Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alrest
Janus
Level 165
God Stats
1W - 0L
1,773 SR
Queue Stats
117W - 107L
1,497 Elo+
Party 3
Shiva
Shiva
Phones96
Shiva
Level 119
God Stats
3W - 0L
1,574 SR
Queue Stats
132W - 129L
1,472 Elo+
Party 3
Medusa
Medusa
The_5th_Raikage_
Medusa
Level 146
God Stats
24W - 25L
1,532 SR
Queue Stats
92W - 88L
1,531 Elo+
Solo
Maman Brigitte
Maman Brigitte
laughingset
Maman Brigitte
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 237L
1,539 Elo+
Solo
Team Averages
Level 143
1,576 SR
1,508 Elo+

VS

Team Averages
Level 142
1,538 SR
1,471 Elo+
Ra
Ra
ELCHAPOSQUAAA
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,457 Elo+
Party 2
Bacchus
Bacchus
ExiledWolfie
Bacchus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,435 Elo+
Solo
Awilix
Awilix
Vlover1500
Awilix
Level 141
God Stats
6W - 8L
1,570 SR
Queue Stats
51W - 60L
1,455 Elo+
Party 2
Hachiman
Hachiman
ad8906
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 190L
1,541 Elo+
Party 1
Sobek
Sobek
mnoa7227
Sobek
Level 156
God Stats
4W - 3L
1,621 SR
Queue Stats
223W - 217L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 1
9,506
559
10,753
14,877
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Alrest
Janus
16
4 / 2 / 3
9,501
559
8,073
9,145
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
Phones96
Shiva
14
1 / 1 / 4
8,347
491
4,757
14,582
12,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 1 / 2
9,248
544
9,538
7,780
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
laughingset
Maman Brigitte
16
5 / 2 / 5
9,208
542
11,107
13,875
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,934
408
1,847
9,107
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ExiledWolfie
Bacchus
11
1 / 3 / 3
7,337
432
6,586
15,928
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Vlover1500
Awilix
17
6 / 3 / 1
9,216
542
11,511
16,782
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
ad8906
Hachiman
15
0 / 3 / 3
8,247
485
5,705
11,821
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
mnoa7227
Sobek
15
2 / 2 / 1
9,479
558
7,379
15,483
19,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
9
9
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
1
1.17
W
Janus
Alrest
Janus
4
2
3
2.75
L
0
5
1
0.1
L
Bacchus
ExiledWolfie
Bacchus
1
3
3
0.83
W
Shiva
Phones96
Shiva
1
1
4
3
W
2
1
2
3
L
Awilix
Vlover1500
Awilix
6
3
1
2.17
L
Hachiman
ad8906
Hachiman
0
3
3
0.5
W
Maman Brigitte
laughingset
Maman Brigitte
5
2
5
3.75
L
Sobek
mnoa7227
Sobek
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
33,028
60,259
Taken
69,121
33,750
Mitigated
51,047
14,833
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,753
1,123
0
3,168
14,877
7,919
0
5,498
8,452
0
69,006
W
Janus
Alrest
Janus
8,073
281
0
1,837
9,145
3,857
0
1,721
7,400
82,941
2,662
L
1,847
172
526
1,932
9,107
3,469
21
4,231
4,876
33,916
686
L
Bacchus
ExiledWolfie
Bacchus
6,586
443
0
3,520
15,928
16,073
0
5,184
10,744
26,255
1,589
W
Shiva
Phones96
Shiva
4,757
972
429
2,239
14,582
12,175
0
3,243
11,339
372
30,558
W
9,538
3,200
0
2,696
7,780
3,603
940
925
6,855
0
86,207
L
Awilix
Vlover1500
Awilix
11,511
4,549
0
4,923
16,782
7,398
553
7,675
9,107
0
80,400
L
Hachiman
ad8906
Hachiman
5,705
3,134
0
5,554
11,821
4,927
357
404
11,417
0
68,484
W
Maman Brigitte
laughingset
Maman Brigitte
11,107
575
0
4,464
13,875
6,196
0
2,506
11,319
64,247
0
L
Sobek
mnoa7227
Sobek
7,379
657
0
6,835
15,483
19,180
0
1,306
14,177
54,146
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
41,213
537
Minions Killed
445
0
Camps Cleared
0
1,801,102
Distance Traveled
1,582,120
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,506
559
120
7
0
336,465
5
W
Janus
9,501
559
138
8
0
378,743
3
L
Ra
6,934
408
65
4
0
251,907
2
L
Bacchus
7,337
432
28
2
0
354,400
10
W
Shiva
8,347
491
44
3
0
333,336
4
W
Medusa
9,248
544
145
9
0
336,203
0
L
Awilix
9,216
542
110
6
0
395,093
0
L
Hachiman
8,247
485
110
6
0
281,495
2
W
Maman Brigitte
9,208
542
90
5
0
416,355
0
L
Sobek
9,479
558
132
8
0
299,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role