Player Matchup

Rama
Rama
Diamond V
 
Rama
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Platinum II
FearTheeBeard1
Cthulhu
Platinum II
Level 146
God Stats
9W - 8L
1,614 SR
Queue Stats
48W - 36L
1,954 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
PeludαSexy
Kuzenbo
Platinum V
Level 103
God Stats
11W - 15L
1,655 SR
Queue Stats
147W - 141L
1,815 MMR
Party 1
Thor
Thor
Platinum IV
StefanoFire
Thor
Platinum IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,454 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
xrtsA
Morgan Le Fay
Diamond V
Level 199
God Stats
2W - 1L
1,669 SR
Queue Stats
47W - 37L
1,973 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,588 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,594 SR
1,921 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
SlyceANDyce
Chaac
Gold I
Level 134
God Stats
0W - 3L
1,289 SR
Queue Stats
145W - 140L
1,793 MMR
Solo
Bastet
Bastet
Masters
Smurftracy
Bastet
Masters
Level 153
God Stats
55W - 40L
1,791 SR
Queue Stats
111W - 91L
2,650 MMR
Solo
Hachiman
Hachiman
Gold I
Tv On Top
Hachiman
Gold I
Level 92
God Stats
12W - 10L
1,891 SR
Queue Stats
43W - 38L
1,977 MMR
Party 2
He Bo
He Bo
Platinum V
tieko2
He Bo
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 2 / 2
7,836
560
4,586
10,225
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
9,358
668
12,106
8,802
9,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
PeludαSexy
Kuzenbo
12
2 / 0 / 4
7,578
541
5,528
8,204
8,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 1 / 3
9,148
653
12,634
10,593
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xrtsA
Morgan Le Fay
16
4 / 0 / 4
9,381
670
10,524
6,015
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
LokiMaman BrigitteHerculesThanatos

VS

Bans
OdinAwilixThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 0
7,093
507
2,068
12,089
7,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,888
492
4,817
16,660
13,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Smurftracy
Bastet
14
3 / 4 / 0
7,343
525
6,922
14,379
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tv On Top
Hachiman
12
0 / 3 / 0
6,959
497
6,897
11,150
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
tieko2
He Bo
13
0 / 5 / 1
7,221
516
4,622
10,954
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
4
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
2
0.5
L
Geb
 
Geb
1
1
0
1
W
1
1
5
3.5
W
Kuzenbo
PeludαSexy
Kuzenbo
2
0
4
4
L
0
5
0
0
L
Bastet
Smurftracy
Bastet
3
4
0
0.75
W
11
1
3
12.5
L
Hachiman
Tv On Top
Hachiman
0
3
0
0
L
He Bo
tieko2
He Bo
0
5
1
0.1
W
Morgan Le Fay
xrtsA
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
25,326
43,839
Taken
65,232
30,147
Mitigated
34,825
10,957
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,586
3,114
0
3,413
10,225
4,252
0
3,043
7,182
0
73,440
L
Geb
 
Geb
2,068
165
1,612
3,131
12,089
7,863
0
4,780
7,218
21,857
0
W
12,106
908
306
2,796
8,802
9,682
0
103
8,699
66,744
2,402
W
Kuzenbo
PeludαSexy
Kuzenbo
5,528
2,355
0
2,668
8,204
8,036
0
1,233
6,971
14,812
2,695
L
4,817
354
0
4,659
16,660
13,019
0
9,009
6,664
0
50,852
L
Bastet
Smurftracy
Bastet
6,922
1,602
0
2,677
14,379
6,305
0
4,014
10,187
0
59,720
W
12,634
4,193
0
350
10,593
5,047
99
475
10,118
0
66,018
L
Hachiman
Tv On Top
Hachiman
6,897
3,294
0
3,644
11,150
3,867
0
2,250
8,900
0
72,599
L
He Bo
tieko2
He Bo
4,622
0
0
1,500
10,954
3,771
0
5,778
5,176
54,040
1,066
W
Morgan Le Fay
xrtsA
Morgan Le Fay
10,524
859
0
1,424
6,015
3,130
0
1,829
4,186
90,248
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
35,504
538
Minions Killed
449
0
Camps Cleared
0
1,539,063
Distance Traveled
1,445,614
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,836
560
128
9
0
263,137
1
L
Geb
7,093
507
20
1
0
327,915
7
W
Cthulhu
9,358
668
153
11
0
293,290
5
W
Kuzenbo
7,578
541
21
2
0
327,734
5
L
Chaac
6,888
492
98
7
0
258,402
1
L
Bastet
7,343
525
90
6
0
324,578
0
W
Thor
9,148
653
80
6
0
349,645
5
L
Hachiman
6,959
497
131
9
0
260,313
2
L
He Bo
7,221
516
110
8
0
274,406
0
W
Morgan Le Fay
9,381
670
156
11
0
305,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role