowflake_
Ganesha
Gold III
Level 237
God Stats
75W - 76L
1,598 SR
Queue Stats
975W - 982L
1,543 MMR
Solo
Bastet
Bastet
Gold V
Kråïysïk
Bastet
Gold V
Level 96
God Stats
5W - 1L
1,701 SR
Queue Stats
36W - 23L
1,608 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
MrGreеn
Sun Wukong
Gold I
Level 106
God Stats
25W - 23L
1,666 SR
Queue Stats
190W - 196L
1,599 MMR
Solo
Aphrodite
Aphrodite
Gold V
fenVT
Aphrodite
Gold V
Level 145
God Stats
51W - 11L
1,727 SR
Queue Stats
57W - 17L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MNStrider
Da Ji
13
1 / 5 / 0
6,778
484
4,209
13,693
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MistaAdams
Scylla
12
0 / 3 / 0
6,723
480
5,311
8,348
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SoggyTom3113
Xbalanque
12
0 / 3 / 0
6,648
475
6,466
8,919
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
TyYoTubez
Fafnir
11
0 / 3 / 1
6,912
494
3,846
11,762
11,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
XenQD
Bellona
13
0 / 3 / 0
7,477
534
9,186
15,576
18,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaAresJanusThoth

VS

Bans
ThanatosBake KujiraCharonNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 2
8,679
620
6,365
9,955
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 0 / 9
8,065
576
4,096
7,530
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
10 / 0 / 4
9,154
654
10,823
13,213
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
MrGreеn
Sun Wukong
15
1 / 0 / 4
9,172
655
8,012
12,529
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
fenVT
Aphrodite
15
3 / 0 / 4
8,557
611
7,915
8,538
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
17
17
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
0
0
9
4.5
W
Bastet
10
0
4
12
L
Da Ji
MNStrider
Da Ji
1
5
0
0.2
L
Scylla
MistaAdams
Scylla
0
3
0
0
W
Sun Wukong
MrGreеn
Sun Wukong
1
0
4
3
L
Xbalanque
SoggyTom3113
Xbalanque
0
3
0
0
L
Fafnir
TyYoTubez
Fafnir
0
3
1
0.17
L
Bellona
XenQD
Bellona
0
3
0
0
W
Aphrodite
fenVT
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
37,211
58,298
Taken
51,765
42,059
Mitigated
27,727
17,981
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,365
3,885
0
2,680
9,955
3,944
628
1,157
8,798
0
71,802
W
4,096
443
0
1,548
7,530
5,792
0
2,229
5,187
25,856
0
W
Bastet
10,823
4,484
0
7,157
13,213
5,515
0
1,310
11,857
0
73,483
L
Da Ji
MNStrider
Da Ji
4,209
659
0
5,034
13,693
5,508
0
1,231
12,412
0
52,707
L
Scylla
MistaAdams
Scylla
5,311
631
0
1,454
8,348
2,969
0
4,494
3,536
54,524
1,029
W
Sun Wukong
MrGreеn
Sun Wukong
8,012
1,893
0
6,613
12,529
8,001
0
550
11,979
0
74,507
L
Xbalanque
SoggyTom3113
Xbalanque
6,466
2,721
0
3,213
8,919
2,962
165
588
8,331
0
61,459
L
Fafnir
TyYoTubez
Fafnir
3,846
1,270
1,393
2,889
11,762
11,801
0
3,976
7,643
19,085
1,411
L
Bellona
XenQD
Bellona
9,186
2,389
0
3,998
15,576
18,819
0
1,150
14,387
0
71,189
W
Aphrodite
fenVT
Aphrodite
7,915
1,044
3,086
6,145
8,538
4,475
0
3,191
5,053
63,566
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
43,627
463
Minions Killed
522
0
Camps Cleared
0
1,331,209
Distance Traveled
1,484,131
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,679
620
137
10
0
268,817
3
W
Ganesha
8,065
576
1
0
0
290,398
8
W
Bastet
9,154
654
101
7
0
346,148
1
L
Da Ji
6,778
484
81
6
0
299,209
0
L
Scylla
6,723
480
122
9
0
274,196
1
W
Sun Wukong
9,172
655
135
10
0
303,512
4
L
Xbalanque
6,648
475
95
7
0
249,555
2
L
Fafnir
6,912
494
38
3
0
259,650
2
L
Bellona
7,477
534
127
9
0
248,599
0
W
Aphrodite
8,557
611
148
11
0
275,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role