Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BenjiTapes
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,813 Elo+
Party 1
Arachne
Arachne
STEEL_MASON
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,457 Elo+
Party 1
Kali
Kali
XzeusX515
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,362 Elo+
Solo
Nut
Nut
ttv_iiiizanamiii
Nut
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 1
Team Averages
Level 106
1,548 SR
1,507 Elo+

VS

Team Averages
Level 75
1,433 SR
1,432 Elo+
Ratatoskr
Ratatoskr
Alexy97436
Ratatoskr
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
23W - 16L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Firstinline
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,350 Elo+
Party 2
Hachiman
Hachiman
IamGallardo
Hachiman
Level 106
God Stats
3W - 4L
1,406 SR
Queue Stats
191W - 211L
1,430 Elo+
Solo
Sol
Sol
Papa Mvstafa
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
1,492 Elo+
Solo
Nu Wa
Nu Wa
mrwilliamgames
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 8 / 7
7,263
726
1,766
13,857
10,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
BenjiTapes
Medusa
17
7 / 6 / 3
9,345
935
13,109
13,389
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
STEEL_MASON
Arachne
13
2 / 7 / 5
7,701
770
3,615
12,576
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
13
1 / 9 / 2
7,432
743
5,342
14,974
6,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 10
7,990
799
7,066
12,379
4,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alexy97436
Ratatoskr
16
6 / 3 / 25
9,619
962
6,966
11,782
13,998
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Firstinline
Cernunnos
15
5 / 3 / 23
9,467
947
14,629
9,132
4,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
IamGallardo
Hachiman
17
8 / 2 / 26
10,223
1,022
15,201
8,320
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 19
9,502
950
9,502
6,211
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 1 / 22
11,153
1,115
16,151
8,290
4,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
11
Kills
37
37
Deaths
11
27
Assists
115
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
7
0.44
W
Ratatoskr
Alexy97436
Ratatoskr
6
3
25
6.17
L
Medusa
BenjiTapes
Medusa
7
6
3
1.42
W
Cernunnos
Firstinline
Cernunnos
5
3
23
5.5
W
Hachiman
IamGallardo
Hachiman
8
2
26
10.5
W
6
2
19
7.75
L
Arachne
STEEL_MASON
Arachne
2
7
5
0.64
L
Kali
1
9
2
0.22
W
12
1
22
23
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
62,449
67,175
Taken
43,735
35,854
Mitigated
28,999
7,784
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,766
339
0
234
13,857
10,551
38
5,623
8,234
885
13,575
W
Ratatoskr
Alexy97436
Ratatoskr
6,966
900
1,003
2,468
11,782
13,998
192
80
11,615
0
11,711
L
Medusa
BenjiTapes
Medusa
13,109
5,366
309
1,201
13,389
7,083
423
4,581
8,808
0
28,793
W
Cernunnos
Firstinline
Cernunnos
14,629
7,897
1,145
2,189
9,132
4,335
1,581
85
8,958
0
27,130
W
Hachiman
IamGallardo
Hachiman
15,201
10,004
989
1,340
8,320
4,148
2,855
80
8,240
0
39,614
W
9,502
1,452
1,049
1,996
6,211
2,309
1,347
100
5,940
18,452
397
L
Arachne
STEEL_MASON
Arachne
3,615
1,505
130
2,331
12,576
6,933
0
4,803
7,773
0
7,606
L
Kali
5,342
2,142
0
2,096
14,974
6,641
653
5,197
9,777
0
12,189
W
16,151
6,755
0
1,920
8,290
4,209
1,776
160
8,130
29,364
0
L
7,066
2,449
280
1,203
12,379
4,646
490
5,413
6,966
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
49,964
98
Minions Killed
143
0
Camps Cleared
0
736,141
Distance Traveled
1,000,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,263
726
11
1
0
150,495
0
W
Ratatoskr
9,619
962
11
1
0
229,398
0
L
Medusa
9,345
935
42
4
0
145,094
0
W
Cernunnos
9,467
947
35
4
0
182,228
0
W
Hachiman
10,223
1,022
53
5
0
168,672
0
W
Sol
9,502
950
16
2
0
215,800
0
L
Arachne
7,701
770
8
1
0
144,625
0
L
Kali
7,432
743
19
2
0
155,078
1
W
Nu Wa
11,153
1,115
28
3
0
204,471
0
L
Nut
7,990
799
18
2
0
140,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role