Player Matchup

Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jaded_Merks
Loki
Level 48
God Stats
23W - 32L
1,455 SR
Queue Stats
124W - 142L
1,414 Elo+
Solo
Tiamat
Tiamat
Seutekh
Tiamat
Level 109
God Stats
73W - 62L
1,478 SR
Queue Stats
876W - 908L
1,471 Elo+
Solo
Bellona
Bellona
Sharpazbro661
Bellona
Level 56
God Stats
4W - 7L
1,097 SR
Queue Stats
31W - 41L
1,330 Elo+
Solo
Ra
Ra
VampyArango
Ra
Level 148
God Stats
1W - 2L
1,187 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo
Team Averages
Level 92
1,344 SR
1,431 Elo+

VS

Team Averages
Level 39
1,397 SR
1,345 Elo+
Janus
Janus
A___ColeWorld
Janus
Level 59
God Stats
20W - 32L
1,417 SR
Queue Stats
170W - 179L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
EC_Smile_3
Erlang Shen
Level 68
God Stats
8W - 18L
1,197 SR
Queue Stats
244W - 343L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
InglewattzAD
Cernunnos
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
440W - 561L
1,233 Elo+
Party 1
Cerberus
Cerberus
Waaaadeeeeskee
Cerberus
Level 12
God Stats
28W - 50L
1,500 SR
Queue Stats
93W - 180L
1,335 Elo+
Party 1
Charybdis
Charybdis
awise24
Charybdis
Level 29
God Stats
29W - 28L
1,372 SR
Queue Stats
109W - 130L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 3
8,736
1,092
3,065
2,309
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 6
8,969
1,121
8,291
6,382
2,040
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Seutekh
Tiamat
14
1 / 0 / 7
8,705
1,088
7,034
7,321
5,309
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
14
1 / 0 / 5
8,661
1,083
5,303
6,392
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 6
11,520
1,440
22,013
7,798
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

354

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
9,107
1,138
8,952
15,722
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
EC_Smile_3
Erlang Shen
12
0 / 2 / 0
7,645
956
2,561
7,478
3,198
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
InglewattzAD
Cernunnos
14
1 / 2 / 0
8,657
1,082
8,056
11,561
5,018
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
14
0 / 3 / 2
8,843
1,105
4,659
16,756
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
awise24
Charybdis
12
0 / 0 / 0
7,385
923
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
3
3.5
L
1
7
0
0.14
L
Erlang Shen
EC_Smile_3
Erlang Shen
0
2
0
0
L
Cernunnos
InglewattzAD
Cernunnos
1
2
0
0.5
W
2
2
6
2.5
W
Tiamat
Seutekh
Tiamat
1
0
7
4.5
W
Bellona
1
0
5
3.5
W
8
0
6
11
L
Cerberus
0
3
2
0.33
L
Charybdis
awise24
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
24,228
30,202
Taken
51,517
17,899
Mitigated
29,634
3,229
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,065
278
0
0
2,309
869
0
1,016
1,257
8,339
0
L
8,952
1,314
0
0
15,722
6,513
0
9,277
6,208
35,297
0
L
Erlang Shen
EC_Smile_3
Erlang Shen
2,561
1,073
0
873
7,478
3,198
0
5,249
2,110
0
6,311
L
Cernunnos
InglewattzAD
Cernunnos
8,056
4,095
0
1,408
11,561
5,018
0
6,545
4,833
0
23,711
W
8,291
2,735
0
121
6,382
2,040
0
2,881
3,303
0
14,335
W
Tiamat
Seutekh
Tiamat
7,034
388
0
276
7,321
5,309
0
2,877
4,278
11,629
0
W
Bellona
5,303
2,904
0
843
6,392
6,514
0
3,230
3,064
0
9,984
W
22,013
1,718
413
1,576
7,798
3,167
0
2,820
4,832
58,249
5,616
L
Cerberus
4,659
370
0
2,041
16,756
14,905
0
8,878
7,064
15,282
143
L
Charybdis
awise24
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
41,637
161
Minions Killed
138
5
Camps Cleared
5
828,383
Distance Traveled
580,670
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,736
1,092
14
2
1
171,409
4
L
Janus
9,107
1,138
70
9
0
140,524
0
L
Erlang Shen
7,645
956
4
1
2
102,628
0
L
Cernunnos
8,657
1,082
29
4
3
170,078
0
W
Loki
8,969
1,121
11
1
0
145,484
0
W
Tiamat
8,705
1,088
7
1
0
127,356
0
W
Bellona
8,661
1,083
8
1
3
192,280
0
W
Ra
11,520
1,440
121
15
1
191,854
0
L
Cerberus
8,843
1,105
35
4
0
167,440
0
L
Charybdis
7,385
923
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role