Player Matchup

King Arthur
King Arthur
CoussinKisser
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,467 Elo+
Party 1
Charon
Charon
LipWrestler
Charon
Level 98
God Stats
3W - 0L
1,851 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
buubeehonkah7
Zhong Kui
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
17W - 17L
1,442 Elo+
Party 1
Team Averages
Level 84
1,619 SR
1,470 Elo+

VS

Team Averages
Level 51
1,478 SR
1,475 Elo+
Thoth
Thoth
DentalHealth
Thoth
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 26L
1,480 Elo+
Party 2
Geb
Geb
coloureddaze
Geb
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
673W - 705L
1,467 Elo+
Solo
Xbalanque
Xbalanque
efootman
Xbalanque
Level 8
God Stats
4W - 3L
1,434 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoussinKisser
King Arthur
12
1 / 4 / 8
8,110
676
6,363
16,566
13,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
14
2 / 1 / 8
8,773
731
8,087
12,686
12,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
buubeehonkah7
Zhong Kui
15
8 / 0 / 2
10,077
840
12,461
9,569
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,196
766
12,708
5,764
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 1 / 3
7,733
644
6,130
14,104
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
efootman
Xbalanque
11
2 / 8 / 2
7,883
657
9,887
12,535
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoussinKisser
King Arthur
1
4
8
1.25
L
3
2
1
1.75
W
Charon
2
1
8
6
W
Zhong Kui
buubeehonkah7
Zhong Kui
8
0
2
9
L
0
1
3
1.5
L
Xbalanque
efootman
Xbalanque
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,911
Damage
28,725
38,821
Taken
32,403
34,276
Mitigated
18,755
5,593
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoussinKisser
King Arthur
6,363
1,304
0
2,505
16,566
13,960
0
6,379
9,839
0
21,362
L
12,708
746
0
279
5,764
2,028
0
3,380
2,384
49,176
0
W
Charon
8,087
1,347
0
500
12,686
12,416
207
6,367
6,045
21,476
2,287
W
Zhong Kui
buubeehonkah7
Zhong Kui
12,461
1,233
0
2,588
9,569
7,900
86
4,688
4,613
48,177
0
L
6,130
486
0
1,549
14,104
11,986
0
9,117
4,976
15,000
1,488
L
Xbalanque
efootman
Xbalanque
9,887
6,550
0
0
12,535
4,741
0
6,721
5,810
0
25,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
24,812
128
Minions Killed
119
0
Camps Cleared
0
679,232
Distance Traveled
644,486
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,110
676
26
2
0
215,524
2
L
Thoth
9,196
766
64
5
0
218,335
2
W
Charon
8,773
731
28
2
0
230,968
0
W
Zhong Kui
10,077
840
74
6
0
232,740
0
L
Geb
7,733
644
20
2
0
242,874
0
L
Xbalanque
7,883
657
35
3
0
183,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role