Player Matchup

Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Otterly_Chaotik
Horus
Level 107
God Stats
2W - 0L
1,742 SR
Queue Stats
29W - 20L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
PrototypeXenon
Ratatoskr
Level 112
God Stats
7W - 10L
1,488 SR
Queue Stats
29W - 62L
1,398 Elo+
Party 1
Scylla
Scylla
Tumoreth1
Scylla
Level 129
God Stats
5W - 3L
1,588 SR
Queue Stats
43W - 72L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
nickhurts
Sun Wukong
Level 99
God Stats
5W - 2L
1,584 SR
Queue Stats
70W - 61L
1,501 Elo+
Solo
Team Averages
Level 112
1,580 SR
1,466 Elo+

VS

Team Averages
Level 95
1,634 SR
1,548 Elo+
Cernunnos
Cernunnos
ACTIVEJR
Cernunnos
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
171W - 163L
1,523 Elo+
Solo
Shiva
Shiva
Avg D Energy
Shiva
Level 84
God Stats
2W - 4L
1,318 SR
Queue Stats
224W - 207L
1,540 Elo+
Solo
Sobek
Sobek
OrphanBlender
Sobek
Level 87
God Stats
7W - 3L
1,739 SR
Queue Stats
216W - 196L
1,556 Elo+
Solo
Ra
Ra
lemenebaedee64
Ra
Level 88
God Stats
4W - 10L
1,734 SR
Queue Stats
251W - 236L
1,605 Elo+
Solo
Set
Set
virtuality2
Set
Level 88
God Stats
3W - 1L
1,880 SR
Queue Stats
91W - 80L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 1
7,356
525
8,663
7,041
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 1
6,807
486
3,934
13,808
12,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
PrototypeXenon
Ratatoskr
13
4 / 6 / 4
7,494
535
7,798
14,055
5,324
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Tumoreth1
Scylla
14
2 / 1 / 4
8,103
579
5,857
6,037
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
nickhurts
Sun Wukong
15
2 / 1 / 2
9,303
665
6,923
9,434
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACTIVEJR
Cernunnos
14
6 / 1 / 2
7,696
550
9,122
9,597
4,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
1 / 2 / 1
5,451
389
3,558
7,338
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 6
7,721
552
7,559
13,086
14,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 2
8,248
589
2,879
7,754
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 5 / 4
6,955
497
7,173
11,135
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
13
13
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
L
Cernunnos
ACTIVEJR
Cernunnos
6
1
2
7
L
1
2
1
0.75
L
1
0
6
4
W
1
5
1
0.3
W
Ratatoskr
PrototypeXenon
Ratatoskr
4
6
4
1
W
Scylla
Tumoreth1
Scylla
2
1
4
4
L
0
2
2
0.5
W
Sun Wukong
nickhurts
Sun Wukong
2
1
2
3
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
30,291
50,375
Taken
48,910
29,517
Mitigated
29,915
15,553
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,663
4,019
0
2,670
7,041
2,723
657
2,053
4,988
0
63,131
L
Cernunnos
ACTIVEJR
Cernunnos
9,122
5,159
0
4,021
9,597
4,469
0
617
8,980
0
66,481
L
3,558
1,017
0
877
7,338
2,574
0
0
7,338
0
21,908
L
7,559
1,122
0
5,556
13,086
14,198
0
1,035
12,051
34,437
1,564
W
3,934
2,148
1,061
4,728
13,808
12,201
35
3,218
10,590
0
12,038
W
Ratatoskr
PrototypeXenon
Ratatoskr
7,798
2,143
0
3,116
14,055
5,324
60
2,036
12,019
0
47,780
W
Scylla
Tumoreth1
Scylla
5,857
1,396
0
625
6,037
2,193
566
2,480
3,557
65,285
0
L
2,879
926
372
3,725
7,754
3,598
401
2,351
5,403
83,084
3,075
W
Sun Wukong
nickhurts
Sun Wukong
6,923
2,402
0
3,353
9,434
7,076
0
237
9,197
139
83,891
L
7,173
2,880
0
2,781
11,135
5,076
0
1,993
9,142
0
31,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
36,071
443
Minions Killed
374
0
Camps Cleared
0
1,433,200
Distance Traveled
1,246,450
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,356
525
99
7
0
281,641
0
L
Cernunnos
7,696
550
106
8
0
262,057
3
L
Shiva
5,451
389
32
2
0
152,541
0
L
Sobek
7,721
552
35
3
0
292,924
3
W
Horus
6,807
486
13
1
0
269,232
3
W
Ratatoskr
7,494
535
77
6
0
319,866
5
W
Scylla
8,103
579
118
8
0
272,510
3
L
Ra
8,248
589
151
11
0
285,320
0
W
Sun Wukong
9,303
665
136
10
0
289,951
5
L
Set
6,955
497
50
4
0
253,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role