Player Matchup

Kukulkan
Kukulkan
Bronze III
BasilicanDock91
Kukulkan
Bronze III
Level 106
God Stats
0W - 4L
1,440 SR
Queue Stats
0W - 7L
1,356 MMR
Solo
Bacchus
Bacchus
Silver IV
Mister_Migg
Bacchus
Silver IV
Level 98
God Stats
5W - 8L
1,592 SR
Queue Stats
17W - 31L
1,259 MMR
Solo
Pele
Pele
Silver II
adri544210
Pele
Silver II
Level 142
God Stats
20W - 47L
1,308 SR
Queue Stats
167W - 246L
1,301 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,447 SR
1,305 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,523 SR
1,636 MMR
Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Navajas-_-
Achilles
Gold II
Level 129
God Stats
5W - 7L
1,310 SR
Queue Stats
348W - 402L
1,629 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
not-Aspere44-_-
Cthulhu
Platinum III
Level 112
God Stats
63W - 33L
1,760 SR
Queue Stats
281W - 307L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 3 / 0
6,826
621
2,457
5,726
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Mister_Migg
Bacchus
12
0 / 2 / 1
7,017
638
3,102
10,114
9,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
6,546
595
4,633
7,747
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BastetThothHerculesKuzenboCerberus

VS

Bans
XbalanqueAnubisNe ZhaVulcanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 4
8,404
764
6,802
5,421
2,197
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Navajas-_-
Achilles
14
4 / 0 / 3
9,069
824
5,286
7,808
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 5
8,556
778
6,699
5,811
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
4
4
L
Kukulkan
0
3
0
0
L
Bacchus
Mister_Migg
Bacchus
0
2
1
0.25
W
Achilles
Navajas-_-
Achilles
4
0
3
5.5
L
1
3
0
0.33
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,192
Damage
18,787
23,587
Taken
19,040
15,324
Mitigated
14,614
3,186
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,802
554
0
2,200
5,421
2,197
540
2,684
2,625
30,396
0
L
Kukulkan
2,457
176
0
0
5,726
2,297
0
3,426
1,789
24,777
638
L
Bacchus
Mister_Migg
Bacchus
3,102
229
0
1,680
10,114
9,314
0
4,153
5,160
14,361
0
W
Achilles
Navajas-_-
Achilles
5,286
873
0
1,996
7,808
7,522
132
1,901
5,603
0
30,165
L
4,633
601
0
1,506
7,747
3,713
0
4,719
2,525
0
15,886
W
6,699
330
371
2,187
5,811
4,895
924
993
4,818
26,779
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,389
Gold Earned
26,029
88
Minions Killed
148
0
Camps Cleared
0
534,693
Distance Traveled
656,071
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,404
764
54
5
0
208,128
0
L
Kukulkan
6,826
621
44
4
0
178,871
0
L
Bacchus
7,017
638
18
2
0
221,971
2
W
Achilles
9,069
824
41
4
0
227,728
1
L
Pele
6,546
595
26
2
0
133,851
0
W
Cthulhu
8,556
778
53
5
0
220,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role