Player Matchup

Freya
Freya
Burnded_Toast
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Terra
Terra
Datsabucket742
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 1
Neith
Neith
FatCalicoCat77
Neith
Level 87
God Stats
0W - 3L
1,286 SR
Queue Stats
3W - 10L
1,391 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,428 Elo+

VS

Team Averages
Level 81
1,596 SR
1,325 Elo+
Nut
Nut
GTRxxLeGeNd
Nut
Level 86
God Stats
3W - 3L
1,535 SR
Queue Stats
17W - 32L
1,298 Elo+
Solo
Ra
Ra
NicoxKurai
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,249 Elo+
Solo
Odin
Odin
astraldrogon
Odin
Level 99
God Stats
13W - 10L
1,753 SR
Queue Stats
292W - 290L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,853
738
3,318
11,848
4,870
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 5 / 2
7,349
612
3,261
16,081
18,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 3 / 2
8,411
701
4,676
9,247
3,839
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,547
796
7,483
9,561
3,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
6 / 1 / 6
9,826
819
12,979
6,318
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 1 / 9
9,468
789
10,046
11,872
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
5
2
0.2
L
2
3
2
1
W
3
4
6
1.5
W
6
1
6
9
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
30,508
37,176
Taken
27,751
26,805
Mitigated
14,233
5,378
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,318
728
366
1,146
11,848
4,870
0
4,229
7,619
21,465
956
L
3,261
1,456
528
1,179
16,081
18,096
0
5,496
10,585
12,518
0
L
4,676
1,918
416
1,743
9,247
3,839
0
3,302
5,829
0
32,489
W
7,483
5,591
0
646
9,561
3,810
1,619
1,469
8,088
0
34,524
W
12,979
2,356
425
1,463
6,318
2,352
322
2,543
3,754
45,149
0
W
10,046
2,103
0
2,585
11,872
8,071
50
2,500
9,362
124
33,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
28,841
96
Minions Killed
158
0
Camps Cleared
0
609,631
Distance Traveled
667,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,853
738
41
3
0
181,706
0
L
Terra
7,349
612
9
1
0
224,586
0
L
Neith
8,411
701
46
4
0
203,339
1
W
Nut
9,547
796
57
5
0
202,545
0
W
Ra
9,826
819
61
5
0
207,814
0
W
Odin
9,468
789
40
3
0
257,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role