Player Matchup

Medusa
Medusa
LigmaRichard
Medusa
Level 15
God Stats
10W - 5L
1,612 SR
Queue Stats
21W - 22L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
MBLeg1t
Sylvanus
Level 68
God Stats
15W - 9L
1,703 SR
Queue Stats
20W - 20L
1,412 Elo+
Party 1
Odin
Odin
badtoast0
Odin
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
978 Elo+
Party 1
Team Averages
Level 58
1,605 SR
1,268 Elo+

VS

Team Averages
Level 75
1,567 SR
1,406 Elo+
Cernunnos
Cernunnos
PTM QUANYT
Cernunnos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Neith
Neith
Ptm PopDog
Neith
Level 86
God Stats
14W - 10L
1,614 SR
Queue Stats
23W - 26L
1,363 Elo+
Party 2
Ares
Ares
TheMonopoliMan
Ares
Level 53
God Stats
7W - 3L
1,588 SR
Queue Stats
122W - 119L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 4 / 1
7,935
721
9,400
9,760
5,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
MBLeg1t
Sylvanus
11
0 / 5 / 2
6,791
617
2,787
13,381
13,440
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
1 / 2 / 2
7,618
693
3,325
11,811
12,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PTM QUANYT
Cernunnos
14
3 / 1 / 7
8,640
785
8,283
5,102
2,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
15
5 / 0 / 5
9,031
821
12,669
7,947
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 6
8,831
803
7,387
12,263
13,473
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
1
0.63
L
Sylvanus
MBLeg1t
Sylvanus
0
5
2
0.2
W
Cernunnos
PTM QUANYT
Cernunnos
3
1
7
6.5
W
Neith
5
0
5
7.5
W
3
2
6
3
L
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,512
Damage
28,339
34,952
Taken
25,312
31,059
Mitigated
19,068
8,887
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,400
4,431
0
463
9,760
5,186
590
1,092
8,640
0
37,405
L
Sylvanus
MBLeg1t
Sylvanus
2,787
1,537
3,562
2,867
13,381
13,440
155
2,299
11,052
14,140
0
W
Cernunnos
PTM QUANYT
Cernunnos
8,283
3,851
317
216
5,102
2,063
1,241
555
4,528
0
28,031
W
Neith
12,669
3,964
231
1,839
7,947
3,532
963
1,022
6,915
0
32,675
W
7,387
224
0
0
12,263
13,473
290
1,226
11,019
23,270
6,042
L
Odin
3,325
179
211
1,784
11,811
12,433
0
2,828
8,949
0
20,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
26,502
109
Minions Killed
141
0
Camps Cleared
0
585,279
Distance Traveled
590,782
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,935
721
52
5
0
198,839
0
L
Sylvanus
6,791
617
27
2
0
175,016
0
W
Cernunnos
8,640
785
50
5
0
179,742
2
W
Neith
9,031
821
55
5
0
212,856
4
W
Ares
8,831
803
36
3
0
198,184
0
L
Odin
7,618
693
30
3
0
211,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role