Player Matchup

Chaac
Chaac
DrGonzo133
Chaac
Level 105
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
TheBurner11233
Ix Chel
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 57L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
wrestling_stud28
Jormungandr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,439 Elo+
Party 1
Team Averages
Level 110
1,428 SR
1,426 Elo+

VS

Team Averages
Level 110
1,500 SR
1,598 Elo+
Erlang Shen
Erlang Shen
L30T1A0
Erlang Shen
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,456 Elo+
Party 2
Anubis
Anubis
NC ARTHUR1438
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,816 Elo+
Solo
Athena
Athena
sajaSAJA
Athena
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 149L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 1 / 1
6,661
666
6,041
7,779
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 0
5,742
574
1,875
2,644
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
wrestling_stud28
Jormungandr
12
1 / 1 / 0
6,636
664
9,785
7,725
5,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
L30T1A0
Erlang Shen
11
0 / 0 / 2
6,472
647
2,789
8,991
4,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 3
6,755
676
6,701
5,648
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
sajaSAJA
Athena
12
3 / 0 / 0
7,452
745
6,005
9,883
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
1
0.5
W
Erlang Shen
L30T1A0
Erlang Shen
0
0
2
1
W
0
1
3
1.5
L
0
1
0
0
W
Athena
sajaSAJA
Athena
3
0
0
3
L
Jormungandr
wrestling_stud28
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
15,495
18,148
Taken
24,522
11,244
Mitigated
14,986
3,911
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,041
477
57
1,515
7,779
4,948
0
5,088
2,500
2,449
21,929
W
Erlang Shen
L30T1A0
Erlang Shen
2,789
981
223
4,065
8,991
4,763
60
4,243
4,498
0
16,560
W
6,701
98
0
1,396
5,648
2,942
0
3,423
2,023
24,401
0
L
1,875
445
391
623
2,644
759
0
1,583
1,017
12,182
0
W
Athena
sajaSAJA
Athena
6,005
1,136
0
2,993
9,883
7,281
13
4,313
5,321
24,356
5,369
L
Jormungandr
wrestling_stud28
Jormungandr
9,785
1,465
0
1,325
7,725
5,537
0
4,844
2,634
20,086
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
20,679
91
Minions Killed
115
0
Camps Cleared
0
444,504
Distance Traveled
529,756
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,661
666
40
4
0
187,205
2
W
Erlang Shen
6,472
647
22
2
0
187,918
0
W
Anubis
6,755
676
48
5
0
169,991
0
L
Ix Chel
5,742
574
22
2
0
95,076
2
W
Athena
7,452
745
45
5
0
171,847
5
L
Jormungandr
6,636
664
29
3
0
162,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role