Player Matchup

Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond I
Jαyem
Anhur
Diamond I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Diamond II
KingQLo-
Ix Chel
Diamond II
Level 205
God Stats
9W - 4L
1,793 SR
Queue Stats
137W - 85L
2,395 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 172
1,598 SR
1,798 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,613 SR
1,837 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
TheMexicanLink
Ares
Platinum III
Level 184
God Stats
16W - 13L
1,586 SR
Queue Stats
49W - 41L
2,141 MMR
Solo
Agni
Agni
Platinum IV
porta64
Agni
Platinum IV
Level 159
God Stats
18W - 12L
1,754 SR
Queue Stats
146W - 183L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 10
8,447
768
8,766
13,623
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Jαyem
Anhur
14
7 / 2 / 5
9,494
863
15,713
12,155
5,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
KingQLo-
Ix Chel
15
3 / 0 / 8
9,097
827
10,958
9,363
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAchillesNe ZhaThothCharon

VS

Bans
KuzenboOsirisHorusOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 4 / 1
7,638
694
12,097
15,302
5,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,158
651
6,353
15,163
13,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
porta64
Agni
12
0 / 5 / 2
7,019
638
9,516
10,525
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
10
7
L
Charybdis
 
Charybdis
2
4
1
0.63
W
Anhur
Jαyem
Anhur
7
2
5
4.75
W
Ix Chel
KingQLo-
Ix Chel
3
0
8
7
L
1
3
1
0.5
L
Agni
porta64
Agni
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
27,966
35,141
Taken
40,990
23,406
Mitigated
22,222
9,654
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,766
637
343
1,608
13,623
13,493
253
5,392
8,215
21,457
0
L
Charybdis
 
Charybdis
12,097
7,512
0
5,118
15,302
5,163
48
6,190
8,794
0
36,460
W
Anhur
Jαyem
Anhur
15,713
9,101
0
1,368
12,155
5,165
1,592
6,275
5,853
0
49,376
W
Ix Chel
KingQLo-
Ix Chel
10,958
1,304
1,712
4,623
9,363
4,748
970
3,716
5,647
47,797
0
L
6,353
458
0
1,790
15,163
13,527
0
5,873
8,767
17,118
373
L
Agni
porta64
Agni
9,516
448
0
859
10,525
3,532
0
6,371
3,587
25,137
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
21,815
175
Minions Killed
115
0
Camps Cleared
0
682,967
Distance Traveled
584,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,447
768
26
2
0
244,277
0
L
Charybdis
7,638
694
50
5
0
185,810
0
W
Anhur
9,494
863
72
7
0
212,780
0
W
Ix Chel
9,097
827
77
7
0
225,910
0
L
Ares
7,158
651
21
2
0
197,738
1
L
Agni
7,019
638
44
4
0
200,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role