Player Matchup

Hercules
Hercules
Gold V
A3Mocha
Hercules
Gold V
Level 48
God Stats
3W - 0L
1,732 SR
Queue Stats
31W - 25L
1,684 MMR
Party 2
Lancelot
Lancelot
Platinum IV
Djseal456
Lancelot
Platinum IV
Level 97
God Stats
14W - 5L
1,664 SR
Queue Stats
67W - 46L
1,797 MMR
Party 2
Agni
Agni
Platinum IV
Leclutchua
Agni
Platinum IV
Level 127
God Stats
8W - 2L
1,704 SR
Queue Stats
150W - 132L
1,752 MMR
Solo
Medusa
Medusa
Platinum IV
StudTheSecond
Medusa
Platinum IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 89L
1,744 MMR
Solo
Fafnir
Fafnir
Platinum III
hockster12x
Fafnir
Platinum III
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,620 SR
1,743 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,570 SR
1,664 MMR
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold II
Baellona adc
Kumbhakarna
Gold II
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,715 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Nite24
Kukulkan
Platinum V
Level 129
God Stats
3W - 2L
1,708 SR
Queue Stats
65W - 58L
1,790 MMR
Party 1
Rama
Rama
Gold V
Ordmizer
Rama
Gold V
Level 106
God Stats
2W - 2L
1,714 SR
Queue Stats
16W - 9L
1,667 MMR
Party 3
Mulan
Mulan
Platinum IV
purplerex
Mulan
Platinum IV
Level 144
God Stats
3W - 7L
1,430 SR
Queue Stats
145W - 138L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A3Mocha
Hercules
12
2 / 1 / 0
6,737
674
5,813
9,801
6,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Djseal456
Lancelot
12
5 / 1 / 1
6,713
671
4,673
8,310
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,397
640
4,224
3,435
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 3
6,430
643
6,645
7,641
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
10
1 / 1 / 5
5,800
580
2,955
6,464
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothBastetAnhurAres

VS

Bans
KhepriSobekThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 2 / 2
5,684
568
4,921
8,202
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Baellona adc
Kumbhakarna
10
2 / 3 / 0
5,959
596
2,856
8,483
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Nite24
Kukulkan
10
0 / 2 / 0
5,527
553
1,770
4,393
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
10
1 / 4 / 0
5,123
512
3,006
7,338
2,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
purplerex
Mulan
10
0 / 2 / 0
5,596
560
4,357
8,091
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
2
1
W
Hercules
A3Mocha
Hercules
2
1
0
2
L
Kumbhakarna
Baellona adc
Kumbhakarna
2
3
0
0.67
W
Lancelot
Djseal456
Lancelot
5
1
1
5.5
W
1
0
3
2.5
L
Kukulkan
Nite24
Kukulkan
0
2
0
0
L
Rama
1
4
0
0.25
W
4
2
3
2.75
W
Fafnir
1
1
5
3.5
L
Mulan
purplerex
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
16,910
35,651
Taken
36,507
19,324
Mitigated
17,750
15,116
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,921
1,521
0
3,662
8,202
2,954
0
827
7,235
0
47,558
W
Hercules
A3Mocha
Hercules
5,813
2,284
0
5,179
9,801
6,397
0
0
9,801
0
51,624
L
Kumbhakarna
Baellona adc
Kumbhakarna
2,856
182
0
1,648
8,483
5,197
0
2,146
6,029
17,202
1,399
W
Lancelot
Djseal456
Lancelot
4,673
707
0
3,743
8,310
3,512
0
1,281
7,029
0
43,190
W
4,224
497
0
1,562
3,435
1,151
655
1,232
2,203
39,062
1,509
L
Kukulkan
Nite24
Kukulkan
1,770
0
0
822
4,393
1,585
0
2,011
1,978
43,314
0
L
Rama
3,006
2,110
0
2,060
7,338
2,916
0
948
6,012
0
34,184
W
6,645
3,493
0
2,732
7,641
2,822
523
913
6,728
0
40,227
W
Fafnir
2,955
505
122
1,778
6,464
5,442
5
611
5,853
15,987
430
L
Mulan
purplerex
Mulan
4,357
632
0
2,124
8,091
5,098
0
0
8,091
0
37,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
27,889
370
Minions Killed
335
0
Camps Cleared
0
1,107,322
Distance Traveled
1,013,106
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,684
568
83
8
0
241,824
0
W
Hercules
6,737
674
100
10
0
216,546
6
L
Kumbhakarna
5,959
596
16
2
0
184,447
1
W
Lancelot
6,713
671
78
8
0
279,917
0
W
Agni
6,397
640
91
9
0
214,901
4
L
Kukulkan
5,527
553
91
9
0
202,884
0
L
Rama
5,123
512
61
6
0
159,152
0
W
Medusa
6,430
643
74
7
0
193,935
0
W
Fafnir
5,800
580
27
3
0
202,023
0
L
Mulan
5,596
560
84
8
0
224,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role