Player Matchup

Ravana
Ravana
HARD2KILLJ
Ravana
Level 164
God Stats
4W - 6L
1,466 SR
Queue Stats
318W - 330L
1,578 Elo+
Solo
Cernunnos
Cernunnos
Hazardous 90
Cernunnos
Level 153
God Stats
2W - 3L
1,292 SR
Queue Stats
244W - 242L
1,483 Elo+
Solo
Tiamat
Tiamat
JustGoCrybaby
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 99L
1,257 Elo+
Party 1
Rama
Rama
PleasinbearV4
Rama
Level 28
God Stats
0W - 3L
1,301 SR
Queue Stats
110W - 122L
1,476 Elo+
Solo
Merlin
Merlin
iPhluent
Merlin
Level 18
God Stats
3W - 5L
1,266 SR
Queue Stats
111W - 118L
1,475 Elo+
Party 1
Team Averages
Level 76
1,365 SR
1,454 Elo+

VS

Team Averages
Level 106
1,538 SR
1,586 Elo+
Ratatoskr
Ratatoskr
Lrtzeh2
Ratatoskr
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
518W - 329L
1,600 Elo+
Party 2
Medusa
Medusa
OhioBigfoot
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,663 Elo+
Party 2
Tiamat
Tiamat
ZombieCubeTK
Tiamat
Level 146
God Stats
2W - 3L
1,285 SR
Queue Stats
426W - 271L
1,628 Elo+
Party 2
Bastet
Bastet
phatnoah
Bastet
Level 87
God Stats
4W - 2L
1,911 SR
Queue Stats
174W - 152L
1,498 Elo+
Party 2
Neith
Neith
ragingyoda001
Neith
Level 117
God Stats
13W - 11L
1,494 SR
Queue Stats
658W - 692L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HARD2KILLJ
Ravana
15
1 / 2 / 5
9,090
758
8,145
15,109
11,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Hazardous 90
Cernunnos
12
0 / 3 / 4
7,469
622
7,459
9,371
3,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 7 / 3
8,115
676
3,646
11,136
5,483
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 4
8,849
737
7,732
12,835
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
iPhluent
Merlin
18
3 / 4 / 3
9,904
825
14,218
9,615
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lrtzeh2
Ratatoskr
14
0 / 2 / 11
8,869
739
5,812
12,980
12,887
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
1 / 3 / 7
8,569
714
7,924
8,535
4,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
3 / 1 / 9
9,323
777
10,705
9,226
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
phatnoah
Bastet
18
14 / 2 / 3
11,063
922
14,350
10,547
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 12
9,869
822
14,673
11,097
6,060
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
8
Kills
21
22
Deaths
10
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ravana
HARD2KILLJ
Ravana
1
2
5
1.75
L
Cernunnos
Hazardous 90
Cernunnos
0
3
4
0.67
L
2
7
3
0.5
W
Ratatoskr
Lrtzeh2
Ratatoskr
0
2
11
2.75
W
Medusa
1
3
7
1.5
L
2
6
4
0.67
W
Tiamat
3
1
9
7.5
L
Merlin
iPhluent
Merlin
3
4
3
1.13
W
Bastet
phatnoah
Bastet
14
2
3
7.75
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
53,464
58,066
Taken
52,385
28,942
Mitigated
35,609
15,492
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
HARD2KILLJ
Ravana
8,145
1,154
1,589
6,030
15,109
11,385
0
3,172
11,937
0
14,822
L
Cernunnos
Hazardous 90
Cernunnos
7,459
1,889
511
1,182
9,371
3,489
40
1,586
7,785
0
14,057
L
3,646
452
27
1,109
11,136
5,483
0
1,857
9,279
6,275
22
W
Ratatoskr
Lrtzeh2
Ratatoskr
5,812
1,185
1,041
3,470
12,980
12,887
349
3,859
9,121
199
13,380
W
Medusa
7,924
2,389
0
314
8,535
4,184
156
2,624
5,911
0
14,090
L
7,732
4,196
308
2,061
12,835
4,722
216
1,677
10,698
0
18,887
W
Tiamat
10,705
685
1,145
2,186
9,226
7,164
310
3,762
5,464
21,806
798
L
Merlin
iPhluent
Merlin
14,218
682
1,091
1,584
9,615
3,863
0
2,423
6,916
42,720
0
W
Bastet
phatnoah
Bastet
14,350
2,119
3,678
4,261
10,547
5,314
457
3,240
7,307
0
23,061
W
14,673
4,560
1,731
4,119
11,097
6,060
944
4,357
6,740
0
37,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
47,693
143
Minions Killed
149
0
Camps Cleared
0
989,430
Distance Traveled
1,268,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,090
758
22
2
0
204,816
0
L
Cernunnos
7,469
622
21
2
0
233,058
0
L
Tiamat
8,115
676
4
0
0
171,281
0
W
Ratatoskr
8,869
739
24
2
0
263,638
0
W
Medusa
8,569
714
19
2
0
241,396
0
L
Rama
8,849
737
35
3
0
177,045
0
W
Tiamat
9,323
777
38
3
0
245,036
0
L
Merlin
9,904
825
61
5
0
203,230
0
W
Bastet
11,063
922
19
2
0
264,544
0
W
Neith
9,869
822
49
4
0
253,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role