Player Matchup

Bacchus
Bacchus
Bog dog7943
Bacchus
Level 66
God Stats
17W - 22L
1,497 SR
Queue Stats
320W - 334L
1,420 Elo+
Party 1
Surtr
Surtr
LuculentEel5604
Surtr
Level 42
God Stats
3W - 5L
1,848 SR
Queue Stats
53W - 79L
1,382 Elo+
Party 1
Ra
Ra
Wirth_OP
Ra
Level 42
God Stats
14W - 14L
1,490 SR
Queue Stats
60W - 74L
1,405 Elo+
Party 1
Cabrakan
Cabrakan
coolcould
Cabrakan
Level 69
God Stats
22W - 10L
1,470 SR
Queue Stats
188W - 203L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
rkeen
Heimdallr
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,428 Elo+
Solo
Team Averages
Level 55
1,561 SR
1,423 Elo+

VS

Team Averages
Level 75
1,536 SR
1,460 Elo+
Thoth
Thoth
CrankieOak
Thoth
Level 128
God Stats
3W - 9L
1,392 SR
Queue Stats
116W - 115L
1,475 Elo+
Solo
Horus
Horus
Rawgirthy
Horus
Level 77
God Stats
6W - 14L
1,350 SR
Queue Stats
515W - 538L
1,464 Elo+
Solo
Cthulhu
Cthulhu
TheShape1078
Cthulhu
Level 82
God Stats
1W - 1L
1,783 SR
Queue Stats
260W - 246L
1,418 Elo+
Party 2
Arachne
Arachne
WeinerInMySalad
Arachne
Level 66
God Stats
63W - 54L
1,582 SR
Queue Stats
163W - 153L
1,465 Elo+
Party 2
Skadi
Skadi
shaggydooherrin
Skadi
Level 24
God Stats
7W - 9L
1,570 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bog dog7943
Bacchus
13
6 / 1 / 5
7,698
481
4,565
11,443
10,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 6
8,429
527
7,441
13,220
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 9
9,313
582
9,150
7,097
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
coolcould
Cabrakan
15
9 / 0 / 10
9,354
585
11,927
11,297
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
rkeen
Heimdallr
15
1 / 1 / 1
8,549
534
5,513
9,321
4,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 6 / 1
6,083
380
5,349
8,708
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Rawgirthy
Horus
8
1 / 3 / 0
6,306
394
2,673
10,233
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
TheShape1078
Cthulhu
10
0 / 4 / 1
6,094
381
9,618
12,879
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 0
6,530
408
5,788
17,480
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 3 / 0
6,702
419
6,430
6,492
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
25
Kills
3
3
Deaths
25
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bog dog7943
Bacchus
6
1
5
8.5
L
Thoth
0
6
1
0.08
W
5
1
6
8
L
Horus
Rawgirthy
Horus
1
3
0
0.33
L
Cthulhu
TheShape1078
Cthulhu
0
4
1
0.13
L
1
9
0
0.11
W
4
0
9
8.5
W
Cabrakan
coolcould
Cabrakan
9
0
10
14
W
Heimdallr
rkeen
Heimdallr
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
29,858
52,378
Taken
55,792
37,360
Mitigated
26,176
14,171
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bog dog7943
Bacchus
4,565
456
108
1,924
11,443
10,328
46
3,823
7,212
23,607
0
L
Thoth
5,349
367
0
1,596
8,708
2,506
152
5,252
3,182
36,769
0
W
7,441
2,891
0
2,227
13,220
11,136
9
2,401
10,394
822
46,545
L
Horus
Rawgirthy
Horus
2,673
1,302
0
1,633
10,233
5,598
0
4,571
5,300
0
27,281
L
Cthulhu
TheShape1078
Cthulhu
9,618
773
0
3,040
12,879
9,812
0
4,555
7,887
42,609
0
L
5,788
4,236
0
4,603
17,480
6,175
0
8,428
8,808
0
49,579
W
9,150
1,786
859
3,106
7,097
3,334
137
3,504
3,471
83,982
1,920
W
Cabrakan
coolcould
Cabrakan
11,927
1,166
0
2,952
11,297
8,013
781
2,351
8,903
64,545
0
W
Heimdallr
rkeen
Heimdallr
5,513
3,452
0
2,995
9,321
4,549
1,308
1,776
7,173
0
66,653
L
6,430
3,322
0
818
6,492
2,085
24
2,053
4,355
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
31,715
452
Minions Killed
296
0
Camps Cleared
0
1,576,053
Distance Traveled
1,251,235
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,698
481
33
2
0
324,442
0
L
Thoth
6,083
380
55
3
0
197,290
4
W
Surtr
8,429
527
72
5
0
290,830
0
L
Horus
6,306
394
51
3
0
186,062
0
L
Cthulhu
6,094
381
49
3
0
312,410
2
L
Arachne
6,530
408
75
5
0
282,699
0
W
Ra
9,313
582
142
9
0
332,247
0
W
Cabrakan
9,354
585
96
6
0
321,412
0
W
Heimdallr
8,549
534
109
7
0
307,122
0
L
Skadi
6,702
419
66
4
0
272,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role