Player Matchup

Janus
Janus
CrippledNARWHAL
Janus
Level 107
God Stats
18W - 17L
1,567 SR
Queue Stats
258W - 258L
1,465 Elo+
Solo
Bacchus
Bacchus
JoeyyFan
Bacchus
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
145W - 115L
1,514 Elo+
Party 1
Da Ji
Da Ji
Jupiter916
Da Ji
Level 108
God Stats
1W - 2L
1,212 SR
Queue Stats
140W - 120L
1,526 Elo+
Party 4
Artemis
Artemis
Ke381nt
Artemis
Level 125
God Stats
10W - 9L
1,558 SR
Queue Stats
208W - 190L
1,482 Elo+
Party 1
Bake Kujira
Bake Kujira
goatpea
Bake Kujira
Level 76
God Stats
13W - 2L
1,919 SR
Queue Stats
78W - 68L
1,518 Elo+
Party 4
Team Averages
Level 89
1,513 SR
1,501 Elo+

VS

Team Averages
Level 80
1,519 SR
1,385 Elo+
Bakasura
Bakasura
Maxman1x2
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 136L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
MyJunes MyBugs
Sun Wukong
Level 136
God Stats
12W - 12L
1,792 SR
Queue Stats
152W - 153L
1,428 Elo+
Party 3
Skadi
Skadi
TeNguKinG
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
TomHagen2739
Sylvanus
Level 49
God Stats
2W - 6L
1,477 SR
Queue Stats
47W - 65L
1,427 Elo+
Party 3
Hades
Hades
xshazamx1997
Hades
Level 69
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,440
703
7,039
6,957
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JoeyyFan
Bacchus
11
2 / 0 / 1
7,053
588
2,116
6,116
5,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
13
2 / 1 / 7
7,197
600
7,387
11,376
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ke381nt
Artemis
13
5 / 0 / 0
7,618
635
4,901
6,956
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
goatpea
Bake Kujira
11
2 / 1 / 3
7,461
622
4,150
9,070
8,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Maxman1x2
Bakasura
5
0 / 2 / 0
4,602
384
351
4,314
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MyJunes MyBugs
Sun Wukong
10
1 / 3 / 2
6,244
520
5,729
8,728
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TeNguKinG
Skadi
10
0 / 3 / 1
5,583
465
5,495
8,710
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TomHagen2739
Sylvanus
11
2 / 6 / 1
6,601
550
6,056
12,294
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 1
6,409
534
2,613
5,882
3,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Bacchus
JoeyyFan
Bacchus
2
0
1
2.5
W
Da Ji
2
1
7
5.5
W
Artemis
Ke381nt
Artemis
5
0
0
5
L
Bakasura
Maxman1x2
Bakasura
0
2
0
0
L
Sun Wukong
MyJunes MyBugs
Sun Wukong
1
3
2
0.67
L
Skadi
TeNguKinG
Skadi
0
3
1
0.17
L
Sylvanus
TomHagen2739
Sylvanus
2
6
1
0.42
W
Bake Kujira
goatpea
Bake Kujira
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,593
Damage
20,244
40,475
Taken
39,928
24,612
Mitigated
19,923
13,142
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,039
295
0
780
6,957
2,183
271
3,630
3,285
64,574
754
W
Bacchus
JoeyyFan
Bacchus
2,116
434
0
2,006
6,116
5,853
58
1,533
4,583
25,876
0
W
Da Ji
7,387
1,657
0
5,391
11,376
5,098
0
1,493
9,808
0
59,157
W
Artemis
Ke381nt
Artemis
4,901
986
0
1,765
6,956
2,678
732
1,339
5,617
0
56,349
L
Bakasura
Maxman1x2
Bakasura
351
308
0
1,120
4,314
1,538
0
340
3,894
0
10,164
L
Sun Wukong
MyJunes MyBugs
Sun Wukong
5,729
1,705
0
1,600
8,728
5,660
0
3,896
4,786
0
23,241
L
Skadi
TeNguKinG
Skadi
5,495
1,896
0
712
8,710
3,041
579
1,983
6,695
0
39,380
L
Sylvanus
TomHagen2739
Sylvanus
6,056
2,308
480
3,162
12,294
6,258
40
5,076
6,738
29,976
7,189
W
Bake Kujira
goatpea
Bake Kujira
4,150
1,933
0
3,200
9,070
8,800
1,372
976
7,564
42,842
3,110
L
2,613
236
298
1,787
5,882
3,426
374
1,193
4,683
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
29,439
416
Minions Killed
217
0
Camps Cleared
0
1,202,632
Distance Traveled
927,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,440
703
125
10
0
241,258
0
W
Bacchus
7,053
588
34
3
0
256,671
0
W
Da Ji
7,197
600
92
8
0
274,315
0
W
Artemis
7,618
635
89
7
0
232,944
2
L
Bakasura
4,602
384
26
2
0
83,173
0
L
Sun Wukong
6,244
520
39
3
0
212,981
0
L
Skadi
5,583
465
63
5
0
207,698
0
L
Sylvanus
6,601
550
62
5
0
185,086
0
W
Bake Kujira
7,461
622
76
6
0
197,444
0
L
Hades
6,409
534
27
2
0
238,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role