Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ElixSnipes
Sobek
Level 146
God Stats
6W - 10L
1,478 SR
Queue Stats
204W - 184L
1,544 Elo+
Solo
Mercury
Mercury
JuuBearski
Mercury
Level 46
God Stats
6W - 4L
1,614 SR
Queue Stats
49W - 61L
1,429 Elo+
Solo
Atlas
Atlas
liurrey21
Atlas
Level 154
God Stats
2W - 3L
1,484 SR
Queue Stats
123W - 116L
1,508 Elo+
Solo
Nu Wa
Nu Wa
sevward
Nu Wa
Level 109
God Stats
5W - 8L
1,362 SR
Queue Stats
97W - 82L
1,577 Elo+
Solo
Team Averages
Level 123
1,487 SR
1,511 Elo+

VS

Team Averages
Level 108
1,791 SR
1,521 Elo+
Nu Wa
Nu Wa
CRONOS6969
Nu Wa
Level 133
God Stats
111W - 83L
1,564 SR
Queue Stats
322W - 291L
1,491 Elo+
Solo
Hachiman
Hachiman
Ddunkin1
Hachiman
Level 65
God Stats
6W - 0L
1,915 SR
Queue Stats
131W - 115L
1,459 Elo+
Solo
Loki
Loki
Jabbadabs
Loki
Level 105
God Stats
9W - 4L
1,770 SR
Queue Stats
240W - 191L
1,558 Elo+
Solo
Lancelot
Lancelot
RACHUITO
Lancelot
Level 113
God Stats
18W - 11L
1,788 SR
Queue Stats
96W - 75L
1,546 Elo+
Solo
Geb
Geb
shadow_night_23
Geb
Level 125
God Stats
7W - 4L
1,919 SR
Queue Stats
145W - 150L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 4 / 1
5,611
432
5,673
10,388
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
0 / 0 / 0
6,267
482
1,672
6,706
5,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
JuuBearski
Mercury
12
2 / 4 / 3
6,402
492
3,452
11,060
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
liurrey21
Atlas
11
0 / 5 / 0
5,975
460
4,494
11,846
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
sevward
Nu Wa
13
4 / 1 / 0
7,356
566
10,012
6,079
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 4 / 3
6,505
500
4,406
7,769
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Ddunkin1
Hachiman
12
2 / 2 / 1
6,968
536
3,655
7,550
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
15
4 / 0 / 1
9,187
707
8,497
10,749
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
RACHUITO
Lancelot
14
7 / 0 / 0
7,780
598
7,481
9,490
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 6
6,350
488
5,384
8,467
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
14
14
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Nu Wa
0
4
3
0.38
W
Hachiman
Ddunkin1
Hachiman
2
2
1
1.25
L
Sobek
0
0
0
0
W
Loki
4
0
1
4.5
L
Mercury
JuuBearski
Mercury
2
4
3
0.88
W
Lancelot
RACHUITO
Lancelot
7
0
0
7
L
Atlas
liurrey21
Atlas
0
5
0
0
L
Nu Wa
sevward
Nu Wa
4
1
0
4
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
29,423
46,079
Taken
44,025
21,684
Mitigated
19,120
7,846
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,673
1,254
0
950
10,388
3,715
468
1,961
8,118
0
35,621
W
Nu Wa
4,406
1,924
0
0
7,769
2,780
18
4,858
2,299
47,659
892
W
Hachiman
Ddunkin1
Hachiman
3,655
2,089
0
492
7,550
2,708
790
1,702
5,782
0
39,575
L
Sobek
1,672
157
0
2,897
6,706
5,321
151
2,629
3,716
16,467
1,566
W
Loki
8,497
2,443
0
2,282
10,749
3,848
172
3,886
6,241
0
76,247
L
Mercury
JuuBearski
Mercury
3,452
1,100
0
2,859
11,060
4,038
0
1,741
9,131
0
53,154
W
Lancelot
RACHUITO
Lancelot
7,481
1,383
0
5,068
9,490
4,103
0
1,774
7,466
0
56,152
L
Atlas
liurrey21
Atlas
4,494
1,098
0
390
11,846
6,531
0
237
11,609
31,667
846
L
Nu Wa
sevward
Nu Wa
10,012
1,091
0
750
6,079
2,079
62
2,187
3,812
59,238
2,712
W
5,384
314
0
694
8,467
5,681
0
1,963
6,248
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
36,790
330
Minions Killed
383
0
Camps Cleared
0
1,182,249
Distance Traveled
1,338,172
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,611
432
45
3
0
180,867
0
W
Nu Wa
6,505
500
57
4
0
212,112
0
W
Hachiman
6,968
536
82
6
0
249,481
5
L
Sobek
6,267
482
28
2
0
258,409
0
W
Loki
9,187
707
124
10
0
279,612
0
L
Mercury
6,402
492
76
6
0
283,396
0
W
Lancelot
7,780
598
89
7
0
330,833
0
L
Atlas
5,975
460
66
5
0
210,381
0
L
Nu Wa
7,356
566
115
9
0
249,196
3
W
Geb
6,350
488
31
2
0
266,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role