Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ShaddowParadox
Ra
Level 157
God Stats
4W - 11L
1,374 SR
Queue Stats
252W - 258L
1,488 Elo+
Party 1
He Bo
He Bo
TheMarzz
He Bo
Level 142
God Stats
2W - 1L
1,530 SR
Queue Stats
191W - 163L
1,526 Elo+
Solo
Xing Tian
Xing Tian
ThirdCazza
Xing Tian
Level 122
God Stats
3W - 1L
1,642 SR
Queue Stats
139W - 136L
1,533 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,509 Elo+

VS

Team Averages
Level 129
1,615 SR
1,526 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dcneverus
Nu Wa
Level 125
God Stats
1W - 1L
1,779 SR
Queue Stats
37W - 28L
1,553 Elo+
Party 3
Rama
Rama
Prosmic
Rama
Level 183
God Stats
0W - 2L
1,639 SR
Queue Stats
41W - 30L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
seregero00
Cthulhu
Level 145
God Stats
4W - 6L
1,580 SR
Queue Stats
55W - 50L
1,545 Elo+
Party 3
Arachne
Arachne
wonderwoma_sh
Arachne
Level 64
God Stats
26W - 18L
1,576 SR
Queue Stats
93W - 83L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 1
7,528
627
9,012
13,772
10,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
 
Nut
12
1 / 0 / 0
6,299
525
6,159
8,726
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
4 / 0 / 4
8,304
692
5,949
5,793
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
TheMarzz
He Bo
14
5 / 0 / 2
7,608
634
6,833
5,682
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
ThirdCazza
Xing Tian
12
1 / 1 / 4
6,739
562
5,484
11,243
8,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 0
6,062
505
3,958
11,394
8,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Dcneverus
Nu Wa
11
0 / 3 / 0
6,080
507
4,494
7,789
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Prosmic
Rama
12
1 / 1 / 0
6,416
535
8,838
9,071
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
seregero00
Cthulhu
11
1 / 3 / 1
6,502
542
6,719
10,334
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
10
1 / 4 / 0
5,496
458
2,665
10,434
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
1
1.75
W
Nut
 
Nut
1
0
0
1
L
Horus
 
Horus
0
3
0
0
L
Nu Wa
Dcneverus
Nu Wa
0
3
0
0
L
Rama
Prosmic
Rama
1
1
0
1
W
4
0
4
6
W
He Bo
TheMarzz
He Bo
5
0
2
6
W
Xing Tian
ThirdCazza
Xing Tian
1
1
4
3
L
Cthulhu
seregero00
Cthulhu
1
3
1
0.5
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
26,674
45,216
Taken
49,022
26,952
Mitigated
24,978
21,577
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,012
3,034
0
5,531
13,772
10,510
0
5,979
6,653
0
55,331
W
Nut
 
Nut
6,159
3,085
0
3,361
8,726
3,583
0
147
8,579
0
57,948
L
Horus
 
Horus
3,958
1,949
883
4,606
11,394
8,704
0
4,743
6,441
0
23,430
L
Nu Wa
Dcneverus
Nu Wa
4,494
1,376
0
802
7,789
2,438
0
4,871
2,664
44,888
0
L
Rama
Prosmic
Rama
8,838
7,457
0
4,534
9,071
3,401
0
2,451
6,620
0
69,004
W
5,949
872
556
2,470
5,793
2,265
0
2,169
3,567
61,531
2,294
W
He Bo
TheMarzz
He Bo
6,833
1,069
0
4,169
5,682
1,991
0
1,331
4,345
75,103
0
W
Xing Tian
ThirdCazza
Xing Tian
5,484
480
2,144
3,346
11,243
8,603
0
384
10,859
32,525
0
L
Cthulhu
seregero00
Cthulhu
6,719
885
0
911
10,334
6,387
0
460
9,834
39,982
0
L
Arachne
2,665
1,432
0
2,605
10,434
4,048
0
4,926
5,374
0
29,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
30,556
489
Minions Killed
361
0
Camps Cleared
0
1,306,633
Distance Traveled
1,244,995
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,528
627
95
8
0
259,061
1
W
Nut
6,299
525
97
8
0
229,196
0
L
Horus
6,062
505
21
2
0
259,128
4
L
Nu Wa
6,080
507
81
7
0
237,868
0
L
Rama
6,416
535
120
10
0
254,114
2
W
Ra
8,304
692
134
11
0
266,178
0
W
He Bo
7,608
634
129
11
0
288,534
2
W
Xing Tian
6,739
562
34
3
0
263,664
4
L
Cthulhu
6,502
542
87
7
0
255,525
1
L
Arachne
5,496
458
52
4
0
238,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role