Player Matchup

Guan Yu
Guan Yu
StayClasy7755
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,712 Elo+
Solo
Nu Wa
Nu Wa
TheyPutNames
Nu Wa
Level 126
God Stats
3W - 7L
1,420 SR
Queue Stats
155W - 154L
1,486 Elo+
Party 1
Freya
Freya
UnaverageKid
Freya
Level 128
God Stats
3W - 1L
1,747 SR
Queue Stats
115W - 109L
1,519 Elo+
Party 1
Nemesis
Nemesis
YoCrudo
Nemesis
Level 82
God Stats
12W - 16L
1,364 SR
Queue Stats
50W - 55L
1,468 Elo+
Solo
Horus
Horus
solegitlynice
Horus
Level 129
God Stats
0W - 2L
1,735 SR
Queue Stats
60W - 46L
1,602 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,557 Elo+

VS

Team Averages
Level 139
1,587 SR
1,615 Elo+
Loki
Loki
Astrophysicist
Loki
Level 155
God Stats
6W - 3L
1,765 SR
Queue Stats
84W - 51L
1,752 Elo+
Party 2
Nut
Nut
Darkmoon_2805
Nut
Level 156
God Stats
10W - 10L
1,480 SR
Queue Stats
371W - 364L
1,527 Elo+
Solo
Surtr
Surtr
MalachiRush1
Surtr
Level 88
God Stats
11W - 7L
1,733 SR
Queue Stats
117W - 95L
1,456 Elo+
Solo
Terra
Terra
Morgelix
Terra
Level 168
God Stats
2W - 0L
1,510 SR
Queue Stats
93W - 56L
1,707 Elo+
Party 2
Ix Chel
Ix Chel
ZxMega
Ix Chel
Level 127
God Stats
7W - 3L
1,448 SR
Queue Stats
29W - 16L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 3 / 2
6,135
511
8,211
13,870
12,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 2
5,728
477
5,783
9,912
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 0
7,740
645
5,333
7,652
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
YoCrudo
Nemesis
11
1 / 3 / 2
6,018
502
6,005
11,821
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 3
6,419
535
8,167
11,847
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 1
7,930
661
9,171
12,269
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
7,147
596
3,966
8,950
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 4
6,904
575
8,218
12,214
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
Morgelix
Terra
9
0 / 2 / 11
6,227
519
6,886
13,130
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
ZxMega
Ix Chel
11
3 / 0 / 7
7,037
586
9,869
5,865
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
14
14
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
W
0
3
0
0
W
1
0
4
3
W
Terra
Morgelix
Terra
0
2
11
2.75
L
Guan Yu
0
3
2
0.33
L
0
6
2
0.17
L
4
0
0
4
L
Nemesis
YoCrudo
Nemesis
1
3
2
0.67
W
Ix Chel
ZxMega
Ix Chel
3
0
7
6.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
38,110
55,102
Taken
52,428
30,984
Mitigated
28,084
21,947
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,171
4,281
0
4,995
12,269
4,503
0
2,280
9,989
0
62,001
W
3,966
2,343
0
3,192
8,950
3,649
0
4,459
4,491
0
66,553
W
8,218
2,859
0
4,982
12,214
10,069
6
246
11,968
856
47,607
W
Terra
Morgelix
Terra
6,886
1,685
1,871
3,111
13,130
7,758
0
1,845
11,285
19,374
1,117
L
Guan Yu
8,211
1,176
408
4,450
13,870
12,838
0
2,193
10,621
0
44,021
L
5,783
1,415
0
1,703
9,912
3,193
0
5,393
4,098
43,679
0
L
5,333
1,742
0
5,776
7,652
2,862
0
1,024
6,628
61,313
7,012
L
Nemesis
YoCrudo
Nemesis
6,005
2,452
0
4,532
11,821
4,344
0
2,815
8,775
0
55,401
W
Ix Chel
ZxMega
Ix Chel
9,869
1,039
828
891
5,865
2,105
17
2,073
3,792
45,195
1,228
L
8,167
3,780
889
4,189
11,847
7,747
0
4,029
7,427
0
18,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
35,245
362
Minions Killed
404
0
Camps Cleared
0
1,261,543
Distance Traveled
1,217,578
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,930
661
95
8
0
281,379
0
W
Nut
7,147
596
118
10
0
219,685
2
W
Surtr
6,904
575
84
7
0
181,635
1
W
Terra
6,227
519
31
3
0
262,719
5
L
Guan Yu
6,135
511
73
6
0
246,675
0
L
Nu Wa
5,728
477
76
6
0
215,754
3
L
Freya
7,740
645
103
9
0
244,872
5
L
Nemesis
6,018
502
89
7
0
300,227
0
W
Ix Chel
7,037
586
76
6
0
272,160
1
L
Horus
6,419
535
21
2
0
254,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role