Player Matchup

Surtr
Surtr
AllezLuchBien
Surtr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
Darkobsy
Hachiman
Level 137
God Stats
17W - 17L
1,574 SR
Queue Stats
64W - 45L
1,613 Elo+
Solo
Set
Set
PHEN12M
Set
Level 143
God Stats
4W - 3L
1,556 SR
Queue Stats
138W - 122L
1,559 Elo+
Party 2
Chaac
Chaac
Ph0xyte
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,547 Elo+
Party 2
Thoth
Thoth
SCKYLLEM
Thoth
Level 129
God Stats
1W - 3L
1,248 SR
Queue Stats
15W - 20L
1,415 Elo+
Party 4
Team Averages
Level 103
1,476 SR
1,527 Elo+

VS

Team Averages
Level 158
1,613 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DaBreznsoiza
Ao Kuang
Level 254
God Stats
2W - 0L
1,739 SR
Queue Stats
145W - 134L
1,570 Elo+
Party 1
Maui
Maui
Detectable
Maui
Level 205
God Stats
32W - 32L
1,490 SR
Queue Stats
133W - 116L
1,597 Elo+
Party 1
Mercury
Mercury
Dibidibidabadaba
Mercury
Level 85
God Stats
1W - 0L
1,643 SR
Queue Stats
7W - 6L
1,548 Elo+
Solo
Apollo
Apollo
i0badwolf0i
Apollo
Level 29
God Stats
2W - 2L
1,693 SR
Queue Stats
58W - 64L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,070
505
8,334
13,994
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Darkobsy
Hachiman
14
3 / 4 / 4
7,913
565
12,787
13,335
5,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
12
6 / 5 / 1
7,094
507
7,509
11,826
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Ph0xyte
Chaac
10
0 / 3 / 1
5,494
392
3,123
7,668
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
SCKYLLEM
Thoth
9
0 / 4 / 2
5,797
414
3,013
6,620
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 6
7,944
567
5,385
8,053
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
DaBreznsoiza
Ao Kuang
12
1 / 4 / 4
7,658
547
7,554
15,871
15,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 12
8,355
597
5,156
11,880
12,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
13 / 0 / 1
9,145
653
7,184
10,310
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
1 / 4 / 5
7,936
567
8,668
10,921
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
20
21
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
6
2.5
L
2
5
2
0.6
W
Ao Kuang
DaBreznsoiza
Ao Kuang
1
4
4
0.75
L
Hachiman
Darkobsy
Hachiman
3
4
4
1.25
W
3
1
12
9
W
13
0
1
13.5
L
Set
6
5
1
1.3
L
Chaac
Ph0xyte
Chaac
0
3
1
0.17
L
Thoth
SCKYLLEM
Thoth
0
4
2
0.25
W
Apollo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
33,947
53,443
Taken
57,035
30,904
Mitigated
42,907
9,233
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,385
875
0
1,522
8,053
3,862
118
757
7,296
67,756
0
L
8,334
3,378
0
2,531
13,994
12,154
96
6,339
7,655
1,229
36,359
W
Ao Kuang
DaBreznsoiza
Ao Kuang
7,554
1,787
0
5,687
15,871
15,719
0
726
14,532
52,685
4,194
L
Hachiman
Darkobsy
Hachiman
12,787
9,754
0
4,308
13,335
5,909
180
1,319
12,016
0
67,598
W
5,156
1,608
0
2,037
11,880
12,943
13
1,903
9,753
27,381
1,518
W
7,184
5,222
0
625
10,310
5,388
746
141
10,127
0
66,322
L
Set
7,509
3,315
0
1,163
11,826
6,604
43
3,297
8,529
0
45,503
L
Chaac
Ph0xyte
Chaac
3,123
244
0
564
7,668
3,794
0
3,084
4,584
0
25,705
L
Thoth
SCKYLLEM
Thoth
3,013
70
0
667
6,620
2,443
0
3,541
3,079
27,525
1,213
W
Apollo
8,668
6,288
0
2,115
10,921
4,995
570
0
10,874
0
60,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
41,038
339
Minions Killed
469
0
Camps Cleared
0
1,219,761
Distance Traveled
1,412,287
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,944
567
126
9
0
267,679
3
L
Surtr
7,070
505
66
5
0
271,931
4
W
Ao Kuang
7,658
547
94
7
0
232,202
0
L
Hachiman
7,913
565
97
7
0
251,504
0
W
Maui
8,355
597
30
2
0
280,019
0
W
Mercury
9,145
653
103
7
0
358,705
0
L
Set
7,094
507
72
5
0
324,583
0
L
Chaac
5,494
392
49
4
0
195,658
0
L
Thoth
5,797
414
55
4
0
176,085
0
W
Apollo
7,936
567
116
8
0
273,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role