Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Hardensmall
Chiron
Level 46
God Stats
1W - 4L
1,252 SR
Queue Stats
67W - 66L
1,509 Elo+
Solo
Neith
Neith
LokiLuck69
Neith
Level 6
God Stats
5W - 6L
1,587 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
ShromoDab
Ymir
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Ra
Ra
elalmaoscura
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,554 Elo+
Party 3
Team Averages
Level 42
1,468 SR
1,513 Elo+

VS

Team Averages
Level 24
1,447 SR
1,356 Elo+
Loki
Loki
FatIced
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
PhoenixTheLoser
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,045 Elo+
Party 1
Izanami
Izanami
PrestonTC
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RedIsBack7164
Gilgamesh
Level 74
God Stats
1W - 6L
1,234 SR
Queue Stats
16W - 26L
1,312 Elo+
Party 1
Atlas
Atlas
jlucas321
Atlas
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 1 / 2
6,447
537
4,529
8,511
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
13
6 / 0 / 4
7,887
657
6,377
4,643
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
3 / 1 / 0
7,317
610
4,642
5,805
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
11
1 / 1 / 6
7,507
626
4,330
6,863
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 4 / 1
6,655
555
6,707
6,118
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FatIced
Loki
8
1 / 3 / 0
5,196
433
1,644
5,827
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
5,231
436
1,533
6,995
2,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PrestonTC
Izanami
9
0 / 7 / 0
5,442
454
2,741
8,048
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RedIsBack7164
Gilgamesh
10
0 / 2 / 3
5,762
480
5,013
10,597
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
jlucas321
Atlas
10
6 / 2 / 0
6,681
557
4,622
10,156
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
L
Loki
FatIced
Loki
1
3
0
0.33
W
Chiron
6
0
4
8
W
Neith
3
1
0
3
L
0
2
3
0.75
L
Izanami
PrestonTC
Izanami
0
7
0
0
L
Gilgamesh
RedIsBack7164
Gilgamesh
0
2
3
0.75
W
Ymir
1
1
6
4
W
4
4
1
1.13
L
Atlas
jlucas321
Atlas
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
15,553
31,940
Taken
41,623
15,084
Mitigated
21,517
8,860
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,529
854
0
4,231
8,511
3,529
0
860
7,651
0
47,418
L
Loki
FatIced
Loki
1,644
342
0
682
5,827
1,578
0
0
5,827
0
14,308
W
Chiron
6,377
2,072
419
1,423
4,643
1,764
540
750
3,893
0
62,226
W
Neith
4,642
1,962
0
1,212
5,805
2,198
289
247
5,558
0
46,561
L
1,533
693
0
1,635
6,995
2,144
0
3,763
3,114
20,238
0
L
Izanami
PrestonTC
Izanami
2,741
2,035
0
178
8,048
2,598
0
2,584
5,464
0
28,352
L
Gilgamesh
RedIsBack7164
Gilgamesh
5,013
2,028
0
1,849
10,597
6,289
0
1,075
9,522
0
40,521
W
Ymir
4,330
955
0
957
6,863
5,464
50
1,099
5,764
24,681
0
W
6,707
1,272
144
474
6,118
2,129
0
3,199
2,919
38,060
0
L
Atlas
jlucas321
Atlas
4,622
1,480
105
1,495
10,156
8,908
0
3,497
6,659
21,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
28,312
358
Minions Killed
185
0
Camps Cleared
0
1,217,586
Distance Traveled
1,161,728
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,447
537
89
7
0
301,898
0
L
Loki
5,196
433
20
2
0
231,379
0
W
Chiron
7,887
657
107
9
0
243,571
2
W
Neith
7,317
610
78
7
0
218,576
0
L
Merlin
5,231
436
27
2
0
213,122
5
L
Izanami
5,442
454
48
4
0
219,782
0
L
Gilgamesh
5,762
480
58
5
0
244,327
0
W
Ymir
7,507
626
39
3
0
257,749
0
W
Ra
6,655
555
45
4
0
195,792
1
L
Atlas
6,681
557
32
3
0
253,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role