Player Matchup

Thanatos
Thanatos
CivilSniper2010
Thanatos
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 1
Athena
Athena
ColdWinterDaze
Athena
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 2L
1,344 Elo+
Party 1
Skadi
Skadi
YamiRivers
Skadi
Level 53
God Stats
75W - 72L
1,474 SR
Queue Stats
330W - 338L
1,425 Elo+
Solo
Amaterasu
Amaterasu
masterknockout
Amaterasu
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 1
Tiamat
Tiamat
wafflesgalaxy777
Tiamat
Level 64
God Stats
26W - 37L
1,247 SR
Queue Stats
380W - 363L
1,448 Elo+
Solo
Team Averages
Level 52
1,443 SR
1,381 Elo+

VS

Team Averages
Level 75
1,559 SR
1,415 Elo+
Ah Puch
Ah Puch
OfficerWeast
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,370 Elo+
Party 2
Artemis
Artemis
VIPR-Reed
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,425 Elo+
Party 3
Vulcan
Vulcan
drewdanko
Vulcan
Level 81
God Stats
167W - 126L
1,549 SR
Queue Stats
364W - 353L
1,422 Elo+
Solo
Horus
Horus
jr-extreme
Horus
Level 22
God Stats
13W - 7L
1,698 SR
Queue Stats
41W - 43L
1,401 Elo+
Party 2
Lancelot
Lancelot
temp-422977
Lancelot
Level 81
God Stats
2W - 2L
1,550 SR
Queue Stats
76W - 74L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 3 / 2
8,303
554
9,245
16,374
8,094
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 0 / 3
7,051
470
4,044
12,897
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
0 / 2 / 0
6,142
409
1,353
5,830
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
masterknockout
Amaterasu
12
2 / 6 / 0
7,698
513
8,482
20,399
11,978
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 1
7,946
530
8,255
7,344
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OfficerWeast
Ah Puch
14
4 / 2 / 2
9,003
600
16,689
13,747
14,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
VIPR-Reed
Artemis
12
0 / 3 / 0
7,013
468
7,200
8,249
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
drewdanko
Vulcan
11
0 / 3 / 1
7,242
483
3,332
6,084
2,203
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
11
0 / 1 / 0
7,170
478
2,662
12,947
8,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lancelot
temp-422977
Lancelot
16
7 / 1 / 0
8,563
571
7,464
12,225
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
11
12
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
3
2
2
W
1
0
3
2.5
L
Ah Puch
OfficerWeast
Ah Puch
4
2
2
2.5
L
Artemis
VIPR-Reed
Artemis
0
3
0
0
W
Skadi
0
2
0
0
L
Vulcan
drewdanko
Vulcan
0
3
1
0.17
L
Horus
0
1
0
0
W
Amaterasu
masterknockout
Amaterasu
2
6
0
0.33
L
Lancelot
temp-422977
Lancelot
7
1
0
7
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
37,347
62,844
Taken
53,252
37,679
Mitigated
33,876
22,595
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,245
2,929
0
12,273
16,374
8,094
0
2,747
13,361
0
76,694
W
4,044
1,307
0
1,080
12,897
11,730
0
1,698
11,133
20,349
1,150
L
Ah Puch
OfficerWeast
Ah Puch
16,689
1,244
0
4,096
13,747
14,192
112
411
13,336
57,594
3,016
L
Artemis
VIPR-Reed
Artemis
7,200
2,795
0
1,359
8,249
2,962
872
2,212
5,973
0
53,089
W
Skadi
1,353
377
0
750
5,830
1,615
0
0
5,830
0
24,782
L
Vulcan
drewdanko
Vulcan
3,332
2,045
0
0
6,084
2,203
696
3,742
1,640
46,086
1,396
L
Horus
2,662
1,663
1,373
5,901
12,947
8,970
167
3,421
9,338
0
21,062
W
Amaterasu
masterknockout
Amaterasu
8,482
4,782
0
5,202
20,399
11,978
0
10,671
8,646
0
43,782
L
Lancelot
temp-422977
Lancelot
7,464
1,270
0
6,132
12,225
5,549
0
1,268
10,855
0
69,289
W
8,255
384
0
3,290
7,344
4,262
497
2,992
4,352
60,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
38,991
348
Minions Killed
414
0
Camps Cleared
0
1,377,069
Distance Traveled
1,335,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,303
554
105
7
0
352,983
0
W
Athena
7,051
470
24
2
0
310,690
0
L
Ah Puch
9,003
600
118
8
0
246,869
1
L
Artemis
7,013
468
89
6
0
238,503
0
W
Skadi
6,142
409
40
3
0
146,574
0
L
Vulcan
7,242
483
85
6
0
213,863
0
L
Horus
7,170
478
21
1
0
275,233
4
W
Amaterasu
7,698
513
72
5
0
294,698
0
L
Lancelot
8,563
571
101
7
0
360,934
0
W
Tiamat
7,946
530
107
7
0
272,124
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role