Player Matchup

Medusa
Medusa
LigmaRichard
Medusa
Level 15
God Stats
10W - 5L
1,574 SR
Queue Stats
21W - 22L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
MBLeg1t
Sylvanus
Level 68
God Stats
15W - 9L
1,644 SR
Queue Stats
20W - 20L
1,384 Elo+
Party 2
Bacchus
Bacchus
badtoast0
Bacchus
Level 90
God Stats
2W - 1L
1,309 SR
Queue Stats
10W - 12L
960 Elo+
Party 2
Team Averages
Level 58
1,509 SR
1,243 Elo+

VS

Team Averages
Level 81
1,556 SR
1,423 Elo+
Ishtar
Ishtar
PettyBeast72
Ishtar
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 1
Geb
Geb
River2Styx
Geb
Level 42
God Stats
1W - 3L
1,669 SR
Queue Stats
38W - 46L
1,375 Elo+
Solo
Fenrir
Fenrir
RockLeeroyHenesy
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 2 / 3
10,988
687
18,209
14,577
7,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MBLeg1t
Sylvanus
15
3 / 1 / 6
10,643
665
8,626
15,303
16,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
badtoast0
Bacchus
18
5 / 0 / 6
11,543
721
14,918
14,005
11,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 6 / 2
9,616
601
10,508
12,320
4,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
1 / 3 / 2
9,928
621
11,989
23,839
22,986
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 1
9,636
602
8,304
17,198
14,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
3
2.75
W
Sylvanus
MBLeg1t
Sylvanus
3
1
6
6
L
Ishtar
0
6
2
0.17
L
1
3
2
0.67
L
2
3
1
0.83
W
Bacchus
badtoast0
Bacchus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
30,801
43,885
Taken
53,357
35,736
Mitigated
41,792
20,216
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,209
8,800
0
2,759
14,577
7,323
544
3,829
10,739
0
64,979
W
Sylvanus
MBLeg1t
Sylvanus
8,626
4,356
8,177
6,354
15,303
16,462
169
3,700
11,594
27,273
0
L
Ishtar
10,508
4,905
91
410
12,320
4,793
477
4,906
7,093
0
44,628
L
11,989
1,080
771
1,542
23,839
22,986
0
7,504
15,784
34,129
4,270
L
8,304
2,770
216
927
17,198
14,013
0
9,549
6,983
0
19,448
W
Bacchus
badtoast0
Bacchus
14,918
1,979
0
2,926
14,005
11,951
395
2,526
11,479
32,664
1,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
29,180
170
Minions Killed
149
0
Camps Cleared
0
815,145
Distance Traveled
808,688
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,988
687
79
5
0
273,509
0
W
Sylvanus
10,643
665
45
3
0
232,569
0
L
Ishtar
9,616
601
75
5
0
214,925
0
L
Geb
9,928
621
58
4
0
291,241
6
L
Fenrir
9,636
602
16
1
0
302,522
0
W
Bacchus
11,543
721
46
3
0
309,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role