Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrippleOverlord
Hercules
Level 224
God Stats
1W - 4L
1,551 SR
Queue Stats
225W - 249L
1,505 Elo+
Party 2
Loki
Loki
LilBillsMixtape
Loki
Level 122
God Stats
1W - 1L
1,975 SR
Queue Stats
63W - 56L
1,568 Elo+
Party 2
Merlin
Merlin
Lilnewb66
Merlin
Level 124
God Stats
1W - 3L
1,549 SR
Queue Stats
147W - 151L
1,613 Elo+
Solo
Heimdallr
Heimdallr
phlim69
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,516 Elo+
Solo
Team Averages
Level 150
1,615 SR
1,540 Elo+

VS

Team Averages
Level 130
1,448 SR
1,588 Elo+
Persephone
Persephone
Onornu
Persephone
Level 147
God Stats
14W - 14L
1,386 SR
Queue Stats
461W - 466L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlatyPhill
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,264 SR
Queue Stats
62W - 65L
1,581 Elo+
Solo
Khepri
Khepri
StuccoDyer
Khepri
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 43L
1,632 Elo+
Solo
Sobek
Sobek
lusporty
Sobek
Level 102
God Stats
2W - 3L
1,555 SR
Queue Stats
114W - 114L
1,544 Elo+
Solo
Yu Huang
Yu Huang
taeyx
Yu Huang
Level 120
God Stats
3W - 5L
1,318 SR
Queue Stats
270W - 267L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 7 / 8
9,541
636
7,267
21,016
30,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
15
3 / 6 / 4
9,460
631
12,473
30,420
29,238
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
5 / 6 / 3
10,679
712
15,218
14,233
6,459
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Lilnewb66
Merlin
17
3 / 4 / 5
9,867
658
21,638
11,492
5,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
phlim69
Heimdallr
16
0 / 5 / 9
8,859
591
6,949
16,837
12,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Onornu
Persephone
20
11 / 2 / 13
13,356
890
26,786
14,630
7,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PlatyPhill
Ah Muzen Cab
20
9 / 2 / 10
12,343
823
29,775
13,651
8,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Khepri
StuccoDyer
Khepri
16
2 / 3 / 12
11,314
754
5,581
20,709
22,053
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
lusporty
Sobek
17
2 / 4 / 16
10,438
696
10,043
29,091
29,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yu Huang
taeyx
Yu Huang
17
4 / 1 / 17
11,036
736
15,570
12,257
6,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
11
Kills
28
28
Deaths
12
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
8
0.57
L
Hercules
3
6
4
0.83
L
5
6
3
1.08
L
Merlin
Lilnewb66
Merlin
3
4
5
1.38
W
Persephone
Onornu
Persephone
11
2
13
8.75
W
Ah Muzen Cab
PlatyPhill
Ah Muzen Cab
9
2
10
7
W
Khepri
StuccoDyer
Khepri
2
3
12
2.67
W
Sobek
lusporty
Sobek
2
4
16
2.5
L
Heimdallr
phlim69
Heimdallr
0
5
9
0.9
W
Yu Huang
taeyx
Yu Huang
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
87,755
93,998
Taken
90,338
84,378
Mitigated
73,590
31,207
Healing
29,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,267
715
685
3,848
21,016
30,037
0
13,048
7,830
13,956
0
L
Hercules
12,473
3,601
510
12,296
30,420
29,238
0
15,382
15,013
0
21,564
L
15,218
2,911
323
1,844
14,233
6,459
0
10,701
3,532
0
33,063
L
Merlin
Lilnewb66
Merlin
21,638
1,343
1,130
3,041
11,492
5,924
0
7,168
4,324
39,607
0
W
Persephone
Onornu
Persephone
26,786
899
625
3,253
14,630
7,292
687
5,996
8,624
55,038
1,309
W
Ah Muzen Cab
PlatyPhill
Ah Muzen Cab
29,775
14,918
785
388
13,651
8,075
4,747
3,216
10,435
0
58,366
W
Khepri
StuccoDyer
Khepri
5,581
512
3,233
4,232
20,709
22,053
224
7,637
13,072
8,166
1,095
W
Sobek
lusporty
Sobek
10,043
940
2,301
12,124
29,091
29,892
678
7,847
21,244
19,400
0
L
Heimdallr
phlim69
Heimdallr
6,949
1,805
2,565
4,965
16,837
12,720
0
10,096
6,741
0
16,544
W
Yu Huang
taeyx
Yu Huang
15,570
949
1,850
1,183
12,257
6,278
1,164
4,209
8,048
28,209
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
58,487
168
Minions Killed
189
0
Camps Cleared
0
1,269,980
Distance Traveled
1,612,738
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,541
636
12
1
0
258,209
1
L
Hercules
9,460
631
30
2
0
233,162
0
L
Loki
10,679
712
41
3
0
280,508
0
L
Merlin
9,867
658
61
4
0
260,561
0
W
Persephone
13,356
890
82
5
0
293,291
0
W
Ah Muzen Cab
12,343
823
54
4
0
292,600
0
W
Khepri
11,314
754
13
1
0
368,408
0
W
Sobek
10,438
696
13
1
0
354,764
0
L
Heimdallr
8,859
591
24
2
0
237,540
0
W
Yu Huang
11,036
736
27
2
0
303,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role