Player Matchup

Mulan
Mulan
HykeNN
Mulan
Level 156
God Stats
3W - 0L
1,705 SR
Queue Stats
121W - 24L
1,718 Elo+
Party 3
Osiris
Osiris
J0Nx
Osiris
Level 159
God Stats
7W - 2L
1,505 SR
Queue Stats
1,464W - 390L
1,743 Elo+
Party 3
Fafnir
Fafnir
KiritoUtakaX
Fafnir
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
1,614W - 376L
1,783 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Wholl
Ah Muzen Cab
Level 135
God Stats
5W - 1L
1,838 SR
Queue Stats
181W - 175L
1,553 Elo+
Party 3
Thor
Thor
leandrocpa3
Thor
Level 236
God Stats
1W - 1L
1,524 SR
Queue Stats
932W - 307L
1,644 Elo+
Party 3
Team Averages
Level 181
1,614 SR
1,688 Elo+

VS

Team Averages
Level 100
1,499 SR
1,365 Elo+
Neith
Neith
AsterBrito
Neith
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 1
Scylla
Scylla
Gebara
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 2
Charon
Charon
Jorrick
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
PAAKKSS
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Zubeste
Danzaburou
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 11L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HykeNN
Mulan
17
5 / 2 / 18
10,582
882
8,439
17,986
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
J0Nx
Osiris
17
2 / 2 / 20
9,498
792
13,085
13,180
17,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
16
6 / 2 / 17
10,634
886
7,315
12,865
22,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Wholl
Ah Muzen Cab
18
8 / 1 / 12
10,899
908
14,711
12,411
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 3 / 14
9,585
799
9,294
11,546
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 8
7,997
666
9,519
9,296
4,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Gebara
Scylla
15
2 / 6 / 5
9,031
753
5,862
9,093
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Jorrick
Charon
14
1 / 8 / 6
8,204
684
6,952
16,760
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
PAAKKSS
Kukulkan
16
3 / 4 / 3
8,804
734
10,531
8,687
5,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Zubeste
Danzaburou
15
3 / 5 / 4
9,038
753
7,069
10,679
5,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
27
Kills
10
10
Deaths
27
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
8
1.25
L
Scylla
Gebara
Scylla
2
6
5
0.75
W
Mulan
HykeNN
Mulan
5
2
18
7
W
Osiris
J0Nx
Osiris
2
2
20
6
L
Charon
Jorrick
Charon
1
8
6
0.5
W
Fafnir
6
2
17
7.25
L
Kukulkan
PAAKKSS
Kukulkan
3
4
3
1.13
W
Ah Muzen Cab
Wholl
Ah Muzen Cab
8
1
12
14
L
Danzaburou
Zubeste
Danzaburou
3
5
4
1
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,844
Damage
39,933
67,988
Taken
54,515
71,701
Mitigated
31,948
20,304
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,519
3,133
648
1,570
9,296
4,450
0
1,401
7,671
0
14,292
L
Scylla
Gebara
Scylla
5,862
533
1,515
586
9,093
3,294
0
1,361
7,405
12,653
0
W
Mulan
HykeNN
Mulan
8,439
1,086
1,644
5,291
17,986
17,930
1,004
7,680
10,306
0
16,025
W
Osiris
J0Nx
Osiris
13,085
1,407
1,853
2,925
13,180
17,007
361
4,807
8,373
0
22,250
L
Charon
Jorrick
Charon
6,952
1,251
636
972
16,760
14,074
0
1,188
15,196
15,143
0
W
Fafnir
7,315
2,370
999
2,053
12,865
22,273
429
3,835
9,030
13,541
672
L
Kukulkan
PAAKKSS
Kukulkan
10,531
535
565
570
8,687
5,095
0
659
7,790
30,046
0
W
Ah Muzen Cab
Wholl
Ah Muzen Cab
14,711
4,174
834
2,400
12,411
7,573
2,024
3,055
9,356
0
40,501
L
Danzaburou
Zubeste
Danzaburou
7,069
2,087
843
1,502
10,679
5,035
0
2,423
8,125
0
15,215
W
9,294
704
491
1,814
11,546
6,918
292
3,968
7,578
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
43,074
138
Minions Killed
128
0
Camps Cleared
0
1,180,580
Distance Traveled
961,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,997
666
14
1
0
178,273
0
L
Scylla
9,031
753
22
2
0
191,647
0
W
Mulan
10,582
882
19
2
0
259,912
0
W
Osiris
9,498
792
29
2
0
225,686
0
L
Charon
8,204
684
18
2
0
190,022
0
W
Fafnir
10,634
886
18
2
0
219,839
0
L
Kukulkan
8,804
734
46
4
0
188,395
0
W
Ah Muzen Cab
10,899
908
56
5
0
278,095
0
L
Danzaburou
9,038
753
28
2
0
212,781
0
W
Thor
9,585
799
16
1
0
197,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role