Player Matchup

Tiamat
Tiamat
Gold III
Avicion
Tiamat
Gold III
Level 238
God Stats
2W - 3L
1,718 SR
Queue Stats
143W - 129L
1,579 MMR
Solo
Xing Tian
Xing Tian
Gold II
IZingDaly
Xing Tian
Gold II
Level 94
God Stats
1W - 1L
1,660 SR
Queue Stats
90W - 92L
1,566 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Nikehedonia
Morgan Le Fay
Gold IV
Level 80
God Stats
3W - 2L
1,675 SR
Queue Stats
89W - 98L
1,514 MMR
Party 3
Rama
Rama
Gold II
PaulMescal
Rama
Gold II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 78L
1,570 MMR
Party 3
Mercury
Mercury
Gold II
SemihRaKi
Mercury
Gold II
Level 137
God Stats
28W - 15L
1,668 SR
Queue Stats
210W - 225L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,644 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 171
1,611 SR
1,559 MMR
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
Ccalypso
Scylla
Gold I
Level 207
God Stats
19W - 14L
1,598 SR
Queue Stats
188W - 181L
1,554 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Ludre2001
Sun Wukong
Silver I
Level 154
God Stats
2W - 0L
1,745 SR
Queue Stats
21W - 26L
1,508 MMR
Solo
Loki
Loki
Gold II
luftwaffles8660
Loki
Gold II
Level 129
God Stats
2W - 0L
1,526 SR
Queue Stats
76W - 81L
1,545 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
maxosthegreat
Kuzenbo
Platinum III
Level 157
God Stats
61W - 49L
1,686 SR
Queue Stats
172W - 168L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avicion
Tiamat
11
0 / 2 / 1
6,375
490
3,383
8,908
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
IZingDaly
Xing Tian
10
0 / 0 / 1
6,072
467
3,946
7,908
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Nikehedonia
Morgan Le Fay
13
2 / 4 / 1
7,145
550
5,638
7,918
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,921
532
3,352
10,434
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SemihRaKi
Mercury
12
3 / 2 / 0
6,570
505
3,293
9,279
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Bake KujiraAwilixThanatosArachne

VS

Bans
OdinSusanoRavanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 0 / 2
8,374
644
8,312
7,320
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ccalypso
Scylla
12
2 / 3 / 2
7,724
594
5,688
5,633
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Ludre2001
Sun Wukong
13
1 / 1 / 2
7,609
585
5,739
10,140
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 1 / 3
8,050
619
7,147
9,018
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
11
0 / 1 / 6
6,983
537
3,807
11,133
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
12
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
2
5
L
Tiamat
Avicion
Tiamat
0
2
1
0.25
W
Scylla
Ccalypso
Scylla
2
3
2
1
L
Xing Tian
IZingDaly
Xing Tian
0
0
1
0.5
W
Sun Wukong
Ludre2001
Sun Wukong
1
1
2
2
L
Morgan Le Fay
Nikehedonia
Morgan Le Fay
2
4
1
0.63
L
1
4
0
0.25
L
Mercury
SemihRaKi
Mercury
3
2
0
1.5
W
5
1
3
6.5
W
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
30,693
44,447
Taken
43,244
22,678
Mitigated
24,281
8,977
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,312
4,040
0
2,890
7,320
2,914
1,583
1,398
5,876
0
64,255
L
Tiamat
Avicion
Tiamat
3,383
242
0
3,855
8,908
5,341
0
34
8,874
30,477
632
W
Scylla
Ccalypso
Scylla
5,688
735
0
1,022
5,633
1,868
364
2,600
2,716
47,524
441
L
Xing Tian
IZingDaly
Xing Tian
3,946
702
0
1,578
7,908
6,088
0
2,116
5,638
13,840
0
W
Sun Wukong
Ludre2001
Sun Wukong
5,739
1,109
0
2,795
10,140
6,235
101
3,511
6,538
0
55,712
L
Morgan Le Fay
Nikehedonia
Morgan Le Fay
5,638
467
0
180
7,918
3,305
0
2,130
5,550
53,411
387
L
3,352
2,264
0
2,994
10,434
4,172
343
1,732
8,702
0
67,314
L
Mercury
SemihRaKi
Mercury
3,293
1,990
0
370
9,279
3,772
0
2,600
6,509
0
47,618
W
7,147
1,732
0
4,376
9,018
3,217
152
1,862
6,967
0
59,849
W
Kuzenbo
3,807
1,513
0
3,354
11,133
10,047
263
3,228
7,905
27,875
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
38,740
374
Minions Killed
422
0
Camps Cleared
0
1,277,314
Distance Traveled
1,327,400
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,374
644
106
8
0
258,969
0
L
Tiamat
6,375
490
47
4
0
220,337
0
W
Scylla
7,724
594
104
8
0
250,197
8
L
Xing Tian
6,072
467
15
1
0
292,364
2
W
Sun Wukong
7,609
585
89
7
0
239,699
1
L
Morgan Le Fay
7,145
550
118
9
0
239,189
0
L
Rama
6,921
532
109
8
0
230,817
0
L
Mercury
6,570
505
85
7
0
294,607
0
W
Loki
8,050
619
93
7
0
314,876
3
W
Kuzenbo
6,983
537
30
2
0
263,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role