Player Matchup

Jing Wei
Jing Wei
Seniortortilla
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Siddster
Nu Wa
Level 124
God Stats
2W - 0L
1,292 SR
Queue Stats
26W - 20L
1,554 Elo+
Party 1
Shiva
Shiva
Soltvedt
Shiva
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 17L
1,568 Elo+
Party 1
Team Averages
Level 72
1,431 SR
1,575 Elo+

VS

Team Averages
Level 72
1,609 SR
1,362 Elo+
Hun Batz
Hun Batz
DriMster
Hun Batz
Level 23
God Stats
7W - 7L
1,604 SR
Queue Stats
83W - 96L
1,365 Elo+
Party 2
Ix Chel
Ix Chel
JNHabib
Ix Chel
Level 108
God Stats
3W - 1L
1,701 SR
Queue Stats
103W - 102L
1,393 Elo+
Solo
Ymir
Ymir
LoMiRo84300
Ymir
Level 86
God Stats
11W - 22L
1,522 SR
Queue Stats
150W - 186L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 6
7,973
797
7,764
5,955
2,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Siddster
Nu Wa
13
2 / 0 / 9
8,104
810
7,810
3,444
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Soltvedt
Shiva
14
5 / 0 / 6
8,231
823
12,376
8,992
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DriMster
Hun Batz
9
0 / 4 / 0
5,885
589
4,613
9,589
4,043
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
JNHabib
Ix Chel
11
0 / 4 / 0
6,255
626
5,524
9,606
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
5,967
597
2,483
12,149
7,654
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DriMster
Hun Batz
0
4
0
0
L
Ix Chel
JNHabib
Ix Chel
0
4
0
0
L
0
3
0
0
W
Jing Wei
4
0
6
7
W
Nu Wa
Siddster
Nu Wa
2
0
9
6.5
W
Shiva
Soltvedt
Shiva
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
12,620
18,391
Taken
31,344
10,198
Mitigated
15,008
3,521
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DriMster
Hun Batz
4,613
790
0
567
9,589
4,043
30
2,348
6,599
0
14,817
L
Ix Chel
JNHabib
Ix Chel
5,524
915
449
627
9,606
3,311
0
2,151
6,653
25,846
0
L
2,483
510
44
715
12,149
7,654
0
1,698
9,648
10,314
0
W
Jing Wei
7,764
7,166
0
1,321
5,955
2,321
1,632
2,734
3,221
0
22,137
W
Nu Wa
Siddster
Nu Wa
7,810
1,839
0
380
3,444
1,125
170
752
2,692
32,216
979
W
Shiva
Soltvedt
Shiva
12,376
2,139
275
1,545
8,992
6,752
380
4,542
4,450
0
30,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
18,107
143
Minions Killed
95
0
Camps Cleared
0
572,108
Distance Traveled
487,688
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,885
589
17
2
0
153,432
0
L
Ix Chel
6,255
626
55
6
0
177,863
0
L
Ymir
5,967
597
23
2
0
156,393
1
W
Jing Wei
7,973
797
40
4
0
181,168
0
W
Nu Wa
8,104
810
74
7
0
183,721
0
W
Shiva
8,231
823
29
3
0
207,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role