Player Matchup

Artio
Artio
SV GHOST2004
Artio
Level 106
God Stats
6W - 3L
1,701 SR
Queue Stats
34W - 30L
1,486 Elo+
Party 1
Thor
Thor
Zenoky_
Thor
Level 125
God Stats
1W - 1L
1,444 SR
Queue Stats
17W - 19L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
zVOLLLT
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,489 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,501 Elo+

VS

Team Averages
Level 127
1,526 SR
1,533 Elo+
Chaac
Chaac
Demontrump
Chaac
Level 123
God Stats
1W - 0L
1,309 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Thewoolslayer
Danzaburou
Level 111
God Stats
33W - 27L
1,666 SR
Queue Stats
381W - 278L
1,597 Elo+
Solo
Hades
Hades
Viniluck
Hades
Level 147
God Stats
1W - 2L
1,605 SR
Queue Stats
124W - 101L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,763
647
6,871
21,031
14,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
Zenoky_
Thor
13
1 / 6 / 2
8,431
703
10,052
15,840
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
zVOLLLT
Jormungandr
13
1 / 5 / 1
8,156
680
11,440
19,291
14,622
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
7 / 0 / 9
10,111
843
11,616
9,033
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Thewoolslayer
Danzaburou
15
3 / 2 / 13
10,057
838
17,723
12,624
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Viniluck
Hades
16
7 / 1 / 9
10,165
847
21,369
13,568
8,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
0
9
11.5
L
1
6
2
0.33
W
Danzaburou
Thewoolslayer
Danzaburou
3
2
13
4.75
W
Hades
Viniluck
Hades
7
1
9
11.5
L
Thor
Zenoky_
Thor
1
6
2
0.33
L
Jormungandr
zVOLLLT
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
50,708
56,162
Taken
35,225
37,229
Mitigated
21,353
8,847
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,616
1,980
0
3,350
9,033
8,003
573
4,402
4,002
0
28,576
L
6,871
272
1,843
4,920
21,031
14,006
0
7,577
12,711
19,453
1,357
W
Danzaburou
Thewoolslayer
Danzaburou
17,723
6,734
0
2,808
12,624
5,255
2,062
5,151
6,381
0
61,227
W
Hades
Viniluck
Hades
21,369
2,986
1,828
6,977
13,568
8,095
144
6,482
6,466
45,401
2,055
L
Thor
Zenoky_
Thor
10,052
2,471
0
858
15,840
8,601
0
4,649
10,828
0
32,263
L
Jormungandr
zVOLLLT
Jormungandr
11,440
2,855
0
1,226
19,291
14,622
0
7,235
11,532
34,537
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
30,333
138
Minions Killed
180
0
Camps Cleared
0
602,723
Distance Traveled
686,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,111
843
33
3
0
244,539
0
L
Artio
7,763
647
37
3
0
207,964
0
W
Danzaburou
10,057
838
91
8
0
217,174
0
W
Hades
10,165
847
56
5
0
225,178
0
L
Thor
8,431
703
52
4
0
182,308
0
L
Jormungandr
8,156
680
49
4
0
212,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role