Player Matchup

Sun Wukong
Sun Wukong
FatFurnace
Sun Wukong
Level 101
God Stats
5W - 21L
1,447 SR
Queue Stats
108W - 112L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
PrimeGee
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 152L
1,420 Elo+
Solo
Cabrakan
Cabrakan
SgtBlaster
Cabrakan
Level 124
God Stats
1W - 5L
1,425 SR
Queue Stats
224W - 200L
1,543 Elo+
Party 1
Thanatos
Thanatos
SkeleTON80835
Thanatos
Level 83
God Stats
7W - 8L
1,718 SR
Queue Stats
271W - 240L
1,561 Elo+
Party 1
Hachiman
Hachiman
Tribu9713
Hachiman
Level 5
God Stats
3W - 2L
1,637 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 1
Team Averages
Level 74
1,546 SR
1,524 Elo+

VS

Team Averages
Level 116
1,550 SR
1,510 Elo+
Arachne
Arachne
Acoggg__
Arachne
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
286W - 255L
1,437 Elo+
Solo
King Arthur
King Arthur
Estrada_Lilibel
King Arthur
Level 135
God Stats
1W - 2L
1,796 SR
Queue Stats
88W - 79L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Kyorigamer28
Cernunnos
Level 146
God Stats
13W - 6L
1,370 SR
Queue Stats
164W - 140L
1,516 Elo+
Solo
Yemoja
Yemoja
OtakuDej
Yemoja
Level 108
God Stats
75W - 96L
1,523 SR
Queue Stats
98W - 115L
1,533 Elo+
Solo
Eset
Eset
jacklegger
Eset
Level 108
God Stats
27W - 21L
1,563 SR
Queue Stats
450W - 437L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatFurnace
Sun Wukong
16
3 / 0 / 0
9,689
570
10,367
16,862
14,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
PrimeGee
Kukulkan
14
1 / 6 / 1
8,462
498
8,334
14,734
6,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
SgtBlaster
Cabrakan
12
2 / 6 / 5
8,067
475
6,960
16,322
16,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SkeleTON80835
Thanatos
13
5 / 6 / 3
8,452
497
11,299
16,517
10,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Tribu9713
Hachiman
13
0 / 2 / 0
7,645
450
3,348
10,014
3,634
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acoggg__
Arachne
14
6 / 5 / 7
8,633
508
9,002
17,161
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Estrada_Lilibel
King Arthur
15
0 / 3 / 1
9,198
541
11,452
15,256
19,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Kyorigamer28
Cernunnos
17
5 / 1 / 3
10,305
606
16,160
13,691
6,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
OtakuDej
Yemoja
13
3 / 2 / 10
9,160
539
3,984
12,841
11,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 0 / 4
10,175
599
11,465
8,899
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
20
20
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Acoggg__
Arachne
6
5
7
1.9
W
King Arthur
Estrada_Lilibel
King Arthur
0
3
1
0.17
L
Sun Wukong
FatFurnace
Sun Wukong
3
0
0
3
W
Cernunnos
Kyorigamer28
Cernunnos
5
1
3
6.5
W
Yemoja
OtakuDej
Yemoja
3
2
10
4
L
Kukulkan
PrimeGee
Kukulkan
1
6
1
0.25
L
Cabrakan
SgtBlaster
Cabrakan
2
6
5
0.75
L
Thanatos
SkeleTON80835
Thanatos
5
6
3
1.08
L
Hachiman
Tribu9713
Hachiman
0
2
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
52,063
74,449
Taken
67,848
51,364
Mitigated
48,394
21,401
Healing
25,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Acoggg__
Arachne
9,002
5,904
0
6,080
17,161
7,445
0
5,373
11,788
0
60,805
W
King Arthur
Estrada_Lilibel
King Arthur
11,452
612
0
4,706
15,256
19,043
0
216
15,040
2,787
71,879
L
Sun Wukong
FatFurnace
Sun Wukong
10,367
2,111
0
3,708
16,862
14,863
0
1,593
13,892
0
86,855
W
Cernunnos
Kyorigamer28
Cernunnos
16,160
9,661
0
5,535
13,691
6,401
45
2,610
11,081
0
97,380
W
Yemoja
OtakuDej
Yemoja
3,984
694
4,029
2,877
12,841
11,512
0
5,314
7,527
31,635
0
L
Kukulkan
PrimeGee
Kukulkan
8,334
841
0
3,642
14,734
6,244
361
5,157
9,253
66,220
843
L
Cabrakan
SgtBlaster
Cabrakan
6,960
1,100
366
1,358
16,322
16,405
0
4,611
11,417
22,195
531
L
Thanatos
SkeleTON80835
Thanatos
11,299
3,735
0
10,269
16,517
10,218
0
4,002
12,295
0
57,761
L
Hachiman
Tribu9713
Hachiman
3,348
2,295
0
2,058
10,014
3,634
301
287
9,727
0
50,848
W
11,465
85
952
1,452
8,899
3,993
0
2,066
6,833
90,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
47,471
485
Minions Killed
510
0
Camps Cleared
0
1,581,679
Distance Traveled
1,633,898
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,633
508
59
3
0
343,096
0
W
King Arthur
9,198
541
111
7
0
305,962
0
L
Sun Wukong
9,689
570
158
9
0
336,684
0
W
Cernunnos
10,305
606
145
9
0
315,649
2
W
Yemoja
9,160
539
40
2
0
331,113
7
L
Kukulkan
8,462
498
104
6
0
280,272
0
L
Cabrakan
8,067
475
40
2
0
314,310
3
L
Thanatos
8,452
497
89
5
0
362,921
0
L
Hachiman
7,645
450
94
6
0
287,492
0
W
Eset
10,175
599
155
9
0
338,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role