Player Matchup

Cernunnos
Cernunnos
Bat0uttaHell69
Cernunnos
Level 23
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Thor
Thor
Griffin701
Thor
Level 61
God Stats
8W - 8L
1,585 SR
Queue Stats
126W - 133L
1,443 Elo+
Party 2
Odin
Odin
Nagato992
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,415 Elo+
Party 3
Scylla
Scylla
iinnkkyy
Scylla
Level 7
God Stats
4W - 5L
1,424 SR
Queue Stats
36W - 43L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
x_knightkiller
Gilgamesh
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 261L
1,460 Elo+
Party 3
Team Averages
Level 48
1,499 SR
1,415 Elo+

VS

Team Averages
Level 58
1,560 SR
1,483 Elo+
Hel
Hel
Aresdun54
Hel
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
61W - 51L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
ItsVitz
Ne Zha
Level 102
God Stats
2W - 0L
1,857 SR
Queue Stats
59W - 44L
1,517 Elo+
Party 4
Sun Wukong
Sun Wukong
Kid in a c0rner
Sun Wukong
Level 79
God Stats
6W - 9L
1,477 SR
Queue Stats
111W - 123L
1,499 Elo+
Party 1
Odin
Odin
Kingarthur2000
Odin
Level 60
God Stats
9W - 9L
1,475 SR
Queue Stats
121W - 155L
1,473 Elo+
Party 1
Medusa
Medusa
Skwndral
Medusa
Level 23
God Stats
2W - 1L
1,257 SR
Queue Stats
21W - 28L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bat0uttaHell69
Cernunnos
11
2 / 7 / 0
6,803
425
5,902
13,700
4,747
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
6,952
435
6,307
18,112
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
1 / 3 / 3
7,200
450
6,052
19,161
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
iinnkkyy
Scylla
12
0 / 5 / 0
6,863
429
5,461
8,287
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
x_knightkiller
Gilgamesh
13
2 / 2 / 1
8,205
513
12,558
18,237
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,761
610
16,691
10,168
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ItsVitz
Ne Zha
18
8 / 0 / 2
9,981
624
14,948
17,149
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kid in a c0rner
Sun Wukong
13
0 / 2 / 4
8,005
500
6,914
15,063
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 9
8,926
558
6,307
16,601
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Skwndral
Medusa
13
3 / 3 / 7
8,488
531
12,323
11,919
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Cernunnos
Bat0uttaHell69
Cernunnos
2
7
0
0.29
L
1
4
2
0.5
W
Ne Zha
ItsVitz
Ne Zha
8
0
2
9
W
Sun Wukong
Kid in a c0rner
Sun Wukong
0
2
4
1
W
3
2
9
3.75
L
Odin
1
3
3
0.83
W
Medusa
Skwndral
Medusa
3
3
7
2.17
L
Scylla
iinnkkyy
Scylla
0
5
0
0
L
Gilgamesh
x_knightkiller
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
57,183
77,497
Taken
70,900
47,471
Mitigated
43,501
16,827
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,691
543
2,539
6,705
10,168
4,198
206
3,243
6,877
76,672
0
L
Cernunnos
Bat0uttaHell69
Cernunnos
5,902
2,469
0
1,917
13,700
4,747
0
841
12,859
0
36,010
L
6,307
1,969
0
6,197
18,112
6,047
0
4,138
13,974
0
51,613
W
Ne Zha
ItsVitz
Ne Zha
14,948
8,820
0
4,139
17,149
9,391
713
303
16,628
0
107,794
W
Sun Wukong
Kid in a c0rner
Sun Wukong
6,914
1,673
0
3,954
15,063
10,081
0
0
14,198
0
54,918
W
6,307
1,164
0
3,200
16,601
15,342
346
1,853
14,516
0
25,830
L
Odin
6,052
1,591
0
4,824
19,161
16,134
0
3,686
15,475
0
36,715
W
Medusa
Skwndral
Medusa
12,323
5,633
0
3,293
11,919
4,489
3,752
0
11,919
0
60,443
L
Scylla
iinnkkyy
Scylla
5,461
777
0
0
8,287
2,196
0
5,059
3,228
46,827
850
L
Gilgamesh
x_knightkiller
Gilgamesh
12,558
2,628
0
3,889
18,237
18,347
0
2,967
15,270
0
62,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
45,161
368
Minions Killed
467
0
Camps Cleared
0
1,459,854
Distance Traveled
1,613,689
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,761
610
120
8
0
321,697
1
L
Cernunnos
6,803
425
57
4
0
277,839
0
L
Thor
6,952
435
83
5
0
321,060
1
W
Ne Zha
9,981
624
149
9
0
360,580
0
W
Sun Wukong
8,005
500
81
5
0
309,213
0
W
Odin
8,926
558
35
2
0
333,362
0
L
Odin
7,200
450
52
3
0
325,386
0
W
Medusa
8,488
531
82
5
0
288,837
0
L
Scylla
6,863
429
77
5
0
250,095
0
L
Gilgamesh
8,205
513
99
6
0
285,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role