Player Matchup

Mercury
Mercury
Alawnn
Mercury
Level 66
God Stats
5W - 2L
1,772 SR
Queue Stats
32W - 21L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Asdan1
Sylvanus
Level 155
God Stats
1W - 2L
1,188 SR
Queue Stats
45W - 30L
1,668 Elo+
Party 1
Atlas
Atlas
ImMagic
Atlas
Level 155
God Stats
3W - 3L
1,587 SR
Queue Stats
95W - 80L
1,662 Elo+
Party 1
Achilles
Achilles
Joelmite
Achilles
Level 177
God Stats
1W - 0L
1,524 SR
Queue Stats
120W - 96L
1,531 Elo+
Party 3
Skadi
Skadi
ManCOCORex
Skadi
Level 107
God Stats
8W - 3L
1,577 SR
Queue Stats
84W - 81L
1,505 Elo+
Party 3
Team Averages
Level 132
1,530 SR
1,602 Elo+

VS

Team Averages
Level 134
1,578 SR
1,553 Elo+
Da Ji
Da Ji
ElNïñoRata
Da Ji
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 257L
1,605 Elo+
Party 2
Thanatos
Thanatos
SaltyObject
Thanatos
Level 158
God Stats
0W - 2L
1,315 SR
Queue Stats
180W - 169L
1,480 Elo+
Solo
Terra
Terra
TiltedZapFan
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,521 Elo+
Solo
Zeus
Zeus
panđulce
Zeus
Level 127
God Stats
18W - 11L
1,689 SR
Queue Stats
451W - 387L
1,615 Elo+
Party 2
Chaac
Chaac
sygma24
Chaac
Level 153
God Stats
2W - 3L
1,885 SR
Queue Stats
177W - 152L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alawnn
Mercury
7
1 / 0 / 0
3,557
711
1,018
3,524
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Asdan1
Sylvanus
6
0 / 1 / 1
3,518
704
1,721
3,228
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
ImMagic
Atlas
5
0 / 0 / 1
3,472
694
915
1,494
846
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Achilles
Joelmite
Achilles
7
3 / 0 / 0
4,152
830
4,145
4,414
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
6
1 / 0 / 0
3,506
701
949
807
213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,419
684
1,167
4,199
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
SaltyObject
Thanatos
1
0 / 0 / 0
2,403
481
0
0
0
5
0 / 1 / 0
2,879
576
642
4,506
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
7
1 / 1 / 0
3,755
751
1,542
2,407
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
sygma24
Chaac
6
0 / 3 / 0
3,318
664
1,434
5,609
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alawnn
Mercury
1
0
0
1
W
Sylvanus
Asdan1
Sylvanus
0
1
1
0.5
L
0
0
1
0.5
W
Atlas
ImMagic
Atlas
0
0
1
0.5
W
Achilles
Joelmite
Achilles
3
0
0
3
W
Skadi
1
0
0
1
L
Thanatos
SaltyObject
Thanatos
0
0
0
0
L
0
1
0
0
L
Zeus
1
1
0
1
L
Chaac
sygma24
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
4,785
13,467
Taken
16,721
7,042
Mitigated
5,920
4,996
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alawnn
Mercury
1,018
396
0
625
3,524
1,293
0
657
2,761
0
18,378
W
Sylvanus
Asdan1
Sylvanus
1,721
683
180
1,030
3,228
1,375
0
961
2,201
13,717
5,648
L
1,167
396
0
2,184
4,199
1,361
0
524
3,675
0
15,836
W
Atlas
ImMagic
Atlas
915
516
0
691
1,494
846
0
128
1,366
8,772
0
W
Achilles
Joelmite
Achilles
4,145
1,296
0
2,065
4,414
3,315
0
0
4,414
0
22,650
W
Skadi
949
503
0
405
807
213
0
216
591
0
23,440
L
Thanatos
SaltyObject
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
642
248
30
1,381
4,506
1,966
0
915
3,591
9,364
0
L
Zeus
1,542
180
0
994
2,407
680
0
928
1,479
18,197
337
L
Chaac
sygma24
Chaac
1,434
291
0
1,494
5,609
1,913
0
0
5,170
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
15,774
160
Minions Killed
116
0
Camps Cleared
0
514,096
Distance Traveled
449,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,557
711
35
7
0
115,606
0
W
Sylvanus
3,518
704
41
8
0
100,257
0
L
Da Ji
3,419
684
30
6
0
131,781
0
W
Atlas
3,472
694
9
2
0
100,077
0
W
Achilles
4,152
830
32
6
0
107,789
2
W
Skadi
3,506
701
43
9
0
90,367
0
L
Thanatos
2,403
481
0
0
0
0
0
L
Terra
2,879
576
14
3
0
112,464
0
L
Zeus
3,755
751
46
9
0
98,189
2
L
Chaac
3,318
664
26
5
0
106,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role