Player Matchup

Danzaburou
Danzaburou
AccidentalAdept
Danzaburou
Level 57
God Stats
1W - 3L
1,651 SR
Queue Stats
29W - 49L
1,297 Elo+
Party 1
Sol
Sol
Arezelt
Sol
Level 46
God Stats
4W - 8L
1,586 SR
Queue Stats
26W - 49L
1,283 Elo+
Party 1
Achilles
Achilles
DarkStarNet
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,276 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,285 Elo+

VS

Team Averages
Level 82
1,538 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BubbleStashWilly
Baron Samedi
Level 75
God Stats
20W - 11L
1,593 SR
Queue Stats
183W - 188L
1,487 Elo+
Party 2
Surtr
Surtr
DEAD PAVILION
Surtr
Level 126
God Stats
3W - 3L
1,563 SR
Queue Stats
330W - 341L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
ViTaminC40
Sun Wukong
Level 46
God Stats
5W - 7L
1,458 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AccidentalAdept
Danzaburou
13
2 / 7 / 0
9,297
664
12,050
14,356
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
0 / 6 / 2
8,833
631
10,570
16,891
5,609
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
DarkStarNet
Achilles
13
0 / 3 / 1
8,313
594
3,250
14,424
15,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubbleStashWilly
Baron Samedi
17
5 / 0 / 11
11,146
796
20,037
8,327
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 0 / 7
11,227
802
11,952
15,667
11,846
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ViTaminC40
Sun Wukong
15
3 / 2 / 6
9,837
703
6,029
16,023
18,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AccidentalAdept
Danzaburou
2
7
0
0.29
L
Sol
0
6
2
0.17
W
Baron Samedi
BubbleStashWilly
Baron Samedi
5
0
11
10.5
W
8
0
7
11.5
L
Achilles
DarkStarNet
Achilles
0
3
1
0.17
W
Sun Wukong
ViTaminC40
Sun Wukong
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
38,018
45,671
Taken
40,017
27,852
Mitigated
35,485
5,653
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AccidentalAdept
Danzaburou
12,050
5,161
0
936
14,356
6,409
0
5,904
8,339
0
31,758
L
Sol
10,570
2,602
540
3,274
16,891
5,609
0
8,903
7,847
39,922
323
W
Baron Samedi
BubbleStashWilly
Baron Samedi
20,037
979
3,706
2,472
8,327
5,056
1,491
1,454
6,873
56,552
1,434
W
11,952
4,739
0
4,832
15,667
11,846
851
4,348
10,500
763
34,512
L
Achilles
DarkStarNet
Achilles
3,250
1,217
0
903
14,424
15,834
0
5,164
9,108
0
16,166
W
Sun Wukong
ViTaminC40
Sun Wukong
6,029
1,114
0
1,049
16,023
18,583
326
4,780
11,235
0
23,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
32,210
127
Minions Killed
168
0
Camps Cleared
0
609,727
Distance Traveled
788,808
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,297
664
39
3
0
171,821
0
L
Sol
8,833
631
68
5
0
208,879
1
W
Baron Samedi
11,146
796
90
6
0
247,421
5
W
Surtr
11,227
802
42
3
0
255,908
0
L
Achilles
8,313
594
20
1
0
229,027
1
W
Sun Wukong
9,837
703
36
3
0
285,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role