Player Matchup

Chaac
Chaac
AsitoLG
Chaac
Level 68
God Stats
3W - 4L
1,486 SR
Queue Stats
68W - 78L
1,404 Elo+
Solo
Cerberus
Cerberus
Nortiz218937
Cerberus
Level 37
God Stats
4W - 6L
1,502 SR
Queue Stats
20W - 25L
1,351 Elo+
Solo
Neith
Neith
Red Priest 00
Neith
Level 122
God Stats
69W - 53L
1,545 SR
Queue Stats
239W - 265L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
burning_elderly
Morgan Le Fay
Level 123
God Stats
3W - 1L
1,552 SR
Queue Stats
97W - 110L
1,484 Elo+
Solo
Serqet
Serqet
picklefarter
Serqet
Level 42
God Stats
3W - 2L
1,204 SR
Queue Stats
41W - 44L
1,345 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,409 Elo+

VS

Team Averages
Level 64
1,451 SR
1,368 Elo+
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IaMcH0S3N_
Anubis
Level 45
God Stats
8W - 14L
1,380 SR
Queue Stats
109W - 136L
1,291 Elo+
Party 2
Vamana
Vamana
PimGangJJ
Vamana
Level 30
God Stats
5W - 6L
1,337 SR
Queue Stats
126W - 142L
1,207 Elo+
Party 2
Surtr
Surtr
Schwierjohann
Surtr
Level 22
God Stats
9W - 6L
1,536 SR
Queue Stats
15W - 11L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
shrimpgang
Baron Samedi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 46L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AsitoLG
Chaac
8
1 / 4 / 0
4,974
553
2,657
7,287
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Nortiz218937
Cerberus
8
0 / 1 / 0
4,804
534
3,562
8,717
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 0 / 0
4,581
509
3,281
6,230
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
burning_elderly
Morgan Le Fay
10
3 / 1 / 0
5,803
645
7,704
4,459
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
0 / 1 / 0
4,653
517
1,479
6,996
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 1 / 1
5,265
585
4,956
7,564
4,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
IaMcH0S3N_
Anubis
9
1 / 0 / 0
4,693
521
3,841
4,831
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vamana
PimGangJJ
Vamana
4
0 / 1 / 0
3,587
399
0
2,671
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 0
6,200
689
6,601
7,126
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
shrimpgang
Baron Samedi
10
1 / 2 / 0
5,148
572
2,159
7,103
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
7
7
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
W
Chaac
AsitoLG
Chaac
1
4
0
0.25
L
Anubis
IaMcH0S3N_
Anubis
1
0
0
1
W
Cerberus
Nortiz218937
Cerberus
0
1
0
0
L
Vamana
PimGangJJ
Vamana
0
1
0
0
W
1
0
0
1
L
5
1
0
5
W
Morgan Le Fay
burning_elderly
Morgan Le Fay
3
1
0
3
W
Serqet
0
1
0
0
L
Baron Samedi
shrimpgang
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
17,557
33,689
Taken
29,295
13,850
Mitigated
14,426
8,662
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,956
975
0
1,812
7,564
4,061
0
2,018
5,378
0
25,648
W
Chaac
AsitoLG
Chaac
2,657
567
0
1,014
7,287
3,144
0
209
6,727
0
22,492
L
Anubis
IaMcH0S3N_
Anubis
3,841
436
0
1,182
4,831
1,963
0
2,348
2,399
28,449
0
W
Cerberus
Nortiz218937
Cerberus
3,562
117
0
4,302
8,717
4,432
0
3,073
5,644
21,086
0
L
Vamana
PimGangJJ
Vamana
0
0
0
0
2,671
1,248
0
1,167
1,352
0
3,254
W
3,281
955
0
1,778
6,230
1,957
0
768
5,462
0
32,074
L
6,601
2,554
0
1,917
7,126
4,752
431
0
6,958
448
34,044
W
Morgan Le Fay
burning_elderly
Morgan Le Fay
7,704
1,060
0
1,298
4,459
1,369
0
1,836
2,400
38,615
0
W
Serqet
1,479
196
0
270
6,996
2,948
0
99
6,752
0
33,888
L
Baron Samedi
shrimpgang
Baron Samedi
2,159
198
0
820
7,103
2,402
0
4,925
1,606
27,548
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
24,893
299
Minions Killed
195
0
Camps Cleared
0
908,415
Distance Traveled
832,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,265
585
37
4
0
208,227
0
W
Chaac
4,974
553
35
4
0
168,176
0
L
Anubis
4,693
521
45
5
0
170,567
0
W
Cerberus
4,804
534
73
8
0
170,857
0
L
Vamana
3,587
399
3
0
0
66,984
0
W
Neith
4,581
509
66
7
0
169,669
0
L
Surtr
6,200
689
52
6
0
206,849
0
W
Morgan Le Fay
5,803
645
63
7
0
189,941
0
W
Serqet
4,653
517
62
7
0
209,772
0
L
Baron Samedi
5,148
572
58
6
0
179,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role