Player Matchup

Guan Yu
Guan Yu
RyderGMS
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheAionMR
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
iYA1000
Vulcan
Level 126
God Stats
4W - 2L
1,504 SR
Queue Stats
82W - 97L
1,503 Elo+
Solo
Team Averages
Level 140
1,501 SR
1,501 Elo+

VS

Team Averages
Level 88
1,526 SR
1,532 Elo+
Baron Samedi
Baron Samedi
DeathJester16
Baron Samedi
Level 109
God Stats
6W - 8L
1,556 SR
Queue Stats
322W - 327L
1,611 Elo+
Solo
Hachiman
Hachiman
Vincentruiz
Hachiman
Level 152
God Stats
0W - 1L
1,447 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1
Tyr
Tyr
bakkenjkorn
Tyr
Level 3
God Stats
1W - 2L
1,574 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RyderGMS
Guan Yu
13
1 / 0 / 3
7,231
723
4,357
6,583
6,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
TheAionMR
Ah Muzen Cab
13
3 / 0 / 2
8,259
826
5,314
4,760
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
iYA1000
Vulcan
12
1 / 0 / 4
7,397
740
6,902
5,739
2,452
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathJester16
Baron Samedi
10
0 / 3 / 0
6,105
611
5,553
8,403
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Vincentruiz
Hachiman
11
0 / 1 / 0
6,296
630
2,337
5,754
1,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,849
585
1,778
6,085
3,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeathJester16
Baron Samedi
0
3
0
0
W
Guan Yu
RyderGMS
Guan Yu
1
0
3
2.5
W
Ah Muzen Cab
TheAionMR
Ah Muzen Cab
3
0
2
4
L
Hachiman
Vincentruiz
Hachiman
0
1
0
0
L
0
1
0
0
W
Vulcan
iYA1000
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
9,668
17,082
Taken
20,242
11,141
Mitigated
9,646
5,489
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeathJester16
Baron Samedi
5,553
350
418
1,680
8,403
4,091
0
3,057
5,062
27,302
670
W
Guan Yu
RyderGMS
Guan Yu
4,357
360
589
2,680
6,583
6,711
218
1,593
4,687
238
13,181
W
Ah Muzen Cab
TheAionMR
Ah Muzen Cab
5,314
1,099
0
310
4,760
1,978
1,922
808
3,837
0
45,602
L
Hachiman
Vincentruiz
Hachiman
2,337
1,248
0
954
5,754
1,742
0
2,376
3,252
0
23,254
L
1,778
47
0
187
6,085
3,813
0
1,109
4,884
0
4,750
W
Vulcan
iYA1000
Vulcan
6,902
4,444
0
1,910
5,739
2,452
552
2,238
3,120
22,020
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
18,250
139
Minions Killed
123
0
Camps Cleared
0
616,042
Distance Traveled
530,395
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,105
611
67
7
0
154,497
0
W
Guan Yu
7,231
723
19
2
0
210,625
0
W
Ah Muzen Cab
8,259
826
64
6
0
191,142
0
L
Hachiman
6,296
630
45
5
0
169,921
0
L
Tyr
5,849
585
11
1
0
205,977
0
W
Vulcan
7,397
740
56
6
0
214,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role