Player Matchup

Sun Wukong
Sun Wukong
MBQ MAYHEM
Sun Wukong
Level 234
God Stats
54W - 48L
1,647 SR
Queue Stats
593W - 649L
1,574 Elo+
Solo
Danzaburou
Danzaburou
NotYouAlright
Danzaburou
Level 136
God Stats
16W - 10L
1,652 SR
Queue Stats
97W - 122L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Red_Herring_13
Nu Wa
Level 70
God Stats
30W - 18L
1,639 SR
Queue Stats
50W - 65L
1,494 Elo+
Party 2
Zeus
Zeus
Zmeta101
Zeus
Level 106
God Stats
19W - 21L
1,556 SR
Queue Stats
54W - 47L
1,508 Elo+
Solo
Bacchus
Bacchus
danwya
Bacchus
Level 107
God Stats
8W - 9L
1,513 SR
Queue Stats
99W - 142L
1,507 Elo+
Party 2
Team Averages
Level 131
1,601 SR
1,521 Elo+

VS

Team Averages
Level 118
1,485 SR
1,511 Elo+
Chaac
Chaac
Dallas93
Chaac
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
KEVIN-_BOOST_-
Danzaburou
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 42L
1,497 Elo+
Party 1
Khepri
Khepri
WiLLLLLL
Khepri
Level 155
God Stats
7W - 10L
1,607 SR
Queue Stats
17W - 24L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
xXSuffer2DayXx
Baba Yaga
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
27W - 42L
1,494 Elo+
Party 1
Loki
Loki
xb0xsux321
Loki
Level 147
God Stats
6W - 9L
1,568 SR
Queue Stats
220W - 206L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MBQ MAYHEM
Sun Wukong
15
1 / 0 / 8
8,559
778
6,416
9,816
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NotYouAlright
Danzaburou
16
3 / 0 / 9
9,442
858
7,470
4,959
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 0 / 10
8,563
778
7,042
4,400
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
16
6 / 1 / 6
9,033
821
12,805
5,038
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
danwya
Bacchus
15
2 / 0 / 9
8,363
760
6,143
4,937
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dallas93
Chaac
14
1 / 3 / 0
8,026
730
6,500
12,490
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KEVIN-_BOOST_-
Danzaburou
15
0 / 2 / 0
8,038
731
4,672
10,011
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WiLLLLLL
Khepri
14
0 / 2 / 1
8,389
763
1,959
10,029
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
xXSuffer2DayXx
Baba Yaga
13
0 / 5 / 0
7,471
679
4,104
9,823
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 1
7,995
727
2,474
4,533
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
13
Kills
1
1
Deaths
13
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dallas93
Chaac
1
3
0
0.33
L
Danzaburou
KEVIN-_BOOST_-
Danzaburou
0
2
0
0
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
1
0
8
5
W
Danzaburou
NotYouAlright
Danzaburou
3
0
9
7.5
W
1
0
10
6
L
Khepri
WiLLLLLL
Khepri
0
2
1
0.25
W
Zeus
6
1
6
9
W
Bacchus
danwya
Bacchus
2
0
9
6.5
L
Baba Yaga
xXSuffer2DayXx
Baba Yaga
0
5
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,876
Damage
19,709
29,150
Taken
46,886
19,442
Mitigated
34,661
7,389
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dallas93
Chaac
6,500
548
0
4,175
12,490
14,415
0
5,184
6,341
0
21,680
L
Danzaburou
KEVIN-_BOOST_-
Danzaburou
4,672
1,297
0
2,290
10,011
5,151
118
3,704
5,847
0
36,108
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
6,416
1,066
0
2,921
9,816
7,516
88
849
7,540
0
29,863
W
Danzaburou
NotYouAlright
Danzaburou
7,470
3,028
0
2,316
4,959
2,406
1,151
931
3,942
0
33,449
W
7,042
1,901
0
1,020
4,400
1,698
217
809
3,591
24,994
0
L
Khepri
WiLLLLLL
Khepri
1,959
0
0
1,649
10,029
9,396
0
4,947
4,315
13,677
0
W
Zeus
12,805
1,222
0
0
5,038
2,416
434
2,491
2,460
23,279
0
W
Bacchus
danwya
Bacchus
6,143
655
0
1,132
4,937
5,406
0
983
3,764
12,747
495
L
Baba Yaga
xXSuffer2DayXx
Baba Yaga
4,104
37
0
1,424
9,823
3,969
160
7,054
2,084
17,348
0
L
2,474
293
0
158
4,533
1,730
0
1,863
2,318
0
19,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
39,919
242
Minions Killed
196
0
Camps Cleared
0
1,111,193
Distance Traveled
1,113,995
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,026
730
40
4
0
219,818
0
L
Danzaburou
8,038
731
60
5
0
222,267
0
W
Sun Wukong
8,559
778
57
5
0
235,287
0
W
Danzaburou
9,442
858
73
7
0
221,017
1
W
Nu Wa
8,563
778
54
5
0
203,233
0
L
Khepri
8,389
763
13
1
0
220,387
0
W
Zeus
9,033
821
34
3
0
207,481
2
W
Bacchus
8,363
760
24
2
0
244,175
0
L
Baba Yaga
7,471
679
35
3
0
226,638
0
L
Loki
7,995
727
48
4
0
224,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role