Player Matchup

Sol
Sol
Bat577man
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,520 Elo+
Solo
Sylvanus
Sylvanus
KoneInYoGirl
Sylvanus
Level 109
God Stats
6W - 0L
1,500 SR
Queue Stats
21W - 16L
1,451 Elo+
Party 1
Mercury
Mercury
Mechamobzilla
Mercury
Level 101
God Stats
23W - 12L
1,570 SR
Queue Stats
123W - 102L
1,467 Elo+
Solo
Ah Puch
Ah Puch
MortalGnu3
Ah Puch
Level 152
God Stats
2W - 1L
1,509 SR
Queue Stats
67W - 71L
1,494 Elo+
Solo
Arachne
Arachne
WithNoSocksOn
Arachne
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,487 Elo+

VS

Team Averages
Level 104
1,569 SR
1,492 Elo+
Geb
Geb
Demonic5andwich
Geb
Level 156
God Stats
7W - 11L
1,543 SR
Queue Stats
163W - 187L
1,511 Elo+
Party 2
Thoth
Thoth
HyperPisz
Thoth
Level 126
God Stats
5W - 3L
1,776 SR
Queue Stats
113W - 114L
1,548 Elo+
Party 2
Loki
Loki
JOKER04 SON
Loki
Level 117
God Stats
21W - 25L
1,490 SR
Queue Stats
123W - 144L
1,434 Elo+
Solo
Hercules
Hercules
Oganesson118
Hercules
Level 67
God Stats
28W - 27L
1,537 SR
Queue Stats
103W - 108L
1,461 Elo+
Solo
Heimdallr
Heimdallr
brick-worried366
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,213
579
2,360
4,487
1,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
KoneInYoGirl
Sylvanus
8
2 / 1 / 0
5,174
575
2,076
5,500
2,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
9
1 / 0 / 1
4,842
538
1,473
4,966
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
MortalGnu3
Ah Puch
9
0 / 3 / 0
5,185
576
2,742
5,661
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
2 / 1 / 1
5,902
656
3,543
6,532
3,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,528
503
1,943
5,534
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
HyperPisz
Thoth
11
2 / 0 / 1
5,796
644
3,761
3,644
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
5,028
559
3,863
6,704
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Oganesson118
Hercules
10
2 / 2 / 0
5,519
613
3,181
6,159
3,001
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
3
0 / 1 / 1
3,608
401
809
1,727
534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
6
6
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
0
1
0.5
L
Thoth
HyperPisz
Thoth
2
0
1
2.5
L
2
2
1
1.25
W
Sylvanus
KoneInYoGirl
Sylvanus
2
1
0
2
W
Mercury
1
0
1
1.5
W
Ah Puch
MortalGnu3
Ah Puch
0
3
0
0
L
Hercules
Oganesson118
Hercules
2
2
0
1
W
Arachne
2
1
1
2.5
L
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
13,557
27,146
Taken
23,768
10,455
Mitigated
10,106
10,723
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,360
802
0
2,242
4,487
1,332
0
1,522
2,965
35,224
1,826
L
1,943
161
0
1,478
5,534
3,140
0
2,187
3,347
22,518
0
L
Thoth
HyperPisz
Thoth
3,761
39
0
974
3,644
1,415
0
2,481
1,163
38,519
0
L
3,863
1,236
0
3,656
6,704
2,016
0
1,213
5,491
0
30,550
W
Sylvanus
KoneInYoGirl
Sylvanus
2,076
1,362
1,108
1,357
5,500
2,412
26
817
4,537
17,634
0
W
Mercury
1,473
699
0
2,190
4,966
1,909
0
612
4,296
0
30,992
W
Ah Puch
MortalGnu3
Ah Puch
2,742
209
0
1,567
5,661
1,797
0
2,211
3,112
37,402
1,836
L
Hercules
Oganesson118
Hercules
3,181
1,482
0
2,472
6,159
3,001
0
30
6,129
0
33,992
W
Arachne
3,543
2,505
0
2,259
6,532
3,005
0
0
6,532
0
34,162
L
Heimdallr
809
173
0
96
1,727
534
0
973
754
0
7,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
24,479
272
Minions Killed
269
0
Camps Cleared
0
850,334
Distance Traveled
825,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,213
579
54
6
0
136,037
2
L
Geb
4,528
503
28
3
0
184,964
2
L
Thoth
5,796
644
96
11
0
199,736
1
L
Loki
5,028
559
52
6
0
152,109
1
W
Sylvanus
5,174
575
28
3
0
148,982
1
W
Mercury
4,842
538
51
6
0
215,845
0
W
Ah Puch
5,185
576
74
8
0
159,434
0
L
Hercules
5,519
613
78
9
0
195,914
0
W
Arachne
5,902
656
65
7
0
190,036
0
L
Heimdallr
3,608
401
15
2
0
92,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role