Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
IOU1bloodstone
Xing Tian
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 72L
1,446 Elo+
Party 2
Arachne
Arachne
Kaladin1776
Arachne
Level 156
God Stats
15W - 9L
1,586 SR
Queue Stats
295W - 337L
1,458 Elo+
Party 2
Chang'e
Chang'e
SweetDreamsV
Chang'e
Level 153
God Stats
7W - 8L
1,565 SR
Queue Stats
89W - 126L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSupplanter
Gilgamesh
Level 155
God Stats
11W - 7L
1,655 SR
Queue Stats
229W - 282L
1,441 Elo+
Party 2
Team Averages
Level 149
1,561 SR
1,462 Elo+

VS

Team Averages
Level 116
1,575 SR
1,525 Elo+
Zhong Kui
Zhong Kui
ISKIRTT
Zhong Kui
Level 141
God Stats
27W - 24L
1,575 SR
Queue Stats
522W - 512L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Purewel
Sun Wukong
Level 178
God Stats
20W - 16L
1,539 SR
Queue Stats
616W - 739L
1,514 Elo+
Party 1
Pele
Pele
Squirtle_Blue_Go
Pele
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 141L
1,556 Elo+
Party 1
Apollo
Apollo
Yomoma2848
Apollo
Level 53
God Stats
8W - 3L
1,672 SR
Queue Stats
36W - 33L
1,531 Elo+
Solo
Persephone
Persephone
imsleepybro
Persephone
Level 87
God Stats
3W - 2L
1,591 SR
Queue Stats
298W - 295L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 2
4,938
494
3,614
6,108
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
IOU1bloodstone
Xing Tian
9
1 / 0 / 3
5,662
566
2,984
8,541
6,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Kaladin1776
Arachne
10
4 / 4 / 0
5,701
570
3,625
9,941
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SweetDreamsV
Chang'e
10
0 / 0 / 1
5,535
554
3,385
7,160
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheSupplanter
Gilgamesh
8
0 / 2 / 0
4,739
474
3,013
10,163
6,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ISKIRTT
Zhong Kui
9
1 / 3 / 3
5,145
515
6,849
7,927
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Purewel
Sun Wukong
12
2 / 0 / 0
6,617
662
6,914
8,125
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,205
521
3,257
7,557
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
Yomoma2848
Apollo
11
2 / 0 / 1
5,732
573
4,670
7,109
3,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
imsleepybro
Persephone
11
1 / 1 / 0
5,915
592
2,867
4,090
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
8
8
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Xing Tian
IOU1bloodstone
Xing Tian
1
0
3
2.5
W
Zhong Kui
ISKIRTT
Zhong Kui
1
3
3
0.83
L
Arachne
Kaladin1776
Arachne
4
4
0
1
W
Sun Wukong
Purewel
Sun Wukong
2
0
0
2
W
2
1
1
2.5
L
Chang'e
SweetDreamsV
Chang'e
0
0
1
0.5
L
Gilgamesh
TheSupplanter
Gilgamesh
0
2
0
0
W
Apollo
Yomoma2848
Apollo
2
0
1
2.5
W
Persephone
imsleepybro
Persephone
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
24,557
41,913
Taken
34,808
20,952
Mitigated
18,661
14,761
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,614
1,587
0
2,801
6,108
2,277
0
1,685
4,423
0
38,646
L
Xing Tian
IOU1bloodstone
Xing Tian
2,984
384
0
2,212
8,541
6,243
0
3,687
4,814
16,192
2,298
W
Zhong Kui
ISKIRTT
Zhong Kui
6,849
1,647
0
2,434
7,927
6,182
460
1,428
6,499
32,154
7,394
L
Arachne
Kaladin1776
Arachne
3,625
2,325
0
3,783
9,941
3,647
0
1,866
8,051
0
35,960
W
Sun Wukong
Purewel
Sun Wukong
6,914
2,417
0
4,338
8,125
4,278
29
200
7,925
0
56,055
W
3,257
950
0
1,114
7,557
3,050
0
1,725
5,832
0
39,454
L
Chang'e
SweetDreamsV
Chang'e
3,385
327
80
3,762
7,160
2,534
0
2,082
4,938
40,701
1,551
L
Gilgamesh
TheSupplanter
Gilgamesh
3,013
1,172
0
2,123
10,163
6,251
0
0
10,163
0
27,043
W
Apollo
Yomoma2848
Apollo
4,670
2,221
0
3,674
7,109
3,678
364
855
6,254
1,303
39,244
W
Persephone
imsleepybro
Persephone
2,867
300
0
1,080
4,090
1,473
0
1,504
2,576
36,479
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
28,614
281
Minions Killed
382
0
Camps Cleared
0
973,908
Distance Traveled
964,126
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,938
494
66
7
0
165,414
3
L
Xing Tian
5,662
566
18
2
0
217,709
3
W
Zhong Kui
5,145
515
57
6
0
168,403
0
L
Arachne
5,701
570
62
6
0
211,389
0
W
Sun Wukong
6,617
662
102
10
0
177,866
0
W
Pele
5,205
521
57
6
0
242,094
0
L
Chang'e
5,535
554
85
9
0
189,605
0
L
Gilgamesh
4,739
474
50
5
0
189,791
0
W
Apollo
5,732
573
85
9
0
179,686
0
W
Persephone
5,915
592
81
8
0
196,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role