Player Matchup

Ravana
Ravana
Gold V
Catz_MadNess
Ravana
Gold V
Level 128
God Stats
5W - 8L
1,469 SR
Queue Stats
124W - 131L
1,396 MMR
Solo
Sobek
Sobek
Bronze III
MrJeffyboy
Sobek
Bronze III
Level 148
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 4L
1,436 MMR
Solo
Bastet
Bastet
Silver II
N3XT l
Bastet
Silver II
Level 143
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 8L
1,461 MMR
Party 1
Chernobog
Chernobog
Silver II
Optimize Havoc
Chernobog
Silver II
Level 125
God Stats
3W - 5L
1,492 SR
Queue Stats
8W - 11L
1,463 MMR
Party 1
Agni
Agni
Gold IV
fernando2008446
Agni
Gold IV
Level 128
God Stats
7W - 6L
1,684 SR
Queue Stats
200W - 216L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,576 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,574 SR
1,443 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
AscendingAir
Charon
Bronze III
Level 111
God Stats
1W - 1L
1,569 SR
Queue Stats
12W - 12L
1,378 MMR
Solo
Arachne
Arachne
Gold IV
KingDemanded
Arachne
Gold IV
Level 129
God Stats
23W - 13L
1,605 SR
Queue Stats
74W - 78L
1,280 MMR
Party 2
Kukulkan
Kukulkan
Gold I
Otis562
Kukulkan
Gold I
Level 144
God Stats
50W - 36L
1,630 SR
Queue Stats
170W - 167L
1,671 MMR
Party 2
King Arthur
King Arthur
Silver III
UrBoiRay5811
King Arthur
Silver III
Level 96
God Stats
1W - 1L
1,566 SR
Queue Stats
8W - 14L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 1 / 1
8,094
540
10,521
10,560
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
13
0 / 0 / 3
7,508
501
4,868
12,734
11,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
N3XT l
Bastet
15
1 / 2 / 1
7,644
510
5,554
15,420
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Optimize Havoc
Chernobog
15
2 / 0 / 0
8,332
555
7,219
7,847
3,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 2
8,342
556
8,257
9,020
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NutAchillesBake KujiraThorThanatos

VS

Bans
ThothKaliOdinAthenaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 1
7,581
505
7,957
11,228
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
13
1 / 1 / 1
7,689
513
2,594
10,834
8,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KingDemanded
Arachne
13
1 / 3 / 4
7,417
494
6,010
13,184
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Otis562
Kukulkan
16
2 / 2 / 2
9,067
604
10,005
6,729
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
UrBoiRay5811
King Arthur
15
2 / 1 / 1
8,776
585
7,851
16,893
13,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
6
6
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
W
Charon
1
1
1
1.5
L
Ravana
1
1
1
1.5
W
Arachne
KingDemanded
Arachne
1
3
4
1
L
Sobek
0
0
3
1.5
L
Bastet
N3XT l
Bastet
1
2
1
0.75
L
Chernobog
Optimize Havoc
Chernobog
2
0
0
2
W
Kukulkan
Otis562
Kukulkan
2
2
2
1.5
W
King Arthur
UrBoiRay5811
King Arthur
2
1
1
2.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
34,417
55,581
Taken
58,868
37,017
Mitigated
34,635
17,606
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,957
4,895
0
5,738
11,228
4,689
0
1,540
9,640
0
73,336
W
Charon
2,594
294
0
2,212
10,834
8,779
166
1,850
8,984
25,049
82
L
Ravana
10,521
2,073
0
3,696
10,560
10,297
0
0
10,560
0
71,705
W
Arachne
KingDemanded
Arachne
6,010
3,758
0
5,833
13,184
4,733
278
3,714
9,153
0
60,809
L
Sobek
4,868
319
0
3,599
12,734
11,826
0
4,222
8,264
23,812
0
L
Bastet
N3XT l
Bastet
5,554
1,957
0
4,767
15,420
7,661
0
2,274
13,022
0
82,224
L
Chernobog
Optimize Havoc
Chernobog
7,219
4,196
0
4,744
7,847
3,518
11
202
7,645
0
87,531
W
Kukulkan
Otis562
Kukulkan
10,005
183
0
460
6,729
3,042
304
2,917
3,486
82,226
2,126
W
King Arthur
UrBoiRay5811
King Arthur
7,851
1,443
0
2,873
16,893
13,392
47
2,101
13,456
0
65,788
L
8,257
260
0
800
9,020
3,715
0
4,739
3,728
59,642
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
40,530
566
Minions Killed
523
0
Camps Cleared
0
1,627,270
Distance Traveled
1,544,645
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,581
505
123
8
0
262,009
2
W
Charon
7,689
513
37
2
0
311,219
5
L
Ravana
8,094
540
132
9
0
253,511
0
W
Arachne
7,417
494
93
6
0
363,158
0
L
Sobek
7,508
501
40
3
0
360,205
4
L
Bastet
7,644
510
117
8
0
356,385
2
L
Chernobog
8,332
555
159
11
0
311,992
2
W
Kukulkan
9,067
604
158
11
0
297,203
4
W
King Arthur
8,776
585
112
7
0
311,056
4
L
Agni
8,342
556
118
8
0
345,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role