Player Matchup

Agni
Agni
Arczxz
Agni
Level 102
God Stats
12W - 4L
1,727 SR
Queue Stats
50W - 46L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
LordLaFlame7503
Ratatoskr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 75L
1,487 Elo+
Solo
Ares
Ares
Sl1therman
Ares
Level 150
God Stats
3W - 5L
1,745 SR
Queue Stats
215W - 203L
1,572 Elo+
Solo
Persephone
Persephone
THICCersn1ckers
Persephone
Level 146
God Stats
2W - 6L
1,750 SR
Queue Stats
16W - 25L
1,482 Elo+
Solo
Horus
Horus
Whomdini
Horus
Level 128
God Stats
11W - 8L
1,800 SR
Queue Stats
372W - 374L
1,548 Elo+
Solo
Team Averages
Level 119
1,704 SR
1,518 Elo+

VS

Team Averages
Level 107
1,499 SR
1,407 Elo+
Hun Batz
Hun Batz
DANY LINK 35
Hun Batz
Level 178
God Stats
9W - 4L
1,500 SR
Queue Stats
588W - 495L
1,615 Elo+
Party 1
Chaac
Chaac
MVPxSICKNESS
Chaac
Level 158
God Stats
2W - 0L
1,734 SR
Queue Stats
174W - 118L
1,590 Elo+
Party 1
Agni
Agni
Nágasaki
Agni
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,157 Elo+
Party 2
Artemis
Artemis
Yorha2TypeB
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
faaldrete
Kukulkan
Level 7
God Stats
3W - 4L
1,263 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arczxz
Agni
17
1 / 2 / 3
10,238
788
9,903
10,499
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
LordLaFlame7503
Ratatoskr
16
0 / 5 / 1
9,478
729
3,898
11,962
5,942
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 3
10,054
773
7,705
20,660
25,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
THICCersn1ckers
Persephone
17
3 / 3 / 1
10,701
823
8,625
11,354
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Whomdini
Horus
15
1 / 5 / 3
9,535
733
10,039
19,710
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DANY LINK 35
Hun Batz
18
2 / 2 / 16
10,814
832
17,508
14,522
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 1 / 12
11,657
897
13,811
15,143
18,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
20
5 / 0 / 11
11,940
918
17,460
7,699
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Yorha2TypeB
Artemis
17
7 / 1 / 10
11,080
852
11,313
8,738
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
faaldrete
Kukulkan
17
1 / 2 / 9
10,177
783
4,512
7,983
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
21
21
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Agni
Arczxz
Agni
1
2
3
1.25
W
Hun Batz
DANY LINK 35
Hun Batz
2
2
16
5
L
Ratatoskr
LordLaFlame7503
Ratatoskr
0
5
1
0.1
W
6
1
12
12
W
Agni
5
0
11
10.5
L
1
6
3
0.42
L
Persephone
THICCersn1ckers
Persephone
3
3
1
1.17
L
Horus
Whomdini
Horus
1
5
3
0.5
W
Artemis
Yorha2TypeB
Artemis
7
1
10
12
W
Kukulkan
faaldrete
Kukulkan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
64,604
74,185
Taken
54,085
58,499
Mitigated
36,428
14,118
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Arczxz
Agni
9,903
404
0
1,007
10,499
5,311
0
4,077
6,240
39,381
0
W
Hun Batz
DANY LINK 35
Hun Batz
17,508
2,991
0
2,058
14,522
7,581
1,061
7,264
6,471
0
45,247
L
Ratatoskr
LordLaFlame7503
Ratatoskr
3,898
885
0
353
11,962
5,942
0
2,872
8,938
0
22,345
W
13,811
2,329
0
6,469
15,143
18,462
520
4,068
10,299
3,991
40,336
W
Agni
17,460
900
110
2,070
7,699
3,322
162
3,752
3,603
66,481
184
L
7,705
655
0
1,196
20,660
25,687
0
5,852
14,346
15,055
0
L
Persephone
THICCersn1ckers
Persephone
8,625
243
433
2,661
11,354
5,860
0
4,743
6,509
31,530
435
L
Horus
Whomdini
Horus
10,039
2,855
2,488
5,980
19,710
15,699
0
5,536
13,873
0
20,886
W
Artemis
Yorha2TypeB
Artemis
11,313
4,772
80
1,832
8,738
3,907
1,892
4,523
3,880
0
23,830
W
Kukulkan
faaldrete
Kukulkan
4,512
528
0
288
7,983
3,156
1,157
4,588
2,764
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
55,668
234
Minions Killed
322
0
Camps Cleared
0
1,365,711
Distance Traveled
1,422,521
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,238
788
86
7
0
277,840
0
W
Hun Batz
10,814
832
56
4
0
308,775
0
L
Ratatoskr
9,478
729
45
3
0
313,138
0
W
Chaac
11,657
897
69
5
0
295,376
0
W
Agni
11,940
918
108
8
0
302,990
4
L
Ares
10,054
773
23
2
0
278,778
0
L
Persephone
10,701
823
51
4
0
245,215
2
L
Horus
9,535
733
29
2
0
250,740
0
W
Artemis
11,080
852
28
2
0
242,052
12
W
Kukulkan
10,177
783
61
5
0
273,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role