Player Matchup

Medusa
Medusa
AngelOfDeath-SPK
Medusa
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 35L
1,501 Elo+
Solo
Osiris
Osiris
ChemicaIWork
Osiris
Level 56
God Stats
2W - 4L
1,403 SR
Queue Stats
25W - 36L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Jmoneyy_Official
Jormungandr
Level 85
God Stats
3W - 4L
1,608 SR
Queue Stats
66W - 50L
1,461 Elo+
Solo
Thanatos
Thanatos
Sir Papio
Thanatos
Level 68
God Stats
3W - 5L
1,480 SR
Queue Stats
158W - 163L
1,379 Elo+
Party 1
Discordia
Discordia
kbeaudoin002
Discordia
Level 104
God Stats
6W - 12L
1,388 SR
Queue Stats
195W - 195L
1,442 Elo+
Party 1
Team Averages
Level 76
1,476 SR
1,437 Elo+

VS

Team Averages
Level 71
1,477 SR
1,475 Elo+
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KnuckleWart04
Lancelot
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
242W - 242L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
UnhappyRefrain__
Nu Wa
Level 69
God Stats
40W - 32L
1,461 SR
Queue Stats
140W - 140L
1,406 Elo+
Solo
Cernunnos
Cernunnos
jr16102345
Cernunnos
Level 63
God Stats
18W - 11L
1,422 SR
Queue Stats
283W - 258L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
5,528
553
8,068
8,678
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Osiris
11
0 / 0 / 0
5,941
594
4,771
8,881
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jmoneyy_Official
Jormungandr
7
0 / 2 / 4
4,933
493
3,241
8,112
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Sir Papio
Thanatos
7
0 / 4 / 1
4,504
450
1,070
7,414
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
kbeaudoin002
Discordia
10
2 / 3 / 0
5,346
535
3,809
6,657
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 0
5,692
569
4,457
8,959
6,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
 
Cthulhu
9
2 / 3 / 3
5,482
548
6,793
11,701
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
KnuckleWart04
Lancelot
11
2 / 0 / 1
5,762
576
2,539
8,749
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 0
6,184
618
6,937
5,403
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
jr16102345
Cernunnos
9
4 / 2 / 3
5,765
577
5,630
8,196
2,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
W
Cthulhu
 
Cthulhu
2
3
3
1.17
L
5
3
0
1.67
L
Osiris
0
0
0
0
L
Jormungandr
Jmoneyy_Official
Jormungandr
0
2
4
1
W
Lancelot
KnuckleWart04
Lancelot
2
0
1
2.5
L
Thanatos
Sir Papio
Thanatos
0
4
1
0.13
W
4
2
0
2
W
Cernunnos
jr16102345
Cernunnos
4
2
3
2.75
L
Discordia
kbeaudoin002
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
26,356
39,742
Taken
43,008
24,535
Mitigated
21,829
11,112
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,457
1,480
0
2,489
8,959
6,455
0
0
8,162
0
36,180
W
Cthulhu
 
Cthulhu
6,793
1,852
0
3,654
11,701
7,145
60
2,007
9,694
26,514
2,661
L
8,068
3,834
115
2,196
8,678
3,143
0
3,280
5,292
0
41,152
L
Osiris
4,771
1,354
0
2,250
8,881
10,815
0
373
8,402
0
37,300
L
Jormungandr
Jmoneyy_Official
Jormungandr
3,241
831
195
2,595
8,112
5,921
0
3,934
4,072
9,484
0
W
Lancelot
KnuckleWart04
Lancelot
2,539
348
0
6,044
8,749
3,578
0
0
8,749
0
53,767
L
Thanatos
Sir Papio
Thanatos
1,070
308
0
2,061
7,414
2,738
0
959
6,265
0
17,215
W
6,937
1,157
0
1,300
5,403
1,930
216
3,749
1,654
31,575
1,198
W
Cernunnos
jr16102345
Cernunnos
5,630
3,337
410
3,805
8,196
2,721
0
1,234
6,962
0
28,472
L
Discordia
kbeaudoin002
Discordia
3,809
0
0
1,700
6,657
1,918
0
3,856
2,301
31,587
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
28,885
215
Minions Killed
293
0
Camps Cleared
0
918,815
Distance Traveled
966,630
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,692
569
61
6
0
191,049
0
W
Cthulhu
5,482
548
37
4
0
195,861
0
L
Medusa
5,528
553
43
4
0
183,596
0
L
Osiris
5,941
594
72
7
0
194,051
0
L
Jormungandr
4,933
493
16
2
0
153,990
0
W
Lancelot
5,762
576
97
10
0
240,511
4
L
Thanatos
4,504
450
34
3
0
208,143
0
W
Nu Wa
6,184
618
59
6
0
176,362
0
W
Cernunnos
5,765
577
39
4
0
162,847
0
L
Discordia
5,346
535
50
5
0
179,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role