Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FURIA_DEL_LEON
Medusa
Level 82
God Stats
18W - 23L
1,553 SR
Queue Stats
311W - 304L
1,483 Elo+
Party 1
Chang'e
Chang'e
MyJunes MyBugs
Chang'e
Level 136
God Stats
38W - 32L
1,589 SR
Queue Stats
70W - 79L
1,445 Elo+
Party 3
Arachne
Arachne
TomHagen2739
Arachne
Level 49
God Stats
25W - 25L
1,562 SR
Queue Stats
47W - 65L
1,441 Elo+
Party 3
Kali
Kali
linternaverde11
Kali
Level 138
God Stats
3W - 5L
1,179 SR
Queue Stats
546W - 533L
1,467 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,467 Elo+

VS

Team Averages
Level 99
1,506 SR
1,454 Elo+
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BAMPWN
Pele
Level 84
God Stats
31W - 23L
1,478 SR
Queue Stats
104W - 93L
1,439 Elo+
Solo
Nut
Nut
DemonRiasIssei
Nut
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 2
Hades
Hades
MrButtermen82
Hades
Level 126
God Stats
10W - 8L
1,538 SR
Queue Stats
400W - 414L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Nilawndreas
Sun Wukong
Level 127
God Stats
17W - 14L
1,512 SR
Queue Stats
293W - 282L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 3 / 0
5,219
652
4,938
9,421
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,255
407
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 2
5,640
705
4,268
5,189
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TomHagen2739
Arachne
9
4 / 1 / 1
5,203
650
3,569
8,236
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,205
526
1,511
5,476
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 3 / 0
4,887
611
2,561
5,268
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
BAMPWN
Pele
9
2 / 1 / 1
5,000
625
3,413
6,061
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,582
573
1,465
4,931
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
5,151
644
522
3,658
2,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Nilawndreas
Sun Wukong
10
2 / 1 / 1
5,761
720
4,927
8,432
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
6
6
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
W
Thoth
 
Thoth
1
3
0
0.33
W
Pele
BAMPWN
Pele
2
1
1
2.5
W
0
1
0
0
L
0
0
0
0
W
1
1
1
1.5
L
2
1
2
3
W
Sun Wukong
Nilawndreas
Sun Wukong
2
1
1
2.5
L
Arachne
TomHagen2739
Arachne
4
1
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,286
Damage
12,888
28,322
Taken
28,350
14,852
Mitigated
13,522
11,742
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,938
837
0
2,980
9,421
7,759
0
118
9,303
0
32,332
W
Thoth
 
Thoth
2,561
451
0
1,133
5,268
1,824
0
3,167
2,101
32,968
666
W
Pele
BAMPWN
Pele
3,413
1,243
0
3,548
6,061
2,023
0
492
5,569
0
34,754
W
1,465
1,053
0
1,631
4,931
1,584
1,128
0
4,931
0
29,086
L
0
0
0
0
0
0
0
0
0
0
0
W
522
87
95
956
3,658
2,183
451
433
3,225
12,269
0
L
4,268
484
280
3,395
5,189
1,688
436
2,131
3,058
33,038
2,306
W
Sun Wukong
Nilawndreas
Sun Wukong
4,927
1,178
0
3,013
8,432
5,908
0
0
8,432
0
38,582
L
Arachne
TomHagen2739
Arachne
3,569
2,185
0
3,768
8,236
3,194
173
625
7,611
0
23,311
L
1,511
293
0
1,319
5,476
2,211
0
172
5,304
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,522
Gold Earned
25,381
187
Minions Killed
237
0
Camps Cleared
0
691,791
Distance Traveled
813,318
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,219
652
54
7
0
170,146
0
W
Thoth
4,887
611
64
8
0
165,668
0
W
Pele
5,000
625
57
7
0
212,779
4
W
Nut
4,582
573
48
6
0
132,143
0
L
Medusa
3,255
407
0
0
0
13,385
0
W
Hades
5,151
644
12
2
0
149,358
0
L
Chang'e
5,640
705
57
7
0
152,849
0
W
Sun Wukong
5,761
720
56
7
0
153,370
0
L
Arachne
5,203
650
38
5
0
203,206
0
L
Kali
4,205
526
38
5
0
152,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role