Player Matchup

Fafnir
Fafnir
Kojiiru
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 75L
1,286 Elo+
Party 2
Anubis
Anubis
PedriinFox
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 153L
1,287 Elo+
Party 2
Fenrir
Fenrir
freddykrueguer
Fenrir
Level 123
God Stats
9W - 4L
1,459 SR
Queue Stats
332W - 352L
1,526 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,366 Elo+

VS

Team Averages
Level 138
1,491 SR
1,555 Elo+
Chronos
Chronos
R0ckH0ward
Chronos
Level 174
God Stats
4W - 1L
1,544 SR
Queue Stats
143W - 148L
1,597 Elo+
Party 1
Cupid
Cupid
ROKO27
Cupid
Level 145
God Stats
9W - 8L
1,408 SR
Queue Stats
88W - 80L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
iNoxa
Sun Wukong
Level 96
God Stats
19W - 14L
1,521 SR
Queue Stats
135W - 146L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kojiiru
Fafnir
14
2 / 3 / 2
8,703
669
3,117
11,091
12,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
PedriinFox
Anubis
14
1 / 5 / 3
9,329
718
5,831
9,298
4,326
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 4 / 3
9,737
749
12,192
20,041
17,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
R0ckH0ward
Chronos
16
4 / 2 / 4
10,572
813
12,315
12,975
6,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
ROKO27
Cupid
15
2 / 4 / 7
10,458
804
9,524
11,066
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
iNoxa
Sun Wukong
15
6 / 1 / 4
10,409
801
12,805
12,783
10,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
12
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Kojiiru
Fafnir
2
3
2
1
L
Anubis
PedriinFox
Anubis
1
5
3
0.5
W
Chronos
R0ckH0ward
Chronos
4
2
4
3
W
Cupid
ROKO27
Cupid
2
4
7
1.38
L
3
4
3
1.13
W
Sun Wukong
iNoxa
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
34,644
40,430
Taken
36,824
35,029
Mitigated
21,851
4,009
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Kojiiru
Fafnir
3,117
1,186
0
972
11,091
12,866
0
4,325
6,692
9,249
213
L
Anubis
PedriinFox
Anubis
5,831
180
0
1,432
9,298
4,326
0
1,338
7,924
35,546
0
W
Chronos
R0ckH0ward
Chronos
12,315
3,447
0
4,448
12,975
6,880
1,623
2,840
9,705
53,489
899
W
Cupid
ROKO27
Cupid
9,524
5,623
341
3,372
11,066
4,586
610
1,633
9,174
0
48,400
L
12,192
2,455
0
1,605
20,041
17,837
0
6,417
13,544
0
37,354
W
Sun Wukong
iNoxa
Sun Wukong
12,805
2,887
0
3,596
12,783
10,385
50
4,296
8,365
324
42,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
31,439
104
Minions Killed
183
0
Camps Cleared
0
684,174
Distance Traveled
745,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,703
669
18
1
0
213,657
0
L
Anubis
9,329
718
49
4
0
204,390
0
W
Chronos
10,572
813
69
5
0
252,599
2
W
Cupid
10,458
804
66
5
0
213,664
0
L
Fenrir
9,737
749
37
3
0
266,127
0
W
Sun Wukong
10,409
801
48
4
0
279,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role