Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Everaldo1998
Ah Muzen Cab
Level 148
God Stats
3W - 3L
1,704 SR
Queue Stats
117W - 120L
1,518 Elo+
Party 1
Sobek
Sobek
Ra__naldinho
Sobek
Level 159
God Stats
8W - 9L
1,675 SR
Queue Stats
171W - 184L
1,505 Elo+
Party 1
Janus
Janus
Rodriigo097
Janus
Level 142
God Stats
12W - 11L
1,754 SR
Queue Stats
87W - 80L
1,590 Elo+
Solo
Ymir
Ymir
Seeevilguanyu
Ymir
Level 159
God Stats
14W - 16L
1,463 SR
Queue Stats
390W - 366L
1,500 Elo+
Party 1
Serqet
Serqet
fairytailnalu
Serqet
Level 129
God Stats
2W - 1L
1,849 SR
Queue Stats
159W - 175L
1,476 Elo+
Party 1
Team Averages
Level 147
1,689 SR
1,518 Elo+

VS

Team Averages
Level 147
1,440 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoolTechno
Janus
Level 125
God Stats
2W - 4L
1,277 SR
Queue Stats
44W - 36L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
JugoDePiña
Gilgamesh
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 199L
1,523 Elo+
Solo
Heimdallr
Heimdallr
ObvRichie
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 86L
1,612 Elo+
Party 2
Ares
Ares
TrapDoom
Ares
Level 142
God Stats
3W - 3L
1,423 SR
Queue Stats
144W - 134L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Everaldo1998
Ah Muzen Cab
12
0 / 2 / 0
6,310
526
1,448
9,607
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
6,081
507
6,819
13,516
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 1
6,336
528
4,670
6,350
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 4
6,094
508
3,094
9,533
7,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
2 / 4 / 1
6,137
511
3,080
10,561
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 0 / 3
7,906
659
8,199
7,656
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
11
0 / 3 / 5
6,642
554
3,267
6,838
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
JugoDePiña
Gilgamesh
14
2 / 0 / 2
8,181
682
8,510
12,657
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ObvRichie
Heimdallr
15
1 / 0 / 2
8,265
689
6,455
4,823
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
1 / 1 / 8
7,055
588
6,823
9,569
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
3
8.5
W
Janus
0
3
5
0.83
L
Ah Muzen Cab
Everaldo1998
Ah Muzen Cab
0
2
0
0
W
Gilgamesh
JugoDePiña
Gilgamesh
2
0
2
3
W
Heimdallr
ObvRichie
Heimdallr
1
0
2
2
L
0
1
0
0
L
2
4
1
0.63
L
0
0
4
2
W
Ares
1
1
8
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
33,254
49,567
Taken
41,543
30,651
Mitigated
27,814
12,528
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,199
2,740
0
1,662
7,656
3,922
287
1,402
6,162
0
57,233
W
Janus
3,267
80
0
723
6,838
2,721
0
3,087
3,220
47,399
962
L
Ah Muzen Cab
Everaldo1998
Ah Muzen Cab
1,448
666
0
769
9,607
3,476
0
1,648
7,959
0
58,811
W
Gilgamesh
JugoDePiña
Gilgamesh
8,510
2,530
0
3,456
12,657
9,534
602
5,724
5,853
0
62,517
W
Heimdallr
ObvRichie
Heimdallr
6,455
3,577
0
3,213
4,823
2,709
534
198
4,625
0
86,879
L
6,819
423
0
7,521
13,516
12,625
0
654
11,843
43,481
2,467
L
4,670
402
0
750
6,350
2,105
0
1,613
4,619
45,514
712
L
3,094
992
0
2,908
9,533
7,444
0
3,479
5,868
11,320
704
W
Ares
6,823
708
0
1,274
9,569
8,928
240
2,659
6,138
21,656
2,279
L
3,080
938
0
580
10,561
5,001
0
2,014
8,451
0
41,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
38,049
352
Minions Killed
465
0
Camps Cleared
0
1,247,157
Distance Traveled
1,297,237
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,906
659
99
8
0
288,182
3
W
Janus
6,642
554
86
7
0
262,994
0
L
Ah Muzen Cab
6,310
526
104
9
0
256,126
0
W
Gilgamesh
8,181
682
102
9
0
217,369
2
W
Heimdallr
8,265
689
149
12
0
246,310
1
L
Sobek
6,081
507
64
5
0
227,507
0
L
Janus
6,336
528
95
8
0
239,550
4
L
Ymir
6,094
508
12
1
0
250,220
0
W
Ares
7,055
588
29
2
0
282,382
8
L
Serqet
6,137
511
77
6
0
273,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role