Player Matchup

Tiamat
Tiamat
Jasho4evah
Tiamat
Level 156
God Stats
5W - 5L
1,632 SR
Queue Stats
125W - 112L
1,506 Elo+
Solo
Osiris
Osiris
TertainStew
Osiris
Level 121
God Stats
6W - 7L
1,451 SR
Queue Stats
28W - 34L
1,452 Elo+
Solo
Anhur
Anhur
Valordykai2020
Anhur
Level 128
God Stats
0W - 1L
1,253 SR
Queue Stats
13W - 25L
1,368 Elo+
Solo
Sobek
Sobek
WePaNickNoDisco
Sobek
Level 65
God Stats
29W - 31L
1,529 SR
Queue Stats
209W - 217L
1,526 Elo+
Party 1
Lancelot
Lancelot
attack789
Lancelot
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 34L
1,547 Elo+
Party 1
Team Averages
Level 130
1,473 SR
1,480 Elo+

VS

Team Averages
Level 118
1,583 SR
1,556 Elo+
Danzaburou
Danzaburou
King Mickey96
Danzaburou
Level 148
God Stats
6W - 4L
1,655 SR
Queue Stats
101W - 106L
1,495 Elo+
Solo
Thanatos
Thanatos
OgSCrEwHeAd211
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,718 Elo+
Party 2
Geb
Geb
budha_laughs
Geb
Level 137
God Stats
5W - 0L
1,819 SR
Queue Stats
64W - 76L
1,474 Elo+
Party 2
Persephone
Persephone
cyesloks
Persephone
Level 111
God Stats
2W - 2L
1,438 SR
Queue Stats
53W - 53L
1,548 Elo+
Party 2
Ymir
Ymir
samheli
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jasho4evah
Tiamat
1
0 / 0 / 0
2,416
483
0
0
0
Osiris
7
0 / 0 / 0
3,691
738
1,820
4,424
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,079
616
780
4,056
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 1
3,311
662
1,573
3,682
2,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Lancelot
attack789
Lancelot
6
2 / 2 / 0
3,637
727
1,842
4,533
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King Mickey96
Danzaburou
6
2 / 0 / 0
4,023
805
1,718
2,558
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
6
3 / 1 / 0
3,753
751
2,416
3,566
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,656
731
2,335
3,187
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Persephone
cyesloks
Persephone
6
0 / 1 / 2
3,603
721
2,303
2,136
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
samheli
Ymir
6
0 / 0 / 2
3,930
786
809
2,338
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jasho4evah
Tiamat
0
0
0
0
W
Danzaburou
King Mickey96
Danzaburou
2
0
0
2
W
Thanatos
3
1
0
3
L
Osiris
0
0
0
0
L
0
3
0
0
L
0
0
1
0.5
L
Lancelot
attack789
Lancelot
2
2
0
1
W
0
0
0
0
W
Persephone
cyesloks
Persephone
0
1
2
1
W
Ymir
samheli
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,015
Damage
9,581
16,695
Taken
13,785
7,573
Mitigated
5,333
5,987
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jasho4evah
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
King Mickey96
Danzaburou
1,718
672
0
660
2,558
711
697
346
2,212
0
21,840
W
Thanatos
2,416
788
0
2,496
3,566
970
0
281
3,285
0
12,697
L
Osiris
1,820
821
0
2,204
4,424
2,312
0
1,972
2,089
0
20,732
L
780
192
0
1,119
4,056
1,051
0
1,339
2,717
0
12,254
L
1,573
124
71
2,113
3,682
2,444
0
677
3,005
8,335
0
L
Lancelot
attack789
Lancelot
1,842
621
0
480
4,533
1,766
0
800
3,733
0
17,708
W
2,335
769
0
1,555
3,187
2,015
0
0
3,187
16,157
0
W
Persephone
cyesloks
Persephone
2,303
423
0
501
2,136
428
0
220
1,914
13,115
616
W
Ymir
samheli
Ymir
809
115
0
408
2,338
1,209
0
726
1,612
7,873
2,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,134
Gold Earned
18,965
112
Minions Killed
144
0
Camps Cleared
0
431,246
Distance Traveled
479,076
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
2,416
483
0
0
0
0
0
W
Danzaburou
4,023
805
41
8
0
81,465
1
W
Thanatos
3,753
751
25
5
0
118,630
0
L
Osiris
3,691
738
50
10
0
101,033
0
L
Anhur
3,079
616
24
5
0
84,798
0
L
Sobek
3,311
662
8
2
0
113,137
0
L
Lancelot
3,637
727
30
6
0
132,278
0
W
Geb
3,656
731
41
8
0
98,940
0
W
Persephone
3,603
721
25
5
0
98,387
0
W
Ymir
3,930
786
12
2
0
81,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role