Player Matchup

Surtr
Surtr
SpaceThunder18
Surtr
Level 126
God Stats
129W - 112L
1,569 SR
Queue Stats
194W - 188L
1,483 Elo+
Solo
Pele
Pele
Spectra2424
Pele
Level 25
God Stats
3W - 6L
1,540 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 2
Athena
Athena
TheDevilH1mself
Athena
Level 61
God Stats
5W - 5L
1,515 SR
Queue Stats
142W - 159L
1,435 Elo+
Solo
Ishtar
Ishtar
dwd1981
Ishtar
Level 127
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
harleensquinnzel
Morgan Le Fay
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,342 Elo+
Party 2
Team Averages
Level 74
1,485 SR
1,387 Elo+

VS

Team Averages
Level 96
1,436 SR
1,420 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kevinwsr
Heimdallr
Level 101
God Stats
14W - 14L
1,558 SR
Queue Stats
149W - 155L
1,376 Elo+
Party 1
Cerberus
Cerberus
T40Winningbeast
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,351 Elo+
Solo
King Arthur
King Arthur
Zandariel
King Arthur
Level 124
God Stats
7W - 7L
1,336 SR
Queue Stats
175W - 180L
1,423 Elo+
Party 1
Anubis
Anubis
dannybeatz
Anubis
Level 66
God Stats
5W - 10L
1,287 SR
Queue Stats
224W - 203L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,448
586
5,687
7,720
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

9
0 / 2 / 0
5,127
466
2,346
8,370
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,094
463
4,522
12,160
7,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
dwd1981
Ishtar
8
0 / 1 / 0
4,792
436
4,011
5,752
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
harleensquinnzel
Morgan Le Fay
11
0 / 1 / 0
5,801
527
2,145
4,126
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 2
6,305
573
2,751
7,792
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Kevinwsr
Heimdallr
9
0 / 0 / 4
5,150
468
7,517
6,121
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
10
2 / 3 / 1
5,916
538
3,359
8,453
6,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Zandariel
King Arthur
9
4 / 0 / 1
5,116
465
6,460
10,303
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
dannybeatz
Anubis
12
1 / 0 / 0
6,356
578
2,605
4,108
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
W
Heimdallr
Kevinwsr
Heimdallr
0
0
4
2
L
2
2
1
1.25
L
0
2
0
0
W
Cerberus
2
3
1
0.83
L
0
4
0
0
W
King Arthur
Zandariel
King Arthur
4
0
1
4.5
W
Anubis
dannybeatz
Anubis
1
0
0
1
L
Ishtar
dwd1981
Ishtar
0
1
0
0
L
Morgan Le Fay
harleensquinnzel
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
22,692
38,128
Taken
36,777
20,792
Mitigated
21,755
7,659
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,751
617
0
5,442
7,792
3,597
0
151
7,596
0
46,179
W
Heimdallr
Kevinwsr
Heimdallr
7,517
4,088
0
1,781
6,121
2,375
0
1,886
4,235
0
34,937
L
5,687
1,885
0
2,377
7,720
6,165
30
2,854
4,866
1,660
37,342
L
2,346
737
0
810
8,370
3,595
0
623
7,747
0
35,673
W
Cerberus
3,359
131
0
2,817
8,453
6,807
0
304
7,649
39,848
0
L
4,522
811
168
2,755
12,160
7,660
0
0
12,160
24,795
2,418
W
King Arthur
Zandariel
King Arthur
6,460
1,125
0
1,673
10,303
6,991
0
2,040
8,263
0
23,225
W
Anubis
dannybeatz
Anubis
2,605
300
0
2,221
4,108
1,985
0
2,101
2,007
48,591
1,940
L
Ishtar
dwd1981
Ishtar
4,011
2,416
0
991
5,752
2,148
0
0
5,752
0
26,474
L
Morgan Le Fay
harleensquinnzel
Morgan Le Fay
2,145
83
0
558
4,126
1,224
0
2,473
1,653
42,998
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
28,843
288
Minions Killed
344
0
Camps Cleared
0
1,083,670
Distance Traveled
1,039,507
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,305
573
80
7
0
239,964
0
W
Heimdallr
5,150
468
40
4
0
197,698
4
L
Surtr
6,448
586
63
6
0
195,828
0
L
Pele
5,127
466
64
6
0
259,877
0
W
Cerberus
5,916
538
110
10
0
191,577
2
L
Athena
5,094
463
43
4
0
260,189
0
W
King Arthur
5,116
465
31
3
0
224,973
5
W
Anubis
6,356
578
83
8
0
185,295
0
L
Ishtar
4,792
436
45
4
0
206,859
0
L
Morgan Le Fay
5,801
527
73
7
0
160,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role