Player Matchup

Surtr
Surtr
Platinum III
Brumall
Surtr
Platinum III
Level 127
God Stats
87W - 55L
1,740 SR
Queue Stats
344W - 314L
1,791 MMR
Solo
King Arthur
King Arthur
Platinum I
GeezOhPeetz
King Arthur
Platinum I
Level 139
God Stats
4W - 3L
1,760 SR
Queue Stats
188W - 180L
1,885 MMR
Party 2
Neith
Neith
Platinum IV
Juffzz
Neith
Platinum IV
Level 236
God Stats
13W - 13L
1,730 SR
Queue Stats
181W - 178L
1,704 MMR
Party 2
Tyr
Tyr
Platinum V
Skillеt
Tyr
Platinum V
Level 167
God Stats
2W - 1L
1,702 SR
Queue Stats
156W - 104L
1,778 MMR
Solo
Janus
Janus
Platinum III
mithraηdir
Janus
Platinum III
Level 67
God Stats
5W - 8L
1,437 SR
Queue Stats
173W - 159L
1,786 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,674 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,624 SR
1,789 MMR
Ganesha
Ganesha
Gold III
GnadesNUTS
Ganesha
Gold III
Level 112
God Stats
1W - 3L
1,298 SR
Queue Stats
28W - 23L
1,729 MMR
Party 1
Arachne
Arachne
Gold I
Malibu164
Arachne
Gold I
Level 121
God Stats
4W - 3L
1,953 SR
Queue Stats
80W - 93L
1,768 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Tauxsik
Erlang Shen
Platinum IV
Level 250
God Stats
8W - 11L
1,261 SR
Queue Stats
268W - 264L
1,785 MMR
Solo
Zeus
Zeus
Platinum V
YGGDRASILXVI
Zeus
Platinum V
Level 139
God Stats
11W - 4L
2,023 SR
Queue Stats
48W - 38L
1,806 MMR
Solo
Ishtar
Ishtar
Gold II
qKrispy
Ishtar
Gold II
Level 144
God Stats
0W - 1L
1,583 SR
Queue Stats
35W - 17L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brumall
Surtr
15
12 / 1 / 4
9,627
642
13,209
12,461
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
GeezOhPeetz
King Arthur
14
0 / 3 / 5
8,299
553
9,656
12,657
12,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Juffzz
Neith
15
7 / 2 / 3
8,802
587
9,915
9,564
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 10
7,495
500
7,959
16,605
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 7
9,115
608
5,358
8,830
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosThorAgniThoth

VS

Bans
OsirisAthenaAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GnadesNUTS
Ganesha
12
1 / 3 / 5
7,956
530
3,908
12,617
10,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Malibu164
Arachne
10
1 / 6 / 1
6,212
414
3,561
13,473
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
Tauxsik
Erlang Shen
13
0 / 4 / 3
7,456
497
6,633
19,067
17,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
8,071
538
5,334
6,132
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
qKrispy
Ishtar
13
3 / 6 / 0
7,824
522
10,697
12,946
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
6
8
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Brumall
Surtr
12
1
4
14
W
King Arthur
GeezOhPeetz
King Arthur
0
3
5
0.83
L
Ganesha
GnadesNUTS
Ganesha
1
3
5
1.17
W
Neith
Juffzz
Neith
7
2
3
4.25
L
Arachne
Malibu164
Arachne
1
6
1
0.25
W
1
2
10
3
L
Erlang Shen
Tauxsik
Erlang Shen
0
4
3
0.38
L
1
3
0
0.33
W
2
0
7
5.5
L
Ishtar
qKrispy
Ishtar
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,097
Damage
30,133
60,117
Taken
64,235
38,691
Mitigated
41,025
18,512
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Brumall
Surtr
13,209
5,199
0
6,442
12,461
6,411
212
1,567
10,878
6,079
67,161
W
King Arthur
GeezOhPeetz
King Arthur
9,656
793
0
964
12,657
12,764
14
608
12,007
10,506
56,891
L
Ganesha
GnadesNUTS
Ganesha
3,908
562
0
1,962
12,617
10,861
0
942
11,408
21,437
0
W
Neith
Juffzz
Neith
9,915
3,094
0
2,548
9,564
3,660
27
1,143
8,421
0
76,141
L
Arachne
Malibu164
Arachne
3,561
2,426
0
3,648
13,473
5,116
0
2,079
11,192
0
37,479
W
7,959
1,478
0
6,808
16,605
12,604
0
3,485
12,976
0
30,840
L
Erlang Shen
Tauxsik
Erlang Shen
6,633
3,048
0
7,097
19,067
17,992
0
3,772
15,189
0
55,644
L
5,334
846
0
510
6,132
2,194
411
1,031
4,930
66,737
1,376
W
5,358
1,155
0
1,750
8,830
3,252
0
2,631
5,953
75,355
0
L
Ishtar
qKrispy
Ishtar
10,697
7,875
0
3,234
12,946
4,862
0
1,251
11,384
0
63,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
37,519
487
Minions Killed
421
0
Camps Cleared
0
1,491,565
Distance Traveled
1,370,376
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,627
642
99
7
0
324,508
0
W
King Arthur
8,299
553
103
7
0
262,017
0
L
Ganesha
7,956
530
13
1
0
316,472
1
W
Neith
8,802
587
109
7
0
259,876
3
L
Arachne
6,212
414
62
4
0
261,807
1
W
Tyr
7,495
500
30
2
0
330,402
0
L
Erlang Shen
7,456
497
86
6
0
253,123
2
L
Zeus
8,071
538
148
10
0
292,955
4
W
Janus
9,115
608
146
10
0
314,762
5
L
Ishtar
7,824
522
112
7
0
246,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role