Player Matchup

Kumbhakarna
Kumbhakarna
DaBaby
Kumbhakarna
Level 61
God Stats
1W - 3L
1,331 SR
Queue Stats
8W - 11L
1,273 Elo+
Party 2
Izanami
Izanami
IsaacManTurtle
Izanami
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
TheBigRango
Aphrodite
Level 21
God Stats
1W - 1L
1,123 SR
Queue Stats
4W - 8L
1,296 Elo+
Party 2
Freya
Freya
aidoo21
Freya
Level 29
God Stats
1W - 2L
1,115 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 3
Anubis
Anubis
brandi26
Anubis
Level 26
God Stats
3W - 2L
1,531 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 3
Team Averages
Level 41
1,280 SR
1,333 Elo+

VS

Team Averages
Level 40
1,471 SR
1,364 Elo+
King Arthur
King Arthur
Coorsliteguy
King Arthur
Level 40
God Stats
5W - 4L
1,478 SR
Queue Stats
138W - 148L
1,440 Elo+
Solo
Medusa
Medusa
DllSniper
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,406 Elo+
Party 1
Ymir
Ymir
chen11ben
Ymir
Level 16
God Stats
40W - 53L
1,376 SR
Queue Stats
52W - 67L
1,305 Elo+
Party 1
Loki
Loki
loiboy11
Loki
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 44L
1,453 Elo+
Party 1
Sol
Sol
spadey
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaBaby
Kumbhakarna
10
0 / 0 / 5
5,446
1,089
1,997
5,359
2,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 4
5,803
1,161
2,907
2,727
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TheBigRango
Aphrodite
10
1 / 0 / 4
5,763
1,153
2,927
2,159
1,150
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
aidoo21
Freya
11
4 / 0 / 3
6,477
1,295
7,114
3,926
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
brandi26
Anubis
10
1 / 1 / 6
5,872
1,174
4,849
6,069
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

400

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coorsliteguy
King Arthur
10
0 / 4 / 1
5,333
1,067
5,085
7,912
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DllSniper
Medusa
10
1 / 0 / 0
5,655
1,131
7,940
2,777
1,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
10
0 / 1 / 1
5,271
1,054
1,494
5,715
3,719
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 2 / 1
5,281
1,056
2,722
5,444
1,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
spadey
Sol
9
0 / 0 / 0
5,031
1,006
1,081
1,636
425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
7
Kills
1
1
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Coorsliteguy
King Arthur
0
4
1
0.13
W
Kumbhakarna
DaBaby
Kumbhakarna
0
0
5
2.5
L
Medusa
DllSniper
Medusa
1
0
0
1
W
1
0
4
3
W
Aphrodite
TheBigRango
Aphrodite
1
0
4
3
W
Freya
aidoo21
Freya
4
0
3
5.5
W
Anubis
brandi26
Anubis
1
1
6
4
L
Ymir
0
1
1
0.5
L
Loki
0
2
1
0.25
L
Sol
spadey
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
18,322
20,240
Taken
23,484
9,572
Mitigated
13,595
8,349
Healing
386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Coorsliteguy
King Arthur
5,085
361
0
0
7,912
6,631
0
5,858
2,054
0
15,773
W
Kumbhakarna
DaBaby
Kumbhakarna
1,997
0
0
1,196
5,359
2,650
0
681
4,678
3,507
0
L
Medusa
DllSniper
Medusa
7,940
2,242
0
300
2,777
1,034
0
1,602
1,175
0
20,287
W
2,907
2,302
0
1,057
2,727
1,049
0
454
2,273
0
14,413
W
Aphrodite
TheBigRango
Aphrodite
2,927
791
2,432
1,219
2,159
1,150
0
198
1,961
9,325
0
W
Freya
aidoo21
Freya
7,114
3,104
0
1,000
3,926
1,754
0
252
3,674
13,583
506
W
Anubis
brandi26
Anubis
4,849
758
0
1,445
6,069
2,969
0
872
5,197
16,431
0
L
Ymir
1,494
35
0
0
5,715
3,719
0
4,086
1,629
3,154
0
L
Loki
2,722
339
0
0
5,444
1,786
0
4,068
1,376
0
6,350
L
Sol
spadey
Sol
1,081
439
0
86
1,636
425
0
1,086
550
3,746
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
26,571
90
Minions Killed
78
4
Camps Cleared
3
473,767
Distance Traveled
404,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,333
1,067
22
4
0
89,107
0
W
Kumbhakarna
5,446
1,089
8
2
1
97,291
0
L
Medusa
5,655
1,131
33
7
0
87,667
0
W
Izanami
5,803
1,161
31
6
0
85,047
0
W
Aphrodite
5,763
1,153
18
4
0
102,123
0
W
Freya
6,477
1,295
10
2
1
98,189
0
W
Anubis
5,872
1,174
23
5
2
91,117
0
L
Ymir
5,271
1,054
2
0
0
85,913
0
L
Loki
5,281
1,056
9
2
0
102,476
0
L
Sol
5,031
1,006
12
2
3
39,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role