Player Matchup

Nut
Nut
MaskedW0lf
Nut
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
King Arthur
King Arthur
darkstabbed
King Arthur
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,502 Elo+
Solo
Bacchus
Bacchus
xWHiTeHoRSe9018
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 2
Heimdallr
Heimdallr
xdMaurilio
Heimdallr
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 79L
1,283 Elo+
Party 2
Thanatos
Thanatos
zambat121
Thanatos
Level 59
God Stats
9W - 8L
1,514 SR
Queue Stats
99W - 92L
1,429 Elo+
Solo
Team Averages
Level 83
1,503 SR
1,386 Elo+

VS

Team Averages
Level 106
1,500 SR
1,233 Elo+
Neith
Neith
Daddyparm420
Neith
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 19L
1,179 Elo+
Party 1
Da Ji
Da Ji
HARDLYKILLS2
Da Ji
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 21L
1,130 Elo+
Party 1
Horus
Horus
OnlyCDhell96
Horus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,179 Elo+
Party 1
Artio
Artio
Renellia
Artio
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 197L
1,496 Elo+
Solo
Nu Wa
Nu Wa
XxMisfitXx3789
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,706
516
6,098
8,843
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
darkstabbed
King Arthur
11
1 / 1 / 0
6,610
508
5,613
10,141
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 2
6,818
524
3,744
4,602
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
xdMaurilio
Heimdallr
12
2 / 1 / 0
7,088
545
6,586
8,664
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zambat121
Thanatos
12
0 / 2 / 1
6,123
471
2,220
9,589
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,791
445
5,196
7,436
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 0
5,828
448
7,904
12,126
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,667
513
4,945
9,595
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
Renellia
Artio
10
2 / 1 / 1
5,943
457
3,541
11,193
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
4,355
335
851
2,538
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
5
5
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
2
0
1
W
2
1
0
2
L
1
1
0
1
L
Artio
Renellia
Artio
2
1
1
2.5
L
0
3
0
0
W
King Arthur
darkstabbed
King Arthur
1
1
0
1
W
0
0
2
1
W
Heimdallr
xdMaurilio
Heimdallr
2
1
0
2
W
Thanatos
zambat121
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
22,437
41,839
Taken
42,888
20,071
Mitigated
27,907
16,977
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
1,157
142
1,789
7,436
2,562
0
635
6,801
0
47,898
L
7,904
2,119
0
1,237
12,126
5,707
0
1,081
11,045
0
39,498
W
6,098
3,721
0
4,549
8,843
3,343
378
1,049
7,712
0
44,695
L
4,945
1,698
40
3,186
9,595
9,807
0
0
9,595
0
40,049
L
Artio
Renellia
Artio
3,541
956
181
3,105
11,193
9,275
0
1,098
10,095
15,710
0
L
851
179
0
143
2,538
556
0
428
2,110
6,077
0
W
King Arthur
darkstabbed
King Arthur
5,613
1,062
0
1,231
10,141
4,459
0
86
9,335
0
42,517
W
3,744
294
110
1,555
4,602
4,691
0
574
3,989
18,602
4,828
W
Heimdallr
xdMaurilio
Heimdallr
6,586
3,134
0
2,986
8,664
3,911
1,001
1,685
6,939
0
59,644
W
Thanatos
zambat121
Thanatos
2,220
508
0
6,546
9,589
3,667
0
757
8,754
0
50,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
28,584
357
Minions Killed
197
0
Camps Cleared
0
1,133,333
Distance Traveled
1,097,126
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,791
445
73
6
0
275,088
0
L
Da Ji
5,828
448
53
4
0
252,414
0
W
Nut
6,706
516
86
7
0
194,560
0
L
Horus
6,667
513
50
4
0
208,495
0
L
Artio
5,943
457
13
1
0
265,944
3
L
Nu Wa
4,355
335
8
1
0
95,185
0
W
King Arthur
6,610
508
66
5
0
217,259
2
W
Bacchus
6,818
524
30
2
0
266,218
0
W
Heimdallr
7,088
545
101
8
0
209,686
2
W
Thanatos
6,123
471
74
6
0
245,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role