Player Matchup

Thor
Thor
Diamond III
GoĐzilla
Thor
Diamond III
Level 159
God Stats
8W - 2L
1,821 SR
Queue Stats
63W - 44L
2,182 MMR
Solo
Atlas
Atlas
Diamond II
Maрle
Atlas
Diamond II
Level 154
God Stats
15W - 6L
1,902 SR
Queue Stats
110W - 86L
1,840 MMR
Party 1
Hachiman
Hachiman
Masters
Woahwy
Hachiman
Masters
Level 63
God Stats
10W - 2L
1,647 SR
Queue Stats
79W - 22L
2,308 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,790 SR
2,110 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,494 SR
2,040 MMR
Vulcan
Vulcan
Platinum II
Druskii400
Vulcan
Platinum II
Level 185
God Stats
21W - 13L
1,720 SR
Queue Stats
111W - 141L
1,922 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
IXHEZX1
Cthulhu
Platinum IV
Level 158
God Stats
5W - 3L
1,553 SR
Queue Stats
29W - 19L
2,099 MMR
Party 2
Vamana
Vamana
Platinum IV
IXSC0RP10NX1
Vamana
Platinum IV
Level 142
God Stats
1W - 2L
1,210 SR
Queue Stats
29W - 19L
2,099 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 4 / 9
12,784
799
17,089
18,043
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Maрle
Atlas
17
4 / 1 / 15
11,658
729
15,037
18,218
24,541
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Woahwy
Hachiman
19
10 / 1 / 10
13,513
845
24,467
17,304
8,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ne ZhaKuzenboOdinCharonAchilles

VS

Bans
ThothAh Muzen CabAresAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Druskii400
Vulcan
15
2 / 7 / 3
11,110
694
10,824
15,496
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IXHEZX1
Cthulhu
15
1 / 5 / 2
9,802
613
14,049
19,214
16,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
14
2 / 10 / 1
9,849
616
15,760
28,960
27,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
5
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Druskii400
Vulcan
2
7
3
0.5
W
Thor
8
4
9
3.13
L
Cthulhu
IXHEZX1
Cthulhu
1
5
2
0.4
L
Vamana
2
10
1
0.25
W
Atlas
Maрle
Atlas
4
1
15
11.5
W
Hachiman
Woahwy
Hachiman
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
40,633
53,565
Taken
63,670
46,524
Mitigated
49,622
12,575
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Druskii400
Vulcan
10,824
5,055
0
2,086
15,496
5,652
0
2,566
11,679
41,766
0
W
Thor
17,089
4,001
0
2,878
18,043
13,279
402
7,437
9,708
0
54,640
L
Cthulhu
IXHEZX1
Cthulhu
14,049
913
404
720
19,214
16,594
0
4,481
13,449
34,452
0
L
Vamana
15,760
7,487
0
4,789
28,960
27,376
22
4,970
22,673
0
33,118
W
Atlas
Maрle
Atlas
15,037
3,367
0
3,863
18,218
24,541
114
7,838
9,528
31,603
3,159
W
Hachiman
Woahwy
Hachiman
24,467
14,826
0
5,834
17,304
8,704
1,915
8,947
7,697
0
83,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
30,761
206
Minions Killed
156
0
Camps Cleared
0
886,983
Distance Traveled
807,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,110
694
79
5
0
267,997
0
W
Thor
12,784
799
67
4
0
272,610
0
L
Cthulhu
9,802
613
51
3
0
274,978
0
L
Vamana
9,849
616
26
2
0
264,482
1
W
Atlas
11,658
729
26
2
0
327,395
0
W
Hachiman
13,513
845
113
7
0
286,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role